Last change
on this file since 11067 was
11058,
checked in by landauf, 9 years ago
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removed empty tick functions
|
-
Property svn:eol-style set to
native
|
File size:
1.0 KB
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Rev | Line | |
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[10109] | 1 | // |
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| 2 | // TowerDefenseEnemy.h |
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| 3 | // Orxonox |
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| 4 | // |
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| 5 | // Created by Jonas Erb on 22.10.14. |
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| 6 | |
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| 7 | /** |
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| 8 | @brief |
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| 9 | See TowerDefenseReadme.txt for Information. |
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| 10 | |
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| 11 | @ingroup TowerDefense |
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| 12 | */ |
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| 13 | |
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| 14 | |
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| 15 | |
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| 16 | #ifndef Orxonox_Tower_h |
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| 17 | #define Orxonox_Tower_h |
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| 18 | |
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| 19 | #include "TDCoordinate.h" |
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| 20 | #include "gametypes/Deathmatch.h" |
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| 21 | #include "towerdefense/TowerDefensePrereqs.h" |
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| 22 | #include "worldentities/pawns/SpaceShip.h" |
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| 23 | #include "util/Output.h" |
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[10159] | 24 | #include "TowerDefense.h" |
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[10109] | 25 | |
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| 26 | namespace orxonox |
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| 27 | { |
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| 28 | /* Class to give the TowerDefenseEnemy spaceships waypoints and |
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| 29 | * |
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| 30 | */ |
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[10246] | 31 | class _TowerDefenseExport TowerDefenseEnemy : public SpaceShip |
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| 32 | { |
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| 33 | public: |
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| 34 | TowerDefenseEnemy(Context* context); |
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[10159] | 35 | virtual ~TowerDefenseEnemy(); |
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[10109] | 36 | |
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| 37 | //health gibt es unter: health_ |
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| 38 | |
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[11054] | 39 | virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override; |
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[10126] | 40 | |
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[10246] | 41 | private: |
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[10629] | 42 | WeakPtr<TowerDefense> getGame(); |
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[10256] | 43 | WeakPtr<TowerDefense> game; |
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[10159] | 44 | TowerDefense* td; |
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| 45 | bool once_; |
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[10246] | 46 | }; |
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[10109] | 47 | |
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| 48 | |
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| 49 | |
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| 50 | } |
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| 51 | |
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| 52 | #endif /* _TowerDefense_H__ */ |
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