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source: code/branches/cpp11_v2/src/modules @ 10919

Name Size Rev Age Author Last Change
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weapons 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
towerdefense 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
tetris 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
questsystem 10917   9 years landauf made mapEntry const& wherever possible
portals 10845   9 years landauf always use 'virtual' in the declaration of virtual functions even if …
pong 10918   9 years muemart Use emplace_back instead of push_back if beneficial
pickup 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
overlays 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
objects 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
notifications 10917   9 years landauf made mapEntry const& wherever possible
mini4dgame 10917   9 years landauf made mapEntry const& wherever possible
jump 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
invader 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
gametypes 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
dodgerace 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
docking 10919   9 years landauf use range-based for-loop where it makes sense (e.g. ObjectList)
designtools 10918   9 years muemart Use emplace_back instead of push_back if beneficial
CMakeLists.txt 1.5 KB 10258   10 years landauf merged presentationHS14merge back to trunk
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