1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Yuning Chai |
---|
24 | * Felix Schulthess |
---|
25 | * Co-authors: |
---|
26 | * Reto Grieder |
---|
27 | * Wolfgang Roenninger |
---|
28 | * |
---|
29 | */ |
---|
30 | |
---|
31 | #include "HUDRadar.h" |
---|
32 | |
---|
33 | #include <OgreOverlayManager.h> |
---|
34 | #include <OgrePanelOverlayElement.h> |
---|
35 | |
---|
36 | #include "util/Math.h" |
---|
37 | #include "util/StringUtils.h" |
---|
38 | #include "core/CoreIncludes.h" |
---|
39 | #include "core/XMLPort.h" |
---|
40 | #include "tools/TextureGenerator.h" |
---|
41 | #include "worldentities/ControllableEntity.h" |
---|
42 | #include "Scene.h" |
---|
43 | #include "Radar.h" |
---|
44 | #include "core/config/ConfigValueIncludes.h" |
---|
45 | |
---|
46 | namespace orxonox |
---|
47 | { |
---|
48 | RegisterClass(HUDRadar); |
---|
49 | |
---|
50 | HUDRadar::HUDRadar(Context* context) |
---|
51 | : OrxonoxOverlay(context) |
---|
52 | { |
---|
53 | RegisterObject(HUDRadar); |
---|
54 | this->setConfigValues(); |
---|
55 | |
---|
56 | this->marker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
57 | .createOverlayElement("Panel", "HUDRadar_marker_" + getUniqueNumberString())); |
---|
58 | this->marker_->setMaterialName("Orxonox/RadarMarker"); |
---|
59 | this->overlay_->add2D(this->marker_); |
---|
60 | this->marker_->hide(); |
---|
61 | |
---|
62 | this->setRadarSensitivity(1.0f); |
---|
63 | this->setHalfDotSizeDistance(3000.0f); |
---|
64 | this->setMaximumDotSize(0.1f); |
---|
65 | this->setMaximumDotSize3D(0.07f); |
---|
66 | |
---|
67 | this->shapeMaterials_[RadarViewable::Shape::Dot] = "RadarDot.png"; |
---|
68 | this->shapeMaterials_[RadarViewable::Shape::Triangle] = "RadarTriangle.png"; |
---|
69 | this->shapeMaterials_[RadarViewable::Shape::Square] = "RadarSquare.png"; |
---|
70 | this->owner_ = nullptr; |
---|
71 | |
---|
72 | this->map3DFront_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
73 | .createOverlayElement("Panel", "HUDRadar_mapDreiDFront_" + getUniqueNumberString())); |
---|
74 | this->map3DFront_->setMaterialName("Orxonox/Radar3DFront"); |
---|
75 | this->overlay_->add2D(this->map3DFront_); |
---|
76 | this->map3DFront_->hide(); |
---|
77 | |
---|
78 | this->map3DBack_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
---|
79 | .createOverlayElement("Panel", "HUDRadar_mapDreiDBack_" + getUniqueNumberString())); |
---|
80 | this->map3DBack_->setMaterialName("Orxonox/Radar3DBack"); |
---|
81 | this->overlay_->add2D(this->map3DBack_); |
---|
82 | this->map3DBack_->hide(); |
---|
83 | |
---|
84 | } |
---|
85 | |
---|
86 | HUDRadar::~HUDRadar() |
---|
87 | { |
---|
88 | if (this->isInitialized()) |
---|
89 | { |
---|
90 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->marker_); |
---|
91 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DFront_); |
---|
92 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->map3DBack_); |
---|
93 | |
---|
94 | for (const auto& mapEntry : this->radarObjects_) |
---|
95 | { |
---|
96 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(mapEntry.second); |
---|
97 | } |
---|
98 | } |
---|
99 | } |
---|
100 | |
---|
101 | |
---|
102 | |
---|
103 | void HUDRadar::setConfigValues() |
---|
104 | { |
---|
105 | SetConfigValue(RadarMode_, true); |
---|
106 | } |
---|
107 | |
---|
108 | void HUDRadar::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
---|
109 | { |
---|
110 | SUPER(HUDRadar, XMLPort, xmlelement, mode); |
---|
111 | |
---|
112 | XMLPortParam(HUDRadar, "sensitivity", setRadarSensitivity, getRadarSensitivity, xmlelement, mode); |
---|
113 | XMLPortParam(HUDRadar, "halfDotSizeDistance", setHalfDotSizeDistance, getHalfDotSizeDistance, xmlelement, mode); |
---|
114 | XMLPortParam(HUDRadar, "maximumDotSize", setMaximumDotSize, getMaximumDotSize, xmlelement, mode); |
---|
115 | XMLPortParam(HUDRadar, "maximumDotSize3D", setMaximumDotSize3D, getMaximumDotSize3D, xmlelement, mode); |
---|
116 | XMLPortParam(HUDRadar, "material2D", set2DMaterial, get2DMaterial, xmlelement, mode); |
---|
117 | XMLPortParam(HUDRadar, "material3DMiddle", set3DMaterial, get3DMaterial, xmlelement, mode); |
---|
118 | XMLPortParam(HUDRadar, "material3DFront", set3DMaterialFront, get3DMaterialFront, xmlelement, mode); |
---|
119 | XMLPortParam(HUDRadar, "material3DBack", set3DMaterialBack, get3DMaterialBack, xmlelement, mode); |
---|
120 | XMLPortParam(HUDRadar, "mapAngle3D", setMapAngle, getMapAngle, xmlelement, mode); |
---|
121 | XMLPortParam(HUDRadar, "detectionLimit", setDetectionLimit, getDetectionLimit, xmlelement, mode); |
---|
122 | } |
---|
123 | |
---|
124 | void HUDRadar::addObject(RadarViewable* object) |
---|
125 | { |
---|
126 | if (object == orxonox_cast<RadarViewable*>(this->owner_)) |
---|
127 | return; |
---|
128 | if( showObject(object) == false ) //do not show objects that are "invisible" or "radar invisible" |
---|
129 | return; |
---|
130 | |
---|
131 | // Make sure the object hasn't been added yet |
---|
132 | assert( this->radarObjects_.find(object) == this->radarObjects_.end() ); |
---|
133 | |
---|
134 | // Create everything needed to display the object on the radar and add it to the map |
---|
135 | Ogre::PanelOverlayElement* panel; |
---|
136 | panel = static_cast<Ogre::PanelOverlayElement*>( |
---|
137 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", "RadarDot" + getUniqueNumberString())); |
---|
138 | this->overlay_->add2D(panel); |
---|
139 | // get right material |
---|
140 | panel->setMaterialName(TextureGenerator::getMaterialName( |
---|
141 | shapeMaterials_[object->getRadarObjectShape()], object->getRadarObjectColour())); |
---|
142 | panel->hide(); |
---|
143 | this->radarObjects_[object] = panel; |
---|
144 | } |
---|
145 | |
---|
146 | void HUDRadar::removeObject(RadarViewable* object) |
---|
147 | { |
---|
148 | // If object was added at all then remove it |
---|
149 | std::map<RadarViewable*,Ogre::PanelOverlayElement*>::iterator it; |
---|
150 | it = this->radarObjects_.find( object ); |
---|
151 | if( it != this->radarObjects_.end() ) |
---|
152 | { |
---|
153 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(it->second); |
---|
154 | this->radarObjects_.erase(it); |
---|
155 | } |
---|
156 | } |
---|
157 | |
---|
158 | void HUDRadar::objectChanged( RadarViewable* rv ) |
---|
159 | {// The new implementation behaves more precisely, since inactive RadarViewables are not displayed anymore. |
---|
160 | this->removeObject(rv); |
---|
161 | this->addObject(rv); |
---|
162 | } |
---|
163 | |
---|
164 | void HUDRadar::gatherObjects() |
---|
165 | { |
---|
166 | const std::set<RadarViewable*>& objectSet = this->getCreator()->getScene()->getRadar()->getRadarObjects(); |
---|
167 | for( RadarViewable* viewable : objectSet ) |
---|
168 | this->addObject(viewable); |
---|
169 | this->radarTick(0); |
---|
170 | } |
---|
171 | |
---|
172 | void HUDRadar::radarTick(float dt) |
---|
173 | { |
---|
174 | // Make sure the owner of the radar was defined |
---|
175 | if( !this->owner_ ) |
---|
176 | return; |
---|
177 | |
---|
178 | this->marker_->hide(); // in case that no object is in focus |
---|
179 | // get the focus object |
---|
180 | Radar* radar = this->getOwner()->getScene()->getRadar(); |
---|
181 | const RadarViewable* focusObject = radar->getFocus(); |
---|
182 | |
---|
183 | // update the distances for all objects |
---|
184 | |
---|
185 | if(RadarMode_) |
---|
186 | { |
---|
187 | this->setBackgroundMaterial(material3D_); |
---|
188 | this->map3DFront_->_notifyZOrder(this->overlay_->getZOrder() * 100 + 250); // it seems that the ZOrder of overlayelements is 100 times the ZOrder of the overlay |
---|
189 | this->map3DBack_->_notifyZOrder(this->overlay_->getZOrder() * 100 - 250); // 250 a little bit buffer so that the two shels are displayed all in the front / in the back |
---|
190 | this->map3DFront_->show(); |
---|
191 | this->map3DBack_->show(); |
---|
192 | } |
---|
193 | else |
---|
194 | { |
---|
195 | this->setBackgroundMaterial(material2D_); |
---|
196 | this->map3DFront_->hide(); |
---|
197 | this->map3DBack_->hide(); |
---|
198 | } |
---|
199 | |
---|
200 | for( const auto& mapEntry : this->radarObjects_ ) |
---|
201 | { |
---|
202 | // Make sure the object really is a WorldEntity |
---|
203 | const WorldEntity* wePointer = mapEntry.first->getWorldEntity(); |
---|
204 | if( !wePointer ) |
---|
205 | { |
---|
206 | orxout(internal_error) << "Cannot display a non-WorldEntitiy on the radar" << endl; |
---|
207 | assert(0); |
---|
208 | } |
---|
209 | bool isFocus = (mapEntry.first == focusObject); |
---|
210 | // set size to fit distance... |
---|
211 | float distance = (wePointer->getWorldPosition() - this->owner_->getPosition()).length(); |
---|
212 | // calculate the size with 1/distance dependency for simplicity (instead of exp(-distance * lambda) |
---|
213 | |
---|
214 | float size; |
---|
215 | if(RadarMode_) |
---|
216 | size = maximumDotSize3D_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * mapEntry.first->getRadarObjectScale(); |
---|
217 | else |
---|
218 | size = maximumDotSize_ * halfDotSizeDistance_ / (halfDotSizeDistance_ + distance) * mapEntry.first->getRadarObjectScale(); |
---|
219 | mapEntry.second->setDimensions(size, size); |
---|
220 | |
---|
221 | // calc position on radar... |
---|
222 | Vector2 coord; |
---|
223 | |
---|
224 | if(RadarMode_) |
---|
225 | { |
---|
226 | coord = get3DProjection(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), 0.6435011, detectionLimit_); |
---|
227 | |
---|
228 | // set zOrder on screen |
---|
229 | bool overXZPlain = isObjectHigherThanShipOnMap(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), this->mapAngle_); |
---|
230 | |
---|
231 | int zOrder = determineMap3DZOrder(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition(), detectionLimit_); |
---|
232 | if(overXZPlain == false /*&& (it->second->getZOrder() > 100 * this->overlay_->getZOrder())*/) // it appears that zOrder of attached Overlayelements is 100 times the zOrder of the Overlay |
---|
233 | mapEntry.second->_notifyZOrder(this->overlay_->getZOrder() * 100 - 70 + zOrder); |
---|
234 | if(overXZPlain == true /*&& (it->second->getZOrder() <= 100 * this->overlay_->getZOrder())*/) |
---|
235 | mapEntry.second->_notifyZOrder(this->overlay_->getZOrder() * 100 + 70 + zOrder); |
---|
236 | } |
---|
237 | else |
---|
238 | coord = get2DViewcoordinates(this->owner_->getPosition(), this->owner_->getOrientation() * WorldEntity::FRONT, this->owner_->getOrientation() * WorldEntity::UP, wePointer->getWorldPosition()); |
---|
239 | |
---|
240 | coord *= math::pi / 3.5f; // small adjustment to make it fit the texture |
---|
241 | mapEntry.second->setPosition((1.0f + coord.x - size) * 0.5f, (1.0f - coord.y - size) * 0.5f); |
---|
242 | |
---|
243 | if( distance < detectionLimit_ || detectionLimit_ < 0 ) |
---|
244 | mapEntry.second->show(); |
---|
245 | else |
---|
246 | mapEntry.second->hide(); |
---|
247 | |
---|
248 | // if this object is in focus, then set the focus marker |
---|
249 | if (isFocus) |
---|
250 | { |
---|
251 | this->marker_->setDimensions(size * 1.5f, size * 1.5f); |
---|
252 | this->marker_->setPosition((1.0f + coord.x - size * 1.5f) * 0.5f, (1.0f - coord.y - size * 1.5f) * 0.5f); |
---|
253 | if(RadarMode_) |
---|
254 | this->marker_->_notifyZOrder(mapEntry.second->getZOrder() -1); |
---|
255 | this->marker_->show(); |
---|
256 | } |
---|
257 | } |
---|
258 | } |
---|
259 | |
---|
260 | bool HUDRadar::showObject(RadarViewable* rv) |
---|
261 | { |
---|
262 | if ( rv == orxonox_cast<RadarViewable*> ( this->getOwner() ) ) |
---|
263 | return false; |
---|
264 | assert( rv->getWorldEntity() ); |
---|
265 | if ( rv->getWorldEntity()->isVisible()==false || rv->getRadarVisibility()==false ) |
---|
266 | return false; |
---|
267 | return true; |
---|
268 | } |
---|
269 | |
---|
270 | |
---|
271 | void HUDRadar::changedOwner() |
---|
272 | { |
---|
273 | SUPER(HUDRadar, changedOwner); |
---|
274 | |
---|
275 | this->owner_ = orxonox_cast<ControllableEntity*>(this->getOwner()); |
---|
276 | assert(this->radarObjects_.size() == 0); |
---|
277 | this->gatherObjects(); |
---|
278 | } |
---|
279 | } |
---|