source:
code/branches/cpp11_v2/src/modules/mini4dgame
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11000
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
CMakeLists.txt | 227 bytes | 10624 | 9 years | landauf | merged branch core7 back to trunk |
Mini4Dgame.cc | 5.5 KB | 10920 | 9 years | landauf | no static functions anymore in ObjectList. you need to instantiate an … |
Mini4Dgame.h | 2.5 KB | 10999 | 9 years | landauf | using strongly typed enum classes in various modules |
Mini4DgameAI.cc | 3.2 KB | 10999 | 9 years | landauf | using strongly typed enum classes in various modules |
Mini4DgameAI.h | 2.7 KB | 10999 | 9 years | landauf | using strongly typed enum classes in various modules |
Mini4DgameBoard.cc | 35.2 KB | 10999 | 9 years | landauf | using strongly typed enum classes in various modules |
Mini4DgameBoard.h | 2.7 KB | 10999 | 9 years | landauf | using strongly typed enum classes in various modules |
Mini4DgamePrereqs.h | 2.2 KB | 10256 | 10 years | landauf | found some hidden changes in a merge commit in presentationHS14 and … |
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