1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file |
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31 | @brief Definition of the OrxonoxOverlay class. |
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32 | */ |
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33 | |
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34 | #include "OrxonoxOverlay.h" |
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35 | |
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36 | #include <cmath> |
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37 | #include <OgreOverlay.h> |
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38 | #include <OgreOverlayManager.h> |
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39 | #include <OgrePanelOverlayElement.h> |
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40 | #include <OgreRenderWindow.h> |
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41 | #include <OgreMaterialManager.h> |
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42 | #include <OgreTechnique.h> |
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43 | #include <OgrePass.h> |
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44 | |
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45 | #include "util/Convert.h" |
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46 | #include "util/Exception.h" |
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47 | #include "core/GameMode.h" |
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48 | #include "core/CoreIncludes.h" |
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49 | #include "core/XMLPort.h" |
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50 | #include "core/command/ConsoleCommandIncludes.h" |
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51 | |
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52 | #include "OverlayGroup.h" |
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53 | |
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54 | namespace orxonox |
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55 | { |
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56 | unsigned int OrxonoxOverlay::hudOverlayCounter_s = 0; |
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57 | std::map<std::string, OrxonoxOverlay*> OrxonoxOverlay::overlays_s; |
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58 | |
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59 | SetConsoleCommand("OrxonoxOverlay", "scaleOverlay", &OrxonoxOverlay::scaleOverlay); |
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60 | SetConsoleCommand("OrxonoxOverlay", "scrollOverlay", &OrxonoxOverlay::scrollOverlay); |
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61 | SetConsoleCommand("OrxonoxOverlay", "toggleVisibility", &OrxonoxOverlay::toggleVisibility); |
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62 | SetConsoleCommand("OrxonoxOverlay", "show", &OrxonoxOverlay::showOverlay); |
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63 | SetConsoleCommand("OrxonoxOverlay", "rotateOverlay", &OrxonoxOverlay::rotateOverlay); |
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64 | |
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65 | RegisterClass(OrxonoxOverlay); |
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66 | |
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67 | OrxonoxOverlay::OrxonoxOverlay(Context* context) |
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68 | : BaseObject(context) |
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69 | { |
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70 | RegisterObject(OrxonoxOverlay); |
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71 | |
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72 | this->owner_ = nullptr; |
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73 | this->group_ = nullptr; |
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74 | |
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75 | if (!GameMode::showsGraphics()) |
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76 | ThrowException(NoGraphics, "Can't create OrxonoxOverlay, graphics engine not initialized"); |
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77 | |
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78 | // create the Ogre::Overlay |
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79 | overlay_ = Ogre::OverlayManager::getSingleton().create("OrxonoxOverlay_overlay_" |
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80 | + multi_cast<std::string>(hudOverlayCounter_s++)); |
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81 | |
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82 | // create background panel (can be used to show any picture) |
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83 | this->background_ = static_cast<Ogre::PanelOverlayElement*>( |
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84 | Ogre::OverlayManager::getSingleton().createOverlayElement("Panel", |
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85 | "OrxonoxOverlay_background_" + multi_cast<std::string>(hudOverlayCounter_s++))); |
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86 | this->overlay_->add2D(this->background_); |
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87 | |
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88 | // Get aspect ratio from the render window. Later on, we get informed automatically |
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89 | this->windowAspectRatio_ = static_cast<float>(this->getWindowWidth()) / this->getWindowHeight(); |
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90 | |
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91 | this->size_ = Vector2(1.0f, 1.0f); |
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92 | this->pickPoint_= Vector2(0.0f, 0.0f); |
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93 | this->position_ = Vector2(0.0f, 0.0f); |
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94 | this->angle_ = Degree(0.0); |
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95 | this->bCorrectAspect_ = false; |
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96 | this->rotState_ = RotationState::Horizontal; |
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97 | this->angleChanged(); // updates all other values as well |
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98 | |
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99 | setBackgroundMaterial(""); |
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100 | } |
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101 | |
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102 | /** |
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103 | @brief |
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104 | Make sure everything gets removed/destroyed. |
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105 | @remark |
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106 | We assume that the Ogre::OverlayManager exists (there is an assert in Ogre for that!) |
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107 | */ |
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108 | OrxonoxOverlay::~OrxonoxOverlay() |
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109 | { |
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110 | if (this->isInitialized()) |
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111 | { |
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112 | // erase ourself from the map with all overlays |
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113 | std::map<std::string, OrxonoxOverlay*>::iterator it = overlays_s.find(this->getName()); |
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114 | if (it != overlays_s.end()) |
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115 | overlays_s.erase(it); |
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116 | |
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117 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->background_); |
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118 | Ogre::OverlayManager::getSingleton().destroy(this->overlay_); |
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119 | } |
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120 | } |
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121 | |
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122 | /** |
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123 | @brief |
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124 | Loads the OrxonoxOverlay. |
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125 | |
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126 | This has to be called before usage, otherwise strange behaviour is |
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127 | guaranteed! (there should be no segfaults however). |
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128 | @copydoc |
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129 | BaseObject::XMLPort() |
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130 | */ |
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131 | void OrxonoxOverlay::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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132 | { |
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133 | SUPER(OrxonoxOverlay, XMLPort, xmlelement, mode); |
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134 | |
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135 | XMLPortParam(OrxonoxOverlay, "size", setSize, getSize, xmlelement, mode); |
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136 | XMLPortParam(OrxonoxOverlay, "pickpoint", setPickPoint, getPickPoint, xmlelement, mode); |
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137 | XMLPortParam(OrxonoxOverlay, "position", setPosition, getPosition, xmlelement, mode); |
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138 | XMLPortParam(OrxonoxOverlay, "rotation", setRotation, getRotation, xmlelement, mode); |
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139 | XMLPortParam(OrxonoxOverlay, "correctaspect", setAspectCorrection, getAspectCorrection, xmlelement, mode); |
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140 | XMLPortParam(OrxonoxOverlay, "background", setBackgroundMaterial, getBackgroundMaterial, xmlelement, mode); |
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141 | XMLPortParam(OrxonoxOverlay, "backgroundtex", setBackgroundTexture, getBackgroundTexture, xmlelement, mode); |
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142 | } |
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143 | |
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144 | void OrxonoxOverlay::changedName() |
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145 | { |
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146 | SUPER(OrxonoxOverlay, changedName); |
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147 | |
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148 | OrxonoxOverlay::overlays_s.erase(this->getOldName()); |
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149 | |
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150 | if (OrxonoxOverlay::overlays_s.find(this->getName()) != OrxonoxOverlay::overlays_s.end()) |
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151 | orxout(internal_warning) << "Overlay names should be unique or you cannnot access them via console. Name: \"" << this->getName() << '"' << endl; |
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152 | |
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153 | OrxonoxOverlay::overlays_s[this->getName()] = this; |
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154 | } |
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155 | |
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156 | //! Only sets the background material name if not "" |
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157 | void OrxonoxOverlay::setBackgroundMaterial(const std::string& material) |
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158 | { |
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159 | if (this->background_ && !material.empty()) |
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160 | this->background_->setMaterialName(material); |
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161 | } |
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162 | |
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163 | //! Returns the the material name of the background |
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164 | const std::string& OrxonoxOverlay::getBackgroundMaterial() const |
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165 | { |
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166 | if (this->background_) |
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167 | return this->background_->getMaterialName(); |
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168 | else |
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169 | return BLANKSTRING; |
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170 | } |
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171 | |
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172 | //! Sets the background texture name and creates a new material if necessary |
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173 | void OrxonoxOverlay::setBackgroundTexture(const std::string& texture) |
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174 | { |
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175 | if (this->background_ && this->background_->getMaterial().isNull() && !texture.empty()) |
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176 | { |
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177 | // create new material |
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178 | const std::string& materialname = "generated_material" + getUniqueNumberString(); |
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179 | Ogre::MaterialPtr material = static_cast<Ogre::MaterialPtr>(Ogre::MaterialManager::getSingleton().create(materialname, "General")); |
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180 | material->getTechnique(0)->getPass(0)->setSceneBlending(Ogre::SBT_TRANSPARENT_ALPHA); |
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181 | Ogre::TextureUnitState* textureUnitState_ = material->getTechnique(0)->getPass(0)->createTextureUnitState(); |
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182 | textureUnitState_->setTextureName(texture); |
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183 | textureUnitState_->setNumMipmaps(0); |
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184 | this->background_->setMaterialName(materialname); |
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185 | } |
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186 | } |
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187 | |
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188 | //! Returns the the texture name of the background |
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189 | const std::string& OrxonoxOverlay::getBackgroundTexture() const |
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190 | { |
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191 | if (this->background_) |
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192 | { |
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193 | Ogre::TextureUnitState* tempTx = this->background_->getMaterial()->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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194 | return tempTx->getTextureName(); |
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195 | } |
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196 | else |
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197 | return BLANKSTRING; |
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198 | } |
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199 | |
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200 | //! Called by BaseObject when visibility has changed. |
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201 | void OrxonoxOverlay::changedVisibility() |
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202 | { |
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203 | SUPER( OrxonoxOverlay, changedVisibility ); |
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204 | |
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205 | if (!this->overlay_) |
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206 | return; |
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207 | |
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208 | // only set to visible if corresponding OverlayGroup is also visible |
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209 | if (this->isVisible() && (!this->getOverlayGroup() || this->getOverlayGroup()->isVisible()) ) |
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210 | this->overlay_->show(); |
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211 | else |
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212 | this->overlay_->hide(); |
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213 | } |
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214 | |
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215 | /** |
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216 | @brief |
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217 | Called by the GraphicsManager whenever the window size changes. |
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218 | Calculates the aspect ratio only. |
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219 | */ |
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220 | void OrxonoxOverlay::windowResized(unsigned int newWidth, unsigned int newHeight) |
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221 | { |
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222 | this->windowAspectRatio_ = static_cast<float>(newWidth) / newHeight; |
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223 | this->sizeCorrectionChanged(); |
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224 | } |
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225 | |
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226 | /** |
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227 | @brief |
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228 | Called whenever the rotation angle has changed. |
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229 | */ |
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230 | void OrxonoxOverlay::angleChanged() |
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231 | { |
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232 | if (!this->overlay_) |
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233 | return; |
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234 | |
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235 | this->overlay_->setRotate(this->angle_); |
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236 | this->sizeCorrectionChanged(); |
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237 | } |
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238 | |
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239 | /** |
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240 | @brief |
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241 | Called whenever the aspect ratio or the angle has changed. |
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242 | The method calculates a correction factor for the size to compensate |
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243 | for aspect distortion if desired. |
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244 | @remarks |
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245 | This only works when the angle is about 0 or 90 degrees. |
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246 | */ |
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247 | void OrxonoxOverlay::sizeCorrectionChanged() |
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248 | { |
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249 | if (this->bCorrectAspect_) |
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250 | { |
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251 | float angle = this->angle_.valueDegrees(); |
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252 | if (angle < 0.0) |
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253 | angle = -angle; |
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254 | angle -= 180.0f * static_cast<int>(angle / 180.0); |
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255 | |
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256 | // take the reverse if angle is about 90 degrees |
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257 | float tempAspect; |
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258 | if (angle > 89.0f && angle < 91.0f) |
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259 | { |
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260 | tempAspect = 1.0f / this->windowAspectRatio_; |
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261 | rotState_ = RotationState::Vertical; |
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262 | } |
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263 | else if (angle > 179 || angle < 1) |
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264 | { |
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265 | tempAspect = this->windowAspectRatio_; |
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266 | rotState_ = RotationState::Horizontal; |
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267 | } |
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268 | else |
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269 | { |
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270 | tempAspect = 1.0f; |
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271 | rotState_ = RotationState::Inbetween; |
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272 | } |
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273 | |
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274 | // note: this is only an approximation that is mostly valid when the |
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275 | // magnitude of the width is about the magnitude of the height. |
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276 | // Correctly we would have to take the square root of width*height |
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277 | this->sizeCorrection_.x = 2.0f / (tempAspect + 1.0f); |
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278 | this->sizeCorrection_.y = tempAspect * this->sizeCorrection_.x; |
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279 | } |
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280 | else |
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281 | { |
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282 | this->sizeCorrection_ = Vector2::UNIT_SCALE; |
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283 | } |
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284 | |
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285 | this->sizeChanged(); |
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286 | } |
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287 | |
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288 | /** |
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289 | @brief |
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290 | Sets the overlay size using the actual corrected size. |
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291 | */ |
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292 | void OrxonoxOverlay::sizeChanged() |
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293 | { |
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294 | if (!this->overlay_) |
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295 | return; |
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296 | |
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297 | this->overlay_->setScale(size_.x * sizeCorrection_.x, size_.y * sizeCorrection_.y); |
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298 | positionChanged(); |
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299 | } |
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300 | |
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301 | /** |
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302 | @brief |
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303 | Determines the position of the overlay. |
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304 | This works also well when a rotation angle is applied. The overlay always |
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305 | gets aligned correctly as well as possible. |
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306 | */ |
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307 | void OrxonoxOverlay::positionChanged() |
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308 | { |
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309 | if (!this->overlay_) |
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310 | return; |
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311 | |
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312 | // transform the angle to a range of 0 - pi/2 first. |
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313 | float angle = this->angle_.valueRadians(); |
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314 | if (angle < 0.0) |
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315 | angle = -angle; |
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316 | angle -= math::pi * static_cast<int>(angle / (math::pi)); |
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317 | if (angle > math::pi_2) |
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318 | angle = math::pi - angle; |
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319 | |
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320 | // do some mathematical fiddling for a bounding box |
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321 | Vector2 actualSize = size_ * sizeCorrection_; |
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322 | float radius = actualSize.length(); |
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323 | float phi = atan(actualSize.y / actualSize.x); |
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324 | Vector2 boundingBox(radius * cos(angle - phi), radius * sin(angle + phi)); |
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325 | |
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326 | // calculate the scrolling offset |
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327 | Vector2 scroll = (position_ - 0.5 - boundingBox * (pickPoint_ - 0.5)) * 2.0; |
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328 | this->overlay_->setScroll(scroll.x, -scroll.y); |
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329 | } |
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330 | |
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331 | |
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332 | //########### Console commands ############ |
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333 | |
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334 | /** |
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335 | @brief |
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336 | Scales an overlay by its name. |
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337 | @param name |
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338 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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339 | attribute in the xml file). |
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340 | @param scale |
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341 | The scaling factor |
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342 | */ |
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343 | /*static*/ void OrxonoxOverlay::scaleOverlay(const std::string& name, float scale) |
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344 | { |
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345 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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346 | if (it != overlays_s.end()) |
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347 | it->second->scale(Vector2(scale, scale)); |
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348 | } |
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349 | |
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350 | /** |
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351 | @brief |
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352 | Toggles the visibility of an Overlay by it's name. |
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353 | @param name |
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354 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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355 | attribute in the xml file). |
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356 | */ |
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357 | /*static*/ void OrxonoxOverlay::toggleVisibility(const std::string& name) |
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358 | { |
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359 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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360 | if (it != overlays_s.end()) |
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361 | { |
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362 | OrxonoxOverlay* overlay= it->second; |
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363 | if(overlay->isVisible()) |
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364 | { |
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365 | overlay->hide(); |
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366 | orxout(verbose, context::misc::overlays) << "HIDE " << name << endl; |
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367 | } |
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368 | else |
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369 | { |
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370 | overlay->show(); |
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371 | orxout(verbose, context::misc::overlays) << "SHOW " << name << endl; |
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372 | } |
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373 | } |
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374 | } |
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375 | |
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376 | /** |
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377 | @brief |
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378 | Shows Overlay by it's name. |
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379 | @param name |
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380 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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381 | attribute in the xml file). |
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382 | */ |
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383 | /*static*/ void OrxonoxOverlay::showOverlay(const std::string& name) |
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384 | { |
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385 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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386 | if (it != overlays_s.end()) |
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387 | { |
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388 | OrxonoxOverlay* overlay= it->second; |
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389 | if(overlay->isVisible()) |
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390 | overlay->changedVisibility(); |
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391 | else |
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392 | overlay->show(); |
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393 | } |
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394 | } |
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395 | |
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396 | /** |
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397 | @brief |
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398 | Scrolls an overlay by its name. |
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399 | @param name |
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400 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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401 | attribute in the xml file). |
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402 | @param scroll |
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403 | The relative translation of the overlay |
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404 | */ |
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405 | /*static*/ void OrxonoxOverlay::scrollOverlay(const std::string& name, const Vector2& scroll) |
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406 | { |
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407 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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408 | if (it != overlays_s.end()) |
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409 | it->second->scroll(scroll); |
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410 | } |
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411 | |
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412 | /** |
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413 | @brief |
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414 | Rotates an overlay by its name. |
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415 | @param name |
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416 | The name of the overlay defined BaseObject::setName() (usually done with the "name" |
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417 | attribute in the xml file). |
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418 | @param angle |
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419 | The rotation angle in degree |
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420 | */ |
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421 | /*static*/ void OrxonoxOverlay::rotateOverlay(const std::string& name, const Degree& angle) |
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422 | { |
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423 | std::map<std::string, OrxonoxOverlay*>::const_iterator it = overlays_s.find(name); |
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424 | if (it != overlays_s.end()) |
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425 | it->second->rotate(angle); |
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426 | } |
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427 | |
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428 | void OrxonoxOverlay::setOverlayGroup(OverlayGroup* group) |
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429 | { |
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430 | if (group != this->group_) |
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431 | { |
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432 | if (this->group_) |
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433 | this->group_->removeElement(this); |
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434 | this->group_ = group; |
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435 | this->changedOverlayGroup(); |
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436 | } |
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437 | } |
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438 | |
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439 | void OrxonoxOverlay::setBackgroundAlpha(float alpha) |
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440 | { |
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441 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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442 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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443 | tempTx->setAlphaOperation(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, alpha); |
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444 | } |
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445 | |
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446 | void OrxonoxOverlay::setBackgroundColour(ColourValue colour) |
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447 | { |
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448 | Ogre::MaterialPtr ptr = this->background_->getMaterial(); |
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449 | Ogre::TextureUnitState* tempTx = ptr->getTechnique(0)->getPass(0)->getTextureUnitState(0); |
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450 | tempTx->setColourOperationEx(Ogre::LBX_MODULATE, Ogre::LBS_MANUAL, Ogre::LBS_CURRENT, colour); |
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451 | } |
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452 | } |
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