1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _RadarViewable_H__ |
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30 | #define _RadarViewable_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | |
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34 | #include <string> |
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35 | #include <cassert> |
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36 | |
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37 | #include "util/Math.h" |
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38 | #include "core/class/OrxonoxInterface.h" |
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39 | #include "core/object/StrongPtr.h" |
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40 | |
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41 | namespace orxonox |
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42 | { |
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43 | class BaseObject; |
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44 | |
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45 | /** |
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46 | @brief Interface for receiving window events. |
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47 | */ |
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48 | class _OrxonoxExport RadarViewable : virtual public OrxonoxInterface |
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49 | { |
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50 | public: |
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51 | enum Shape |
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52 | { |
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53 | Square, |
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54 | Dot, |
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55 | Triangle |
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56 | }; |
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57 | |
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58 | |
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59 | public: |
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60 | RadarViewable(BaseObject* creator, const WorldEntity* wePtr); |
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61 | virtual ~RadarViewable(); |
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62 | |
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63 | virtual void setRadarName(const std::string& name) |
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64 | { |
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65 | // The following if-clause hides objects with radarname "HIDDEN" |
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66 | if (name == "HIDDEN") |
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67 | { |
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68 | this->bVisibility_ = false; |
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69 | this->settingsChanged(); |
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70 | } |
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71 | if (this->radarName_ != name) |
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72 | { |
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73 | this->radarName_ = name; |
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74 | this->settingsChanged(); |
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75 | } |
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76 | } |
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77 | const std::string& getRadarName() const |
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78 | { return this->radarName_; } |
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79 | |
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80 | inline void setRadarObjectCamouflage(float camouflage) |
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81 | { |
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82 | if( this->radarObjectCamouflage_ != camouflage ) |
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83 | { |
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84 | this->radarObjectCamouflage_ = camouflage; |
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85 | this->settingsChanged(); |
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86 | } |
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87 | } |
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88 | inline float getRadarObjectCamouflage() const |
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89 | { return this->radarObjectCamouflage_; } |
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90 | |
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91 | inline void setRadarObjectColour(const ColourValue& colour) |
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92 | { |
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93 | if(this->radarObjectColour_ != colour) |
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94 | { |
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95 | this->radarObjectColour_ = colour; |
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96 | this->settingsChanged(); |
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97 | } |
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98 | } |
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99 | inline const ColourValue& getRadarObjectColour() const |
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100 | { return this->radarObjectColour_; } |
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101 | |
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102 | // void setRadarObjectDescription(const std::string& str); |
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103 | // inline const std::string& getRadarObjectDescription() const |
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104 | // { return this->radarObjectDescription_; } |
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105 | |
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106 | inline void setRadarVisibility(bool b) |
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107 | { |
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108 | if(b!=this->bVisibility_) |
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109 | { |
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110 | this->bVisibility_ = b; |
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111 | this->settingsChanged(); |
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112 | } |
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113 | } |
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114 | inline bool getRadarVisibility() const |
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115 | { return this->bVisibility_; } |
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116 | |
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117 | virtual const WorldEntity* getWorldEntity() const{ return this->wePtr_; } |
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118 | |
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119 | const Vector3& getRVWorldPosition() const; |
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120 | Vector3 getRVOrientedVelocity() const; |
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121 | Vector3 getRVVelocity() const; |
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122 | |
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123 | inline void setRadarObjectShape(Shape shape) |
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124 | { |
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125 | if( this->radarObjectShape_ != shape ) |
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126 | { |
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127 | this->radarObjectShape_ = shape; |
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128 | this->settingsChanged(); |
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129 | } |
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130 | } |
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131 | inline Shape getRadarObjectShape() const |
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132 | { return this->radarObjectShape_; } |
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133 | |
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134 | inline void setRadarObjectScale(float scale) |
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135 | { |
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136 | if(this->scale_ != scale) |
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137 | { |
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138 | this->scale_ = scale; |
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139 | this->settingsChanged(); |
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140 | } |
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141 | } |
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142 | inline float getRadarObjectScale() const |
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143 | { return this->scale_; } |
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144 | |
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145 | void settingsChanged(); |
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146 | |
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147 | |
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148 | bool isHumanShip_; |
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149 | inline const std::string& getUniqueId() |
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150 | { |
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151 | return this->uniqueId_; |
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152 | } |
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153 | //friend class Map; |
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154 | |
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155 | private: |
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156 | void validate(const WorldEntity* object) const; |
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157 | bool bVisibility_; |
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158 | bool bInitialized_; |
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159 | //Map |
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160 | std::string uniqueId_; |
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161 | |
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162 | |
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163 | //Radar |
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164 | const WorldEntity* wePtr_; |
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165 | StrongPtr<Radar> radar_; |
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166 | float radarObjectCamouflage_; |
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167 | Shape radarObjectShape_; |
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168 | std::string radarObjectDescription_; |
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169 | ColourValue radarObjectColour_; |
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170 | float scale_; |
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171 | std::string radarName_; |
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172 | }; |
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173 | } |
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174 | |
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175 | #endif /* _RadarViewable_H__ */ |
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