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source: code/branches/cpp11_v3/src/modules/towerdefense/TowerDefenseEnemy.h @ 11067

Last change on this file since 11067 was 11058, checked in by landauf, 9 years ago

removed empty tick functions

  • Property svn:eol-style set to native
File size: 1.0 KB
RevLine 
[10109]1//
2//  TowerDefenseEnemy.h
3//  Orxonox
4//
5//  Created by Jonas Erb on 22.10.14.
6
7/**
8@brief
9See TowerDefenseReadme.txt for Information.
10
11@ingroup TowerDefense
12*/
13
14
15
16#ifndef Orxonox_Tower_h
17#define Orxonox_Tower_h
18
19#include "TDCoordinate.h"
20#include "gametypes/Deathmatch.h"
21#include "towerdefense/TowerDefensePrereqs.h"
22#include "worldentities/pawns/SpaceShip.h"
23#include "util/Output.h"
[10159]24#include "TowerDefense.h"
[10109]25
26namespace orxonox
27{
28/* Class to give the TowerDefenseEnemy spaceships waypoints and
29 *
30 */
[10246]31    class _TowerDefenseExport TowerDefenseEnemy : public SpaceShip
32    {
33    public:
34        TowerDefenseEnemy(Context* context);
[10159]35        virtual ~TowerDefenseEnemy();
[10109]36
37        //health gibt es unter: health_
38
[11054]39        virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override;
[10126]40
[10246]41    private:
[10629]42        WeakPtr<TowerDefense> getGame();
[10256]43        WeakPtr<TowerDefense> game;
[10159]44        TowerDefense* td;
45        bool once_;
[10246]46    };
[10109]47
48
49
50}
51
52#endif /* _TowerDefense_H__ */
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