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source: code/branches/doc/src/modules/questsystem/QuestDescription.h @ 7371

Last change on this file since 7371 was 7298, checked in by landauf, 14 years ago

XML code has to be enclosed in @code and @endcode tags or Doxygen will complain

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1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of the QuestDescription class.
32*/
33
34#ifndef _QuestDescription_H__
35#define _QuestDescription_H__
36
37#include "questsystem/QuestsystemPrereqs.h"
38
39#include <string>
40#include "core/BaseObject.h"
41
42// tolua_begin
43namespace orxonox
44{
45    /**
46    @brief
47        This class is a description of a QuestItem.
48        It holds a title and a description.
49
50        Creating a QuestDescription through XML goes as follows:
51
52        @code
53        <QuestDescription title="Title" description="Description Text" failMessage="You fail." completeMessage="You win!" />
54        @endcode
55    @author
56        Damian 'Mozork' Frick
57    */
58    class _QuestsystemExport QuestDescription : public BaseObject
59    {
60// tolua_end
61        public:
62            QuestDescription(BaseObject* creator);
63            virtual ~QuestDescription();
64
65            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); //!< Method for creating a QuestDescription object through XML.
66
67// tolua_begin
68            /**
69            @brief Returns the title.
70            @return Returns a string containing the title of the QuestDescription.
71            */
72            inline const std::string & getTitle(void) const
73                { return this->title_; }
74
75            /**
76            @brief Returns the description text.
77            @return Returns a string containing the description text of the QuestDescription.
78            */
79            inline const std::string & getDescription(void) const
80                { return this->description_; }
81// tolua_end
82
83            /**
84            @brief Returns the fail message.
85            @return Returns a string containing the fail message of the QuestDescription.
86            */
87            inline const std::string & getFailMessage(void)
88                { return this->failMessage_; }
89
90            /**
91            @brief Returns the complete message.
92            @return Returns a string containing the complete message of the QuestDescription.
93            */
94            inline const std::string & getCompleteMessage(void)
95                { return this->completeMessage_; }
96
97            /**
98            @brief Sends a Notification displaying that a QuestHint was added.
99            @return Returns true if successful.
100            */
101            inline bool sendAddHintNotification(void)
102                { return notificationHelper("hint", ""); }
103
104            /**
105            @brief Sends a Notification displaying that a Quest was added.
106            @return Returns true if successful.
107            */
108            inline bool sendAddQuestNotification(void)
109                { return notificationHelper("quest", "start"); }
110
111            /**
112            @brief Sends a Notification displaying that a Quest was failed.
113            @return Returns true if successful.
114            */
115            inline bool sendFailQuestNotification(void)
116                { return notificationHelper("quest", "fail"); }
117
118            /**
119            @brief Sends a Notification displaying that a Quest was completed.
120            @return Returns true if successful.
121            */
122            inline bool sendCompleteQuestNotification(void)
123                { return notificationHelper("quest", "complete"); }
124
125        private:
126            std::string title_; //!< The title.
127            std::string description_; //!< The description.
128            std::string failMessage_; //!< The message displayed when the Quest is failed.
129            std::string completeMessage_; //!< The message displayed when the Quest is completed.
130
131            bool notificationHelper(const std::string & item, const std::string & status); //!< Helper for sending QuestDescriptions as Notifications.
132
133            /**
134            @brief Sets the title.
135            @param title The title to be set.
136            */
137            inline void setTitle(const std::string & title)
138                { this->title_ = title; }
139
140            /**
141            @brief Sets the description text.
142            @param description The description text to be set.
143            */
144            inline void setDescription(const std::string & description)
145                { this->description_ = description; }
146
147            /**
148            @brief Sets the fail message.
149            @param message The fail message to be set.
150            */
151            inline void setFailMessage(const std::string & message)
152                { this->failMessage_ = message; }
153
154            /**
155            @brief Sets the complete message.
156            @param message The complete message to be set.
157            */
158            inline void setCompleteMessage(const std::string & message)
159                { this->completeMessage_ = message; }
160
161    }; // tolua_export
162
163} // tolua_export
164
165#endif /* _QuestDescription_H__ */
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