1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Noe Pedrazzini |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #ifndef _PartDestructionEvent_H__ |
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30 | #define _PartDestructionEvent_H__ |
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31 | |
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32 | #include "OrxonoxPrereqs.h" |
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33 | #include "Item.h" |
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34 | |
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35 | #include <string> |
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36 | |
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37 | |
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38 | namespace orxonox // tolua_export |
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39 | { // tolua_export |
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40 | /** |
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41 | @brief |
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42 | In order to assign attached entities to a ShipPart, a ShipPart with the same name as the corresponding entity needs to be created in the <parts> tag. |
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43 | Here is a (primitive) example of a ModularSpaceShip with ShipParts and PartDestructionEvents defined in XML: |
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44 | @code |
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45 | <ModularSpaceShip |
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46 | ... |
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47 | > |
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48 | <attached> |
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49 | <StaticEntity name="generator" . . . /> |
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50 | <StaticEntity name="tail" . . . /> |
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51 | </attached> |
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52 | <parts> |
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53 | <ShipPart name="generator" . . . > |
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54 | <destructionevents> |
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55 | <PartDestructionEvent targetType="ship" targetParam="boostpowerrate" operation="-" value="0.5" message="Your boost-regeneration is reduced!" /> |
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56 | </destructionevents> |
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57 | </ShipPart> |
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58 | <ShipPart name="tail" . . . > |
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59 | <destructionevents> |
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60 | <PartDestructionEvent ... /> |
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61 | </destructionevents> |
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62 | </ShipPart> |
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63 | </parts> |
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64 | <engines> |
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65 | <Engine /> |
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66 | <Engine /> |
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67 | </engines> |
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68 | </ModularSpaceShip> |
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69 | @endcode |
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70 | |
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71 | @author |
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72 | Fabian 'x3n' Landau, Noe Pedrazzini |
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73 | */ |
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74 | class _OrxonoxExport PartDestructionEvent // tolua_export |
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75 | : public Item |
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76 | { // tolua_export |
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77 | |
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78 | public: |
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79 | |
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80 | /** |
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81 | @brief |
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82 | List of all allowed parameters. |
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83 | */ |
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84 | enum TargetParam |
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85 | { |
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86 | shieldhealth, |
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87 | maxshieldhealth, |
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88 | shieldabsorption, |
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89 | shieldrechargerate, |
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90 | boostpower, // Amount of available boost |
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91 | boostpowerrate, // Recharge-rate of boost |
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92 | rotationthrust, |
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93 | boostfactor, |
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94 | speedfront, |
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95 | accelerationfront, |
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96 | null |
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97 | }; |
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98 | |
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99 | PartDestructionEvent(Context* context); |
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100 | virtual ~PartDestructionEvent(); |
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101 | |
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102 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
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103 | |
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104 | void execute(); |
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105 | |
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106 | inline void setValid(bool valid) |
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107 | { this->valid_ = valid; } |
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108 | inline bool isValid() |
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109 | { return this->valid_; } |
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110 | |
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111 | void setParent(ShipPart* parent); |
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112 | inline ShipPart* getParent() |
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113 | { return this->parent_; } |
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114 | |
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115 | void setTargetType(std::string type); |
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116 | inline std::string getTargetType() |
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117 | { return this->targetType_; } |
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118 | |
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119 | void setTargetName(std::string name); |
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120 | inline std::string getTargetName() |
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121 | { return this->targetName_; } |
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122 | |
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123 | void setTargetParam(std::string param); |
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124 | inline std::string getTargetParam() |
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125 | { return this->targetName_; } |
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126 | |
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127 | void setOperation(std::string operation); |
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128 | inline std::string getOperation() |
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129 | { return this->operation_; } |
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130 | |
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131 | void setMessage(std::string msg); |
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132 | inline std::string getMessage() |
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133 | { return this->message_; } |
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134 | |
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135 | float operate(float input); |
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136 | |
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137 | void setEventValue(float value); |
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138 | inline float getEventValue() |
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139 | { return this->value_; } |
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140 | |
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141 | protected: |
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142 | |
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143 | private: |
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144 | |
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145 | ShipPart* parent_; //!< Pointer to the ShipPart this event belongs to |
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146 | bool valid_; //!< Whether this event is valid or not. |
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147 | |
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148 | std::string targetType_; //!< The type of the target. (ship weapon engine) |
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149 | std::string targetName_; //!< The name of the target. |
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150 | TargetParam targetParam_; //!< The parameter to be modified |
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151 | std::string operation_; //!< The operation to be applied |
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152 | float value_; //!< The value used to do the operation |
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153 | std::string message_; //!< The message which is shown in chat when the event is executed. |
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154 | |
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155 | |
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156 | |
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157 | }; // tolua_export |
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158 | } // tolua_export |
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159 | |
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160 | #endif /* _PartDestructionEvent_H__ */ |
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