source:
code/branches/cpp11_v2/src/modules
@
11010
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
weapons | 11004 | 9 years | landauf | using strongly typed enum class in WorldEntity | |
towerdefense | 11004 | 9 years | landauf | using strongly typed enum class in WorldEntity | |
tetris | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
questsystem | 11003 | 9 years | landauf | using strongly typed enum class in notifications. … | |
portals | 11000 | 9 years | landauf | using strongly typed enum classes for RadarViewable::Shape | |
pong | 10918 | 9 years | muemart | Use emplace_back instead of push_back if beneficial | |
pickup | 10998 | 9 years | landauf | using strongly typed enum class in pickups and triggers. | |
overlays | 11010 | 9 years | muemart | Remove std::string forward declaration, conflicted with new libstdc++ | |
objects | 11004 | 9 years | landauf | using strongly typed enum class in WorldEntity | |
notifications | 11003 | 9 years | landauf | using strongly typed enum class in notifications. … | |
mini4dgame | 10999 | 9 years | landauf | using strongly typed enum classes in various modules | |
jump | 10999 | 9 years | landauf | using strongly typed enum classes in various modules | |
invader | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
gametypes | 11000 | 9 years | landauf | using strongly typed enum classes for RadarViewable::Shape | |
dodgerace | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
docking | 10919 | 9 years | landauf | use range-based for-loop where it makes sense (e.g. ObjectList) | |
designtools | 10918 | 9 years | muemart | Use emplace_back instead of push_back if beneficial | |
CMakeLists.txt | 1.5 KB | 10258 | 10 years | landauf | merged presentationHS14merge back to trunk |
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