1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Yuning Chai |
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24 | * Felix Schulthess |
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25 | * Co-authors: |
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26 | * Reto Grieder |
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27 | * Wolfgang Roenninger |
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28 | * |
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29 | */ |
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30 | |
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31 | #include "HUDRadar.h" |
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32 | |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgrePanelOverlayElement.h> |
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35 | |
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36 | #include "util/Math.h" |
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37 | #include "util/StringUtils.h" |
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38 | #include "core/CoreIncludes.h" |
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39 | #include "core/XMLPort.h" |
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40 | #include "tools/TextureGenerator.h" |
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41 | #include "worldentities/ControllableEntity.h" |
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42 | #include "Scene.h" |
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43 | #include "Radar.h" |
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44 | #include "core/config/ConfigValueIncludes.h" |
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45 | |
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46 | namespace orxonox |
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47 | { |
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48 | RegisterClass(HUDRadar); |
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49 | |
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50 | HUDRadar::HUDRadar(Context* context) |
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51 | : OrxonoxOverlay(context) |
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52 | { |
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53 | RegisterObject(HUDRadar); |
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54 | this->setConfigValues(); |
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55 | |
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56 | this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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57 | .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString())); |
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58 | this->marker_->setMaterialName("Orxonox/RadarMarker"); |
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59 | this->overlay_->add2D(this->marker_); |
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60 | this->marker_->hide(); |
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61 | |
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62 | this->setRadarSensitivity(1.0f); |
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63 | this->setHalfDotSizeDistance(3000.0f); |
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64 | this->setMaximumDotSize(0.1f); |
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65 | this->setMaximumDotSize3D(0.07f); |
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66 | |
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67 | this->shapeMaterials_[RadarViewable::Dot] = "RadarDot.png"; |
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68 | this->shapeMaterials_[RadarViewable::Triangle] = "RadarTriangle.png"; |
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69 | this->shapeMaterials_[RadarViewable::Square] = "RadarSquare.png"; |
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70 | this->owner_ = nullptr; |
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71 | |
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72 | this->map3DFront_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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73 | .createOverlayElement("Panel", "HUDRadar_mapDreiDFront_" + getUniqueNumberString())); |
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74 | this->map3DFront_->setMaterialName("Orxonox/Radar3DFront"); |
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75 | this->overlay_->add2D(this->map3DFront_); |
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76 | this->map3DFront_->hide(); |
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77 | |
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78 | this->map3DBack_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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79 | .createOverlayElement("Panel", "HUDRadar_mapDreiDBack_" + getUniqueNumberString())); |
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80 | this->map3DBack_->setMaterialName("Orxonox/Radar3DBack"); |
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81 | this->overlay_->add2D(this->map3DBack_); |
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82 | this->map3DBack_->hide(); |
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83 | |
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84 | } |
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85 | |
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86 | HUDRadar::~HUDRadar() |
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87 | { |
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88 | if (this->isInitialized()) |
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89 | { |
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90 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_); |
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91 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DFront_); |
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92 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DBack_); |
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93 | |
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94 | for (auto & elem : this->radarObjects_) |
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95 | { |
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96 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(elem.second); |
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97 | } |
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98 | } |
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99 | } |
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100 | |
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101 | |
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102 | |
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103 | void HUDRadar::setConfigValues() |
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104 | { |
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105 | SetConfigValue(RadarMode_, true); |
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106 | } |
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107 | |
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108 | void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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109 | { |
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110 | SUPER(HUDRadar, XMLPort, xmlelement, mode); |
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111 | |
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112 | XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode); |
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113 | XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode); |
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114 | XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode); |
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115 | XMLPortParam(HUDRadar, "maximumDotSize3D", setMaximumDotSize3D, getMaximumDotSize3D, xmlelement, mode); |
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116 | XMLPortParam(HUDRadar, "material2D", set2DMaterial, get2DMaterial, xmlelement, mode); |
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117 | XMLPortParam(HUDRadar, "material3DMiddle", set3DMaterial, get3DMaterial, xmlelement, mode); |
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118 | XMLPortParam(HUDRadar, "material3DFront", set3DMaterialFront, get3DMaterialFront, xmlelement, mode); |
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119 | XMLPortParam(HUDRadar, "material3DBack", set3DMaterialBack, get3DMaterialBack, xmlelement, mode); |
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120 | XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode); |
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121 | XMLPortParam(HUDRadar, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
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122 | } |
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123 | |
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124 | void HUDRadar::addObject(RadarViewable* object) |
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125 | { |
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126 | if (object == orxonox_cast<RadarViewable*>(this->owner_)) |
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127 | return; |
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128 | if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible" |
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129 | return; |
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130 | |
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131 | // Make sure the object hasn't been added yet |
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132 | assert( this->radarObjects_.find(object) == this->radarObjects_.end() ); |
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133 | |
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134 | // Create everything needed to display the object on the radar and add it to the map |
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135 | Ogre::PanelOverlayElement* panel; |
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136 | panel = static_cast<Ogre::PanelOverlayElement*>( |
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137 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString())); |
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138 | this->overlay_->add2D(panel); |
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139 | // get right material |
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140 | panel->setMaterialName(TextureGenerator::getMaterialName( |
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141 | shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour())); |
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142 | panel->hide(); |
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143 | this->radarObjects_[object] = panel; |
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144 | } |
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145 | |
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146 | void HUDRadar::removeObject(RadarViewable* object) |
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147 | { |
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148 | // If object was added at all then remove it |
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149 | std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it; |
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150 | it = this->radarObjects_.find( object ); |
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151 | if( it != this->radarObjects_.end() ) |
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152 | { |
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153 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second); |
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154 | this->radarObjects_.erase(it); |
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155 | } |
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156 | } |
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157 | |
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158 | void HUDRadar::objectChanged( RadarViewable* rv ) |
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159 | {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore. |
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160 | this->removeObject(rv); |
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161 | this->addObject(rv); |
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162 | } |
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163 | |
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164 | void HUDRadar::gatherObjects() |
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165 | { |
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166 | const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects(); |
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167 | std::set<RadarViewable*>::const_iterator it; |
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168 | for( it=objectSet.begin(); it!=objectSet.end(); ++it ) |
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169 | this->addObject(*it); |
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170 | this->radarTick(0); |
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171 | } |
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172 | |
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173 | void HUDRadar::radarTick(float dt) |
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174 | { |
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175 | // Make sure the owner of the radar was defined |
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176 | if( !this->owner_ ) |
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177 | return; |
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178 | |
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179 | this->marker_->hide(); // in case that no object is in focus |
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180 | // get the focus object |
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181 | Radar* radar = this->getOwner()->getScene()->getRadar(); |
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182 | const RadarViewable* focusObject = radar->getFocus(); |
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183 | |
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184 | // update the distances for all objects |
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185 | std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it; |
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186 | |
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187 | |
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188 | if(RadarMode_) |
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189 | { |
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190 | this->setBackgroundMaterial(material3D_); |
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191 | this->map3DFront_->_notifyZOrder(this->overlay_->getZOrder() * 100 + 250); // it seems that the ZOrder of overlayelements is 100 times the ZOrder of the overlay |
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192 | this->map3DBack_->_notifyZOrder(this->overlay_->getZOrder() * 100 - 250); // 250 a little bit buffer so that the two shels are displayed all in the front / in the back |
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193 | this->map3DFront_->show(); |
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194 | this->map3DBack_->show(); |
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195 | } |
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196 | else |
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197 | { |
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198 | this->setBackgroundMaterial(material2D_); |
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199 | this->map3DFront_->hide(); |
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200 | this->map3DBack_->hide(); |
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201 | } |
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202 | |
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203 | for( it = this->radarObjects_.begin(); it != this->radarObjects_.end(); ++it ) |
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204 | { |
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205 | // Make sure the object really is a WorldEntity |
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206 | const WorldEntity* wePointer = it->first->getWorldEntity(); |
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207 | if( !wePointer ) |
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208 | { |
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209 | orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl; |
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210 | assert(0); |
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211 | } |
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212 | bool isFocus = (it->first == focusObject); |
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213 | // set size to fit distance... |
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214 | float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length(); |
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215 | // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda) |
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216 | |
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217 | float size; |
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218 | if(RadarMode_) |
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219 | size = maximumDotSize3D_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale(); |
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220 | else |
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221 | size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * it->first->getRadarObjectScale(); |
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222 | it->second->setDimensions(size, size); |
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223 | |
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224 | // calc position on radar... |
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225 | Vector2 coord; |
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226 | |
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227 | if(RadarMode_) |
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228 | { |
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229 | coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_); |
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230 | |
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231 | // set zOrder on screen |
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232 | bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_); |
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233 | |
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234 | int zOrder = determineMap3DZOrder(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), detectionLimit_); |
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235 | if(overXZPlain == false /*&& (it->second->getZOrder() > 100 * this->overlay_->getZOrder())*/) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay |
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236 | it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 70 + zOrder); |
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237 | if(overXZPlain == true /*&& (it->second->getZOrder() <= 100 * this->overlay_->getZOrder())*/) |
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238 | it->second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 70 + zOrder); |
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239 | } |
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240 | else |
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241 | coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition()); |
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242 | |
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243 | coord *= math::pi / 3.5f; // small adjustment to make it fit the texture |
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244 | it->second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f); |
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245 | |
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246 | if( distance < detectionLimit_ || detectionLimit_ < 0 ) |
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247 | it->second->show(); |
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248 | else |
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249 | it->second->hide(); |
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250 | |
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251 | // if this object is in focus, then set the focus marker |
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252 | if (isFocus) |
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253 | { |
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254 | this->marker_->setDimensions(size * 1.5f, size * 1.5f); |
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255 | this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f); |
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256 | if(RadarMode_) |
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257 | this->marker_->_notifyZOrder(it->second->getZOrder() -1); |
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258 | this->marker_->show(); |
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259 | } |
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260 | } |
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261 | } |
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262 | |
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263 | bool HUDRadar::showObject(RadarViewable* rv) |
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264 | { |
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265 | if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) ) |
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266 | return false; |
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267 | assert( rv->getWorldEntity() ); |
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268 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
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269 | return false; |
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270 | return true; |
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271 | } |
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272 | |
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273 | |
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274 | void HUDRadar::changedOwner() |
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275 | { |
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276 | SUPER(HUDRadar, changedOwner); |
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277 | |
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278 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); |
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279 | assert(this->radarObjects_.size() == 0); |
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280 | this->gatherObjects(); |
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281 | } |
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282 | } |
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