source:
code/branches/cpp11_v2/src/modules
@
10919
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
weapons | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
towerdefense | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
tetris | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
questsystem | 10917 | 9 years | landauf | made mapEntry const& wherever possible | |
portals | 10845 | 9 years | landauf | always use 'virtual' in the declaration of virtual functions even if … | |
pong | 10918 | 9 years | muemart | Use emplace_back instead of push_back if beneficial | |
pickup | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
overlays | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
objects | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
notifications | 10917 | 9 years | landauf | made mapEntry const& wherever possible | |
mini4dgame | 10917 | 9 years | landauf | made mapEntry const& wherever possible | |
jump | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
invader | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
gametypes | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
dodgerace | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
docking | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
designtools | 10918 | 9 years | muemart | Use emplace_back instead of push_back if beneficial | |
CMakeLists.txt | 1.5 KB | 10258 | 10 years | landauf | merged presentationHS14merge back to trunk |
Note: See TracBrowser
for help on using the repository browser.