[9110] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * ... |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | /** |
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[9141] | 30 | @brief |
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| 31 | See TowerDefenseReadme.txt for Information. |
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| 32 | @ingroup TowerDefense |
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| 33 | */ |
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[9110] | 34 | |
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[9141] | 35 | |
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[9110] | 36 | #ifndef _TowerDefenseCenterpoint_H__ |
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| 37 | #define _TowerDefenseCenterpoint_H__ |
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| 38 | |
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[9112] | 39 | #include "towerdefense/TowerDefensePrereqs.h" |
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[9110] | 40 | |
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| 41 | #include <string> |
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| 42 | #include <util/Math.h> |
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[10629] | 43 | #include "TowerDefenseTower.h" |
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[9175] | 44 | #include "worldentities/MobileEntity.h" |
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[9110] | 45 | |
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| 46 | namespace orxonox |
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| 47 | { |
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[9175] | 48 | class _TowerDefenseExport TowerDefenseCenterpoint : public MobileEntity |
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[9110] | 49 | { |
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| 50 | public: |
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[9667] | 51 | TowerDefenseCenterpoint(Context* context); |
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[9110] | 52 | virtual ~TowerDefenseCenterpoint() {} |
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| 53 | |
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[10817] | 54 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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[9272] | 55 | |
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[9110] | 56 | /** |
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[9141] | 57 | @brief The width and hight in number of tiles. Default is 15 for both. |
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[9110] | 58 | */ |
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| 59 | void setWidth(unsigned int width) |
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| 60 | { this->width_ = width; } |
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[9272] | 61 | unsigned int getWidth(void) const |
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[9110] | 62 | { return this->width_; } |
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| 63 | void setHeight(unsigned int height) |
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| 64 | { this->height_ = height; } |
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[9272] | 65 | unsigned int getHeight(void) const |
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[9110] | 66 | { return this->height_; } |
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[10629] | 67 | void setFields(const std::string& newFields) |
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| 68 | { this->fields_ = newFields; trimString(&fields_); } |
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| 69 | const std::string& getFields() const |
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| 70 | { return this->fields_; } |
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[10622] | 71 | void setSelecterTemplate(const std::string& newTemplate) |
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| 72 | { this->selecterTemplate_ = newTemplate; } |
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| 73 | const std::string& getSelecterTemplate() const |
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| 74 | { return this->selecterTemplate_; } |
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[10629] | 75 | |
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| 76 | void setTower1Template(const std::string& newTemplate) |
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| 77 | { this->towerTemplates_[0] = newTemplate;} |
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| 78 | const std::string& getTower1Template() const |
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| 79 | { return this->towerTemplates_[0]; } |
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| 80 | void setTower2Template(const std::string& newTemplate) |
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| 81 | { this->towerTemplates_[1] = newTemplate; } |
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| 82 | const std::string& getTower2Template() const |
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| 83 | { return this->towerTemplates_[1]; } |
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| 84 | void setTower3Template(const std::string& newTemplate) |
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| 85 | { this->towerTemplates_[2] = newTemplate; } |
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| 86 | const std::string& getTower3Template() const |
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| 87 | { return this->towerTemplates_[2]; } |
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| 88 | void setTower4Template(const std::string& newTemplate) |
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| 89 | { this->towerTemplates_[3] = newTemplate; } |
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| 90 | const std::string& getTower4Template() const |
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| 91 | { return this->towerTemplates_[3]; } |
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| 92 | void setTower5Template(const std::string& newTemplate) |
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| 93 | { this->towerTemplates_[4] = newTemplate; } |
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| 94 | const std::string& getTower5Template() const |
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| 95 | { return this->towerTemplates_[4]; } |
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| 96 | |
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| 97 | void setTower1Cost(const int& newCost) |
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| 98 | { this->towerCosts_[0] = newCost;} |
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| 99 | const int& getTower1Cost() const |
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| 100 | { return this->towerCosts_[0]; } |
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| 101 | void setTower2Cost(const int& newCost) |
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| 102 | { this->towerCosts_[1] = newCost; } |
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| 103 | const int& getTower2Cost() const |
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| 104 | { return this->towerCosts_[1]; } |
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| 105 | void setTower3Cost(const int& newCost) |
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| 106 | { this->towerCosts_[2] = newCost; } |
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| 107 | const int& getTower3Cost() const |
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| 108 | { return this->towerCosts_[2]; } |
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| 109 | void setTower4Cost(const int& newCost) |
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| 110 | { this->towerCosts_[3] = newCost; } |
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| 111 | const int& getTower4Cost() const |
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| 112 | { return this->towerCosts_[3]; } |
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| 113 | void setTower5Cost(const int& newCost) |
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| 114 | { this->towerCosts_[4] = newCost; } |
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| 115 | const int& getTower5Cost() const |
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| 116 | { return this->towerCosts_[4]; } |
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| 117 | |
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| 118 | const int getTowerCost(int upgrade) const; |
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| 119 | |
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| 120 | |
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[9110] | 121 | /** |
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[9272] | 122 | @brief How to convert to world coordinates, e.g. that 0,15 is not at -8,-8 but at -80,-80 (if scale would be 10) |
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| 123 | */ |
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| 124 | void setTileScale(unsigned int tileScale) |
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| 125 | { this->tileScale_ = tileScale; } |
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| 126 | |
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| 127 | unsigned int getTileScale(void) const |
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| 128 | { return this->tileScale_; } |
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| 129 | |
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[9110] | 130 | private: |
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[9141] | 131 | void checkGametype(); |
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[10629] | 132 | void trimString(std::string*); |
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[10622] | 133 | std::string selecterTemplate_; |
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[10629] | 134 | std::string towerTemplates_[5]; |
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| 135 | int towerCosts_[5]; |
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| 136 | std::string fields_; |
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[9110] | 137 | unsigned int width_; |
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| 138 | unsigned int height_; |
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[9272] | 139 | unsigned int tileScale_; |
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[9110] | 140 | }; |
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| 141 | } |
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| 142 | |
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| 143 | #endif /* _TowerDefenseCenterpoint_H__ */ |
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