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source: code/branches/dockingsystem/src/modules/pong/PongScore.cc @ 8194

Last change on this file since 8194 was 8194, checked in by dafrick, 14 years ago

Merging trunk into dockingsystem branch to be able to use the recent bugfix in MultiTrigger.

  • Property svn:eol-style set to native
File size: 5.2 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file PongScore.cc
31    @brief Implementation of the PongScore class.
32*/
33
34#include "PongScore.h"
35
36#include "core/CoreIncludes.h"
37#include "core/XMLPort.h"
38#include "util/Convert.h"
39
40#include "infos/PlayerInfo.h"
41
42#include "Pong.h"
43
44namespace orxonox
45{
46    CreateFactory(PongScore);
47
48    /**
49    @brief
50        Constructor. Registers and initializes the object.
51    */
52    PongScore::PongScore(BaseObject* creator) : OverlayText(creator)
53    {
54        RegisterObject(PongScore);
55
56        this->owner_ = 0;
57
58        this->bShowName_ = false;
59        this->bShowScore_ = false;
60        this->bShowLeftPlayer_ = false;
61        this->bShowRightPlayer_ = false;
62    }
63
64    /**
65    @brief
66        Destructor.
67    */
68    PongScore::~PongScore()
69    {
70    }
71
72    /**
73    @brief
74        Method to create a PongScore through XML.
75    */
76    void PongScore::XMLPort(Element& xmlelement, XMLPort::Mode mode)
77    {
78        SUPER(PongScore, XMLPort, xmlelement, mode);
79
80        XMLPortParam(PongScore, "showname",        setShowName,        getShowName,        xmlelement, mode).defaultValues(false);
81        XMLPortParam(PongScore, "showscore",       setShowScore,       getShowScore,       xmlelement, mode).defaultValues(false);
82        XMLPortParam(PongScore, "showleftplayer",  setShowLeftPlayer,  getShowLeftPlayer,  xmlelement, mode).defaultValues(false);
83        XMLPortParam(PongScore, "showrightplayer", setShowRightPlayer, getShowRightPlayer, xmlelement, mode).defaultValues(false);
84    }
85
86    /**
87    @brief
88        Is called each tick.
89        Creates and sets the caption to be displayed by the PongScore.
90    @param dt
91        The time that has elapsed since the last tick.
92    */
93    void PongScore::tick(float dt)
94    {
95        SUPER(PongScore, tick, dt);
96
97        // If the owner is set. The owner being a Pong game.
98        if (this->owner_ != NULL)
99        {
100            // Get the two players.
101            PlayerInfo* player1 = this->owner_->getLeftPlayer();
102            PlayerInfo* player2 = this->owner_->getRightPlayer();
103
104            std::string name1;
105            std::string name2;
106
107            std::string score1("0");
108            std::string score2("0");
109
110            // Save the name and score of each player as a string.
111            if (player1 != NULL)
112            {
113                name1 = player1->getName();
114                score1 = multi_cast<std::string>(this->owner_->getScore(player1));
115            }
116            if (player2 != NULL)
117            {
118                name2 = player2->getName();
119                score2 = multi_cast<std::string>(this->owner_->getScore(player2));
120            }
121
122            // Assemble the strings, depending on what should all be displayed.
123            std::string output1;
124            if (this->bShowLeftPlayer_)
125            {
126                if (this->bShowName_ && this->bShowScore_ && player1 != NULL)
127                    output1 = name1 + " - " + score1;
128                else if (this->bShowScore_)
129                    output1 = score1;
130                else if (this->bShowName_)
131                    output1 = name1;
132            }
133
134            std::string output2;
135            if (this->bShowRightPlayer_)
136            {
137                if (this->bShowName_ && this->bShowScore_ && player2 != NULL)
138                    output2 = score2 + " - " + name2;
139                else if (this->bShowScore_)
140                    output2 = score2;
141                else if (this->bShowName_)
142                    output2 = name2;
143            }
144
145            std::string output("PONG");
146            if (this->bShowName_ || this->bShowScore_)
147            {
148                if (this->bShowLeftPlayer_ && this->bShowRightPlayer_)
149                    output = output1 + ':' + output2;
150                else if (this->bShowLeftPlayer_ || this->bShowRightPlayer_)
151                    output = output1 + output2;
152            }
153
154            this->setCaption(output);
155        }
156    }
157
158    /**
159    @brief
160        Is called when the owner changes.
161        Sets the owner to NULL, if it is not a pointer to a Pong game.
162    */
163    void PongScore::changedOwner()
164    {
165        SUPER(PongScore, changedOwner);
166
167        if (this->getOwner() != NULL && this->getOwner()->getGametype())
168            this->owner_ = orxonox_cast<Pong*>(this->getOwner()->getGametype().get());
169        else
170            this->owner_ = 0;
171    }
172}
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