1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Reto Grieder |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "KeyBinder.h" |
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30 | |
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31 | #include <algorithm> |
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32 | #include <sstream> |
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33 | #include "util/Convert.h" |
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34 | #include "util/Debug.h" |
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35 | #include "util/Exception.h" |
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36 | #include "core/ConfigValueIncludes.h" |
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37 | #include "core/CoreIncludes.h" |
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38 | #include "core/ConfigFileManager.h" |
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39 | #include "core/PathConfig.h" |
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40 | #include "InputCommands.h" |
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41 | #include "JoyStick.h" |
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42 | |
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43 | namespace orxonox |
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44 | { |
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45 | /** |
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46 | @brief |
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47 | Constructor that does as little as necessary. |
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48 | */ |
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49 | KeyBinder::KeyBinder(const std::string& filename) |
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50 | : deriveTime_(0.0f) |
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51 | , filename_(filename) |
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52 | , configFile_(NULL) |
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53 | , fallbackConfigFile_(NULL) |
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54 | { |
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55 | mouseRelative_[0] = 0; |
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56 | mouseRelative_[1] = 0; |
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57 | mousePosition_[0] = 0.0; |
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58 | mousePosition_[1] = 0.0; |
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59 | |
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60 | RegisterRootObject(KeyBinder); |
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61 | |
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62 | // initialise all buttons and half axes to avoid creating everything with 'new' |
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63 | // keys |
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64 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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65 | { |
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66 | const std::string& keyname = KeyCode::ByString[i]; |
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67 | if (!keyname.empty()) |
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68 | keys_[i].name_ = std::string("Key") + keyname; |
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69 | else |
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70 | keys_[i].name_.clear(); |
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71 | keys_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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72 | keys_[i].groupName_ = "Keys"; |
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73 | } |
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74 | // mouse buttons plus 4 mouse wheel buttons only 'generated' by KeyBinder |
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75 | const char* const mouseWheelNames[] = { "Wheel1Down", "Wheel1Up", "Wheel2Down", "Wheel2Up" }; |
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76 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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77 | { |
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78 | std::string nameSuffix; |
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79 | if (i < MouseButtonCode::numberOfButtons) |
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80 | nameSuffix = MouseButtonCode::ByString[i]; |
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81 | else |
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82 | nameSuffix = mouseWheelNames[i - MouseButtonCode::numberOfButtons]; |
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83 | mouseButtons_[i].name_ = nameSuffix; |
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84 | mouseButtons_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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85 | mouseButtons_[i].groupName_ = "MouseButtons"; |
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86 | } |
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87 | // mouse axes |
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88 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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89 | { |
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90 | mouseAxes_[i].name_ = MouseAxisCode::ByString[i / 2]; |
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91 | if (i & 1) |
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92 | mouseAxes_[i].name_ += "Pos"; |
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93 | else |
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94 | mouseAxes_[i].name_ += "Neg"; |
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95 | mouseAxes_[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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96 | mouseAxes_[i].groupName_ = "MouseAxes"; |
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97 | } |
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98 | |
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99 | // initialise joy sticks separatly to allow for reloading |
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100 | this->JoyStickQuantityChanged(this->getJoyStickList()); |
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101 | |
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102 | // set them here to use allHalfAxes_ |
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103 | setConfigValues(); |
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104 | |
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105 | // Load the bindings if filename was given |
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106 | if (!this->filename_.empty()) |
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107 | this->loadBindings(); |
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108 | } |
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109 | |
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110 | /** |
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111 | @brief |
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112 | Destructor |
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113 | */ |
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114 | KeyBinder::~KeyBinder() |
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115 | { |
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116 | // almost no destructors required because most of the arrays are static. |
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117 | clearBindings(); // does some destruction work |
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118 | if (this->configFile_) |
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119 | delete this->configFile_; |
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120 | if (this->fallbackConfigFile_) |
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121 | delete this->fallbackConfigFile_; |
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122 | } |
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123 | |
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124 | /** |
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125 | @brief |
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126 | Loader for the key bindings, managed by config values. |
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127 | */ |
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128 | void KeyBinder::setConfigValues() |
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129 | { |
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130 | SetConfigValue(analogThreshold_, 0.05f) |
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131 | .description("Threshold for analog axes until which the state is 0."); |
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132 | SetConfigValue(bFilterAnalogNoise_, false) |
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133 | .description("Specifies whether to filter small analog values like joy stick fluctuations."); |
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134 | SetConfigValue(mouseSensitivity_, 3.0f) |
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135 | .description("Mouse sensitivity."); |
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136 | this->totalMouseSensitivity_ = this->mouseSensitivity_ / this->mouseClippingSize_; |
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137 | SetConfigValue(bDeriveMouseInput_, false) |
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138 | .description("Whether or not to derive moues movement for the absolute value."); |
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139 | SetConfigValue(derivePeriod_, 0.05f) |
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140 | .description("Accuracy of the mouse input deriver. The higher the more precise, but laggier."); |
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141 | SetConfigValue(mouseSensitivityDerived_, 1.0f) |
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142 | .description("Mouse sensitivity if mouse input is derived."); |
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143 | SetConfigValue(mouseWheelStepSize_, 120) |
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144 | .description("Equals one step of the mousewheel."); |
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145 | SetConfigValue(buttonThreshold_, 0.80f) |
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146 | .description("Threshold for analog axes until which the button is not pressed.") |
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147 | .callback(this, &KeyBinder::buttonThresholdChanged); |
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148 | } |
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149 | |
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150 | void KeyBinder::buttonThresholdChanged() |
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151 | { |
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152 | for (unsigned int i = 0; i < allHalfAxes_.size(); i++) |
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153 | if (!allHalfAxes_[i]->bButtonThresholdUser_) |
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154 | allHalfAxes_[i]->buttonThreshold_ = this->buttonThreshold_; |
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155 | } |
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156 | |
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157 | void KeyBinder::JoyStickQuantityChanged(const std::vector<JoyStick*>& joyStickList) |
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158 | { |
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159 | unsigned int oldValue = joySticks_.size(); |
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160 | joySticks_ = joyStickList; |
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161 | |
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162 | // initialise joy stick bindings |
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163 | initialiseJoyStickBindings(); |
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164 | |
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165 | // collect all Buttons and HalfAxes again |
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166 | compilePointerLists(); |
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167 | |
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168 | // load the bindings if required |
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169 | if (configFile_ != NULL) |
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170 | { |
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171 | for (unsigned int iDev = oldValue; iDev < joySticks_.size(); ++iDev) |
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172 | { |
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173 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; ++i) |
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174 | (*joyStickButtons_[iDev])[i].readBinding(this->configFile_, this->fallbackConfigFile_); |
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175 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; ++i) |
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176 | (*joyStickAxes_[iDev])[i].readBinding(this->configFile_, this->fallbackConfigFile_); |
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177 | } |
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178 | } |
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179 | |
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180 | // Set the button threshold for potential new axes |
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181 | buttonThresholdChanged(); |
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182 | } |
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183 | |
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184 | void KeyBinder::initialiseJoyStickBindings() |
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185 | { |
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186 | while (joyStickAxes_.size() < joySticks_.size()) |
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187 | joyStickAxes_.push_back(shared_ptr<JoyStickAxisVector>(new JoyStickAxisVector())); |
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188 | while (joyStickButtons_.size() < joySticks_.size()) |
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189 | joyStickButtons_.push_back(shared_ptr<JoyStickButtonVector>(new JoyStickButtonVector())); |
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190 | // For the case the new size is smaller |
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191 | this->joyStickAxes_.resize(joySticks_.size()); |
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192 | this->joyStickButtons_.resize(joySticks_.size()); |
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193 | |
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194 | // reinitialise all joy stick bindings (doesn't overwrite the old ones) |
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195 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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196 | { |
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197 | const std::string& deviceName = joySticks_[iDev]->getDeviceName(); |
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198 | // joy stick buttons |
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199 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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200 | { |
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201 | (*joyStickButtons_[iDev])[i].name_ = JoyStickButtonCode::ByString[i]; |
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202 | (*joyStickButtons_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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203 | (*joyStickButtons_[iDev])[i].groupName_ = "JoyStickButtons_" + deviceName; |
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204 | } |
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205 | // joy stick axes |
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206 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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207 | { |
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208 | (*joyStickAxes_[iDev])[i].name_ = JoyStickAxisCode::ByString[i / 2]; |
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209 | if (i & 1) |
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210 | (*joyStickAxes_[iDev])[i].name_ += "Pos"; |
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211 | else |
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212 | (*joyStickAxes_[iDev])[i].name_ += "Neg"; |
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213 | (*joyStickAxes_[iDev])[i].paramCommandBuffer_ = ¶mCommandBuffer_; |
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214 | (*joyStickAxes_[iDev])[i].groupName_ = "JoyStickAxes_" + deviceName; |
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215 | } |
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216 | } |
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217 | } |
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218 | |
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219 | void KeyBinder::compilePointerLists() |
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220 | { |
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221 | allButtons_.clear(); |
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222 | allHalfAxes_.clear(); |
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223 | |
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224 | // Note: Don't include the dummy keys which don't actually exist in OIS but have a number |
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225 | for (unsigned int i = 0; i < KeyCode::numberOfKeys; i++) |
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226 | if (!keys_[i].name_.empty()) |
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227 | allButtons_[keys_[i].groupName_ + '.' + keys_[i].name_] = keys_ + i; |
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228 | for (unsigned int i = 0; i < numberOfMouseButtons_; i++) |
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229 | allButtons_[mouseButtons_[i].groupName_ + '.' + mouseButtons_[i].name_] = mouseButtons_ + i; |
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230 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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231 | { |
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232 | allButtons_[mouseAxes_[i].groupName_ + '.' + mouseAxes_[i].name_] = mouseAxes_ + i; |
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233 | allHalfAxes_.push_back(mouseAxes_ + i); |
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234 | } |
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235 | for (unsigned int iDev = 0; iDev < joySticks_.size(); iDev++) |
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236 | { |
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237 | for (unsigned int i = 0; i < JoyStickButtonCode::numberOfButtons; i++) |
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238 | allButtons_[(*joyStickButtons_[iDev])[i].groupName_ + '.' + (*joyStickButtons_[iDev])[i].name_] = &((*joyStickButtons_[iDev])[i]); |
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239 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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240 | { |
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241 | allButtons_[(*joyStickAxes_[iDev])[i].groupName_ + '.' + (*joyStickAxes_[iDev])[i].name_] = &((*joyStickAxes_[iDev])[i]); |
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242 | allHalfAxes_.push_back(&((*joyStickAxes_[iDev])[i])); |
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243 | } |
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244 | } |
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245 | } |
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246 | |
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247 | /** |
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248 | @brief |
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249 | Loads the key and button bindings. |
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250 | */ |
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251 | void KeyBinder::loadBindings() |
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252 | { |
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253 | COUT(3) << "KeyBinder: Loading key bindings..." << std::endl; |
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254 | |
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255 | this->configFile_ = new ConfigFile(this->filename_, !PathConfig::isDevelopmentRun()); |
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256 | this->configFile_->load(); |
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257 | |
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258 | if (PathConfig::isDevelopmentRun()) |
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259 | { |
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260 | // Dev users should have combined key bindings files |
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261 | std::string defaultFilepath(PathConfig::getDataPathString() + ConfigFile::DEFAULT_CONFIG_FOLDER + '/' + this->filename_); |
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262 | std::ifstream file(defaultFilepath.c_str()); |
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263 | if (file.is_open()) |
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264 | { |
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265 | file.close(); |
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266 | // Open the default file for later use (use absolute path!) |
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267 | this->fallbackConfigFile_ = new ConfigFile(defaultFilepath, false); |
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268 | this->fallbackConfigFile_->load(); |
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269 | } |
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270 | } |
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271 | |
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272 | // Parse bindings and create the ConfigValueContainers if necessary |
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273 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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274 | { |
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275 | it->second->readBinding(this->configFile_, this->fallbackConfigFile_); |
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276 | addButtonToCommand(it->second->bindingString_, it->second); |
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277 | } |
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278 | |
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279 | COUT(3) << "KeyBinder: Loading key bindings done." << std::endl; |
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280 | } |
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281 | |
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282 | bool KeyBinder::setBinding(const std::string& binding, const std::string& name, bool bTemporary) |
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283 | { |
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284 | std::map<std::string, Button*>::iterator it = allButtons_.find(name); |
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285 | if (it != allButtons_.end()) |
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286 | { |
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287 | addButtonToCommand(binding, it->second); |
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288 | std::string str = binding; |
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289 | if (PathConfig::isDevelopmentRun() && binding.empty()) |
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290 | str = "NoBinding"; |
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291 | it->second->setBinding(this->configFile_, this->fallbackConfigFile_, binding, bTemporary); |
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292 | return true; |
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293 | } |
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294 | else |
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295 | { |
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296 | COUT(2) << "Could not find key/button/axis with name '" << name << "'." << std::endl; |
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297 | return false; |
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298 | } |
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299 | } |
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300 | |
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301 | void KeyBinder::addButtonToCommand(const std::string& command, Button* button) |
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302 | { |
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303 | std::ostringstream stream; |
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304 | stream << button->groupName_ << '.' << button->name_; |
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305 | |
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306 | std::vector<std::string>& oldKeynames = this->allCommands_[button->bindingString_]; |
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307 | std::vector<std::string>::iterator it = std::find(oldKeynames.begin(), oldKeynames.end(), stream.str()); |
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308 | if (it != oldKeynames.end()) |
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309 | oldKeynames.erase(it); |
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310 | |
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311 | if (!command.empty()) |
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312 | { |
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313 | std::vector<std::string>& keynames = this->allCommands_[command]; |
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314 | if (std::find(keynames.begin(), keynames.end(), stream.str()) == keynames.end()) |
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315 | this->allCommands_[command].push_back(stream.str()); |
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316 | } |
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317 | } |
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318 | |
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319 | /** |
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320 | @brief |
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321 | Return the first key name for a specific command |
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322 | */ |
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323 | const std::string& KeyBinder::getBinding(const std::string& commandName) |
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324 | { |
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325 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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326 | { |
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327 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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328 | return keynames.front(); |
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329 | } |
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330 | |
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331 | return BLANKSTRING; |
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332 | } |
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333 | |
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334 | /** |
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335 | @brief |
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336 | Return the key name for a specific command at a given index. |
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337 | @param commandName |
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338 | The command name the key name is returned for. |
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339 | @param index |
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340 | The index at which the key name is returned for. |
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341 | */ |
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342 | const std::string& KeyBinder::getBinding(const std::string& commandName, unsigned int index) |
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343 | { |
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344 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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345 | { |
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346 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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347 | if (index < keynames.size()) |
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348 | return keynames[index]; |
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349 | |
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350 | return BLANKSTRING; |
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351 | } |
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352 | |
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353 | return BLANKSTRING; |
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354 | } |
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355 | |
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356 | /** |
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357 | @brief |
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358 | Get the number of different key bindings of a specific command. |
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359 | @param commandName |
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360 | The command. |
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361 | */ |
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362 | unsigned int KeyBinder::getNumberOfBindings(const std::string& commandName) |
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363 | { |
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364 | if (this->allCommands_.find(commandName) != this->allCommands_.end()) |
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365 | { |
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366 | std::vector<std::string>& keynames = this->allCommands_[commandName]; |
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367 | return keynames.size(); |
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368 | } |
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369 | |
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370 | return 0; |
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371 | } |
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372 | |
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373 | /** |
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374 | @brief |
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375 | Overwrites all bindings with "" |
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376 | */ |
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377 | void KeyBinder::clearBindings() |
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378 | { |
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379 | for (std::map<std::string, Button*>::const_iterator it = allButtons_.begin(); it != allButtons_.end(); ++it) |
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380 | it->second->clear(); |
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381 | |
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382 | for (unsigned int i = 0; i < paramCommandBuffer_.size(); i++) |
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383 | delete paramCommandBuffer_[i]; |
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384 | paramCommandBuffer_.clear(); |
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385 | } |
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386 | |
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387 | /** |
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388 | @brief Changes the keybind mode of a given console command. |
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389 | */ |
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390 | void KeyBinder::changeMode(ConsoleCommand* command, KeybindMode::Value new_mode) |
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391 | { |
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392 | // iterate over all buttons |
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393 | for (std::map<std::string, Button*>::iterator it = this->allButtons_.begin(); it != this->allButtons_.end(); ++it) |
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394 | { |
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395 | Button* button = it->second; |
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396 | |
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397 | // iterate over all modes |
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398 | for (size_t mode_index = 0; mode_index < 3; ++mode_index) |
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399 | { |
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400 | if (mode_index == (unsigned int)new_mode) // skip commands that are already in the desired mode |
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401 | continue; |
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402 | |
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403 | // iterate over all commands of the given mode at the given button |
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404 | for (size_t command_index = 0; command_index < button->nCommands_[mode_index]; ++command_index) |
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405 | { |
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406 | if (button->commands_[mode_index][command_index]->hasFixedKeybindMode()) |
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407 | continue; |
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408 | |
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409 | CommandEvaluation* evaluation = button->commands_[mode_index][command_index]->getEvaluation(); |
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410 | |
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411 | // compare the command |
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412 | if (evaluation && evaluation->getConsoleCommand() == command) |
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413 | { |
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414 | // increase array of new mode |
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415 | BaseCommand** array_new_mode = new BaseCommand*[button->nCommands_[new_mode] + 1]; |
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416 | // copy array content |
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417 | for (size_t c = 0; c < button->nCommands_[new_mode]; ++c) |
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418 | array_new_mode[c] = button->commands_[new_mode][c]; |
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419 | // insert changed command at the end |
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420 | array_new_mode[button->nCommands_[new_mode]] = button->commands_[mode_index][command_index]; |
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421 | // delete old array |
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422 | delete[] button->commands_[new_mode]; |
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423 | // assign new array |
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424 | button->commands_[new_mode] = array_new_mode; |
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425 | // increase counter |
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426 | button->nCommands_[new_mode]++; |
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427 | |
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428 | // erase command from old array |
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429 | for (size_t c = command_index; c < button->nCommands_[mode_index] - 1; ++c) |
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430 | button->commands_[mode_index][c] = button->commands_[mode_index][c + 1]; |
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431 | // decrease counter |
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432 | button->nCommands_[mode_index]--; |
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433 | // old array would not get deleted if nCommands_ is now 0 |
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434 | // otherwise: nobody cares about an array that is one element too large - nCommands_ defines the size |
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435 | if (button->nCommands_[mode_index] == 0) |
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436 | { |
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437 | delete[] button->commands_[mode_index]; |
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438 | button->commands_[mode_index] = 0; |
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439 | } |
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440 | |
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441 | // decrement the index since we shifted the array and continue searching for more occurrences of the command |
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442 | command_index--; |
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443 | } |
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444 | } |
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445 | } |
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446 | } |
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447 | } |
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448 | |
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449 | void KeyBinder::resetJoyStickAxes() |
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450 | { |
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451 | for (unsigned int iDev = 0; iDev < joySticks_.size(); ++iDev) |
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452 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
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453 | (*joyStickAxes_[iDev])[i].reset(); |
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454 | } |
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455 | |
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456 | /** |
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457 | @brief Sets the position of the mouse back to 0/0. |
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458 | */ |
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459 | void KeyBinder::resetMouseAxes() |
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460 | { |
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461 | this->mousePosition_[0] = 0.0f; |
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462 | this->mousePosition_[1] = 0.0f; |
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463 | |
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464 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
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465 | mouseAxes_[i].reset(); |
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466 | } |
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467 | |
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468 | void KeyBinder::mouseUpdated(float dt) |
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469 | { |
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470 | if (bDeriveMouseInput_) |
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471 | { |
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472 | // only update when derivation dt has passed |
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473 | if (deriveTime_ > derivePeriod_) |
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474 | { |
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475 | for (int i = 0; i < 2; i++) |
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476 | { |
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477 | if (mouseRelative_[i] < 0) |
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478 | { |
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479 | mouseAxes_[2*i + 0].absVal_ |
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480 | = -mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
---|
481 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
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482 | } |
---|
483 | else if (mouseRelative_[i] > 0) |
---|
484 | { |
---|
485 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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486 | mouseAxes_[2*i + 1].absVal_ |
---|
487 | = mouseRelative_[i] / deriveTime_ * 0.0005f * mouseSensitivityDerived_; |
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488 | } |
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489 | else |
---|
490 | { |
---|
491 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
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492 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
---|
493 | } |
---|
494 | mouseRelative_[i] = 0; |
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495 | mouseAxes_[2*i + 0].hasChanged_ = true; |
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496 | mouseAxes_[2*i + 1].hasChanged_ = true; |
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497 | } |
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498 | deriveTime_ = 0.0f; |
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499 | } |
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500 | else |
---|
501 | deriveTime_ += dt; |
---|
502 | } |
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503 | |
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504 | for (unsigned int i = 0; i < MouseAxisCode::numberOfAxes * 2; i++) |
---|
505 | { |
---|
506 | // Why dividing relative value by dt? The reason lies in the simple fact, that when you |
---|
507 | // press a button that has relative movement, that value has to be multiplied by dt to be |
---|
508 | // frame rate independent. This can easily (and only) be done in updateInput(float). |
---|
509 | // Hence we need to divide by dt here for the mouse to compensate, because the relative |
---|
510 | // move movements have nothing to do with dt. |
---|
511 | if (dt != 0.0f) |
---|
512 | { |
---|
513 | // just ignore if dt == 0.0 because we have multiplied by 0.0 anyway.. |
---|
514 | mouseAxes_[i].relVal_ /= dt; |
---|
515 | } |
---|
516 | |
---|
517 | tickHalfAxis(mouseAxes_[i]); |
---|
518 | } |
---|
519 | } |
---|
520 | |
---|
521 | void KeyBinder::joyStickUpdated(unsigned int joyStick, float dt) |
---|
522 | { |
---|
523 | for (unsigned int i = 0; i < JoyStickAxisCode::numberOfAxes * 2; i++) |
---|
524 | { |
---|
525 | tickHalfAxis((*joyStickAxes_[joyStick])[i]); |
---|
526 | } |
---|
527 | } |
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528 | |
---|
529 | void KeyBinder::tickHalfAxis(HalfAxis& halfAxis) |
---|
530 | { |
---|
531 | // button mode |
---|
532 | // TODO: optimize out all the half axes that don't act as a button at the moment |
---|
533 | if (halfAxis.hasChanged_) |
---|
534 | { |
---|
535 | if (!halfAxis.pressed_ && halfAxis.absVal_ > halfAxis.buttonThreshold_) |
---|
536 | { |
---|
537 | // key pressed event |
---|
538 | halfAxis.pressed_ = true; |
---|
539 | if (halfAxis.nCommands_[KeybindMode::OnPress]) |
---|
540 | halfAxis.execute(KeybindMode::OnPress); |
---|
541 | } |
---|
542 | else if (halfAxis.pressed_ && halfAxis.absVal_ < halfAxis.buttonThreshold_) |
---|
543 | { |
---|
544 | // key released event |
---|
545 | halfAxis.pressed_ = false; |
---|
546 | if (halfAxis.nCommands_[KeybindMode::OnRelease]) |
---|
547 | halfAxis.execute(KeybindMode::OnRelease); |
---|
548 | } |
---|
549 | halfAxis.hasChanged_ = false; |
---|
550 | } |
---|
551 | |
---|
552 | if (halfAxis.pressed_) |
---|
553 | { |
---|
554 | // key held event |
---|
555 | if (halfAxis.nCommands_[KeybindMode::OnHold]) |
---|
556 | halfAxis.execute(KeybindMode::OnHold); |
---|
557 | } |
---|
558 | |
---|
559 | // these are the actually useful axis bindings for analog input |
---|
560 | halfAxis.execute(); |
---|
561 | } |
---|
562 | |
---|
563 | /** |
---|
564 | @brief |
---|
565 | Event handler for the mouseMoved Event. |
---|
566 | @param abs_ |
---|
567 | The absolute position of the mouse |
---|
568 | @param rel_ |
---|
569 | The relative movement of the mouse |
---|
570 | @param clippingSize |
---|
571 | Mouse screen area in pixels (usually 1024x1024) |
---|
572 | */ |
---|
573 | void KeyBinder::mouseMoved(IntVector2 abs_, IntVector2 rel_, IntVector2 clippingSize) |
---|
574 | { |
---|
575 | // y axis of mouse input is inverted |
---|
576 | int rel[] = { rel_.x, -rel_.y }; |
---|
577 | |
---|
578 | if (bDeriveMouseInput_) |
---|
579 | { |
---|
580 | mouseRelative_[0] += rel[0]; |
---|
581 | mouseRelative_[1] += rel[1]; |
---|
582 | } |
---|
583 | else |
---|
584 | { |
---|
585 | for (int i = 0; i < 2; i++) |
---|
586 | { |
---|
587 | if (rel[i]) // performance opt. for the case that rel[i] == 0 |
---|
588 | { |
---|
589 | // write absolute values |
---|
590 | mouseAxes_[2*i + 0].hasChanged_ = true; |
---|
591 | mouseAxes_[2*i + 1].hasChanged_ = true; |
---|
592 | mousePosition_[i] += rel[i] * totalMouseSensitivity_; |
---|
593 | |
---|
594 | // clip absolute position |
---|
595 | if (mousePosition_[i] > 1.0) |
---|
596 | mousePosition_[i] = 1.0; |
---|
597 | if (mousePosition_[i] < -1.0) |
---|
598 | mousePosition_[i] = -1.0; |
---|
599 | |
---|
600 | if (mousePosition_[i] < 0.0) |
---|
601 | { |
---|
602 | mouseAxes_[2*i + 0].absVal_ = -mousePosition_[i]; |
---|
603 | mouseAxes_[2*i + 1].absVal_ = 0.0f; |
---|
604 | } |
---|
605 | else |
---|
606 | { |
---|
607 | mouseAxes_[2*i + 0].absVal_ = 0.0f; |
---|
608 | mouseAxes_[2*i + 1].absVal_ = mousePosition_[i]; |
---|
609 | } |
---|
610 | } |
---|
611 | } |
---|
612 | } |
---|
613 | |
---|
614 | // relative |
---|
615 | for (int i = 0; i < 2; i++) |
---|
616 | { |
---|
617 | if (rel[i] < 0) |
---|
618 | mouseAxes_[0 + 2*i].relVal_ = -rel[i] * totalMouseSensitivity_; |
---|
619 | else |
---|
620 | mouseAxes_[1 + 2*i].relVal_ = rel[i] * totalMouseSensitivity_; |
---|
621 | } |
---|
622 | } |
---|
623 | |
---|
624 | /** |
---|
625 | @brief Event handler for the mouseScrolled Event. |
---|
626 | @param abs The absolute position of the scroll wheel |
---|
627 | @param rel The relative movement of the scroll wheel |
---|
628 | */ |
---|
629 | void KeyBinder::mouseScrolled(int abs, int rel) |
---|
630 | { |
---|
631 | if (rel < 0) |
---|
632 | for (int i = 0; i < -rel/mouseWheelStepSize_; i++) |
---|
633 | mouseButtons_[8].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
---|
634 | else |
---|
635 | for (int i = 0; i < rel/mouseWheelStepSize_; i++) |
---|
636 | mouseButtons_[9].execute(KeybindMode::OnPress, static_cast<float>(abs)/mouseWheelStepSize_); |
---|
637 | } |
---|
638 | |
---|
639 | void KeyBinder::axisMoved(unsigned int device, unsigned int axisID, float value) |
---|
640 | { |
---|
641 | // Filter analog noise |
---|
642 | if (this->bFilterAnalogNoise_ && std::abs(value) < this->analogThreshold_) |
---|
643 | value = 0.0; |
---|
644 | int i = axisID * 2; |
---|
645 | JoyStickAxisVector& axis = *joyStickAxes_[device]; |
---|
646 | if (value < 0) |
---|
647 | { |
---|
648 | axis[i].absVal_ = -value; |
---|
649 | axis[i].relVal_ = -value; |
---|
650 | axis[i].hasChanged_ = true; |
---|
651 | if (axis[i + 1].absVal_ > 0.0f) |
---|
652 | { |
---|
653 | axis[i + 1].absVal_ = -0.0f; |
---|
654 | axis[i + 1].relVal_ = -0.0f; |
---|
655 | axis[i + 1].hasChanged_ = true; |
---|
656 | } |
---|
657 | } |
---|
658 | else |
---|
659 | { |
---|
660 | axis[i + 1].absVal_ = value; |
---|
661 | axis[i + 1].relVal_ = value; |
---|
662 | axis[i + 1].hasChanged_ = true; |
---|
663 | if (axis[i].absVal_ > 0.0f) |
---|
664 | { |
---|
665 | axis[i].absVal_ = -0.0f; |
---|
666 | axis[i].relVal_ = -0.0f; |
---|
667 | axis[i].hasChanged_ = true; |
---|
668 | } |
---|
669 | } |
---|
670 | } |
---|
671 | } |
---|