1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Damian 'Mozork' Frick |
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24 | * Co-authors: |
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25 | * ... |
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26 | * |
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27 | */ |
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28 | |
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29 | /** |
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30 | @file DockToShip.cc |
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31 | @brief Implementation of the DockToShip class. |
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32 | */ |
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33 | |
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34 | #include "DockingEffect.h" |
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35 | #include "DockToShip.h" |
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36 | #include "core/CoreIncludes.h" |
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37 | |
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38 | namespace orxonox |
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39 | { |
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40 | CreateFactory(DockToShip); |
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41 | |
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42 | DockToShip::DockToShip(BaseObject* creator) : DockingEffect(creator) |
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43 | { |
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44 | RegisterObject(DockToShip); |
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45 | COUT(0) << "DockToShip instance created.." << endl; |
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46 | } |
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47 | |
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48 | DockToShip::~DockToShip() |
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49 | { |
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50 | |
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51 | } |
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52 | |
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53 | |
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54 | void DockToShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) { |
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55 | SUPER(DockToShip, XMLPort, xmlelement, mode); |
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56 | |
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57 | XMLPortParam(DockToShip, "target", setTargetId, getTargetId, xmlelement, mode); |
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58 | } |
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59 | |
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60 | void DockToShip::setTargetId(std::string str) { |
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61 | this->target = str; |
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62 | } |
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63 | |
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64 | std::string DockToShip::getTargetId() { |
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65 | return this->target; |
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66 | } |
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67 | |
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68 | |
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69 | bool DockToShip::docking(PlayerInfo* player) |
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70 | { |
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71 | COUT(0) << "DockToShip::docking" << endl; |
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72 | return true; |
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73 | } |
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74 | |
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75 | bool DockToShip::attach(PlayerInfo* player) |
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76 | { |
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77 | COUT(0) << "DockToShip::attach" << endl; |
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78 | |
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79 | DockingTarget *target = DockingEffect::findTarget(this->target); |
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80 | if (target == NULL) { |
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81 | COUT(0) << "Can't retrieve target for '" << this->target << "'.." << std::endl; |
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82 | return false; |
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83 | } |
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84 | |
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85 | ControllableEntity *dockTo = (ControllableEntity*) target->getParent(); |
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86 | if (dockTo == NULL) { |
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87 | COUT(0) << "Parent is not a ControllableEntity.." << std::endl; |
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88 | return false; |
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89 | } |
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90 | |
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91 | // Make sure target isn't removed when undocking |
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92 | dockTo->setDestroyWhenPlayerLeft(false); |
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93 | player->startTemporaryControl(dockTo); |
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94 | |
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95 | return true; |
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96 | } |
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97 | |
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98 | bool DockToShip::release(PlayerInfo* player) |
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99 | { |
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100 | COUT(0) << "DockToShip::release" << endl; |
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101 | |
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102 | player->stopTemporaryControl(); |
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103 | |
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104 | return true; |
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105 | } |
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106 | } |
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