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source: code/branches/dockingsystem2/src/modules/docking/DockToShip.cc @ 8474

Last change on this file since 8474 was 8382, checked in by sven, 14 years ago

Added dock/undock console commands.

File size: 2.8 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Damian 'Mozork' Frick
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file DockToShip.cc
31    @brief Implementation of the DockToShip class.
32*/
33
34#include "DockingEffect.h"
35#include "DockToShip.h"
36#include "core/CoreIncludes.h"
37
38namespace orxonox
39{
40    CreateFactory(DockToShip);
41
42    DockToShip::DockToShip(BaseObject* creator) : DockingEffect(creator)
43    {
44        RegisterObject(DockToShip);
45        COUT(0) << "DockToShip instance created.." << endl;
46    }
47
48    DockToShip::~DockToShip()
49    {
50
51    }
52
53
54    void DockToShip::XMLPort(Element& xmlelement, XMLPort::Mode mode) {
55        SUPER(DockToShip, XMLPort, xmlelement, mode);
56
57        XMLPortParam(DockToShip, "target", setTargetId, getTargetId, xmlelement, mode);
58    }
59
60    void DockToShip::setTargetId(std::string str) {
61        this->target = str;
62    }
63
64    std::string DockToShip::getTargetId() {
65        return this->target;
66    }
67
68
69    bool DockToShip::docking(PlayerInfo* player)
70    {
71        COUT(0) << "DockToShip::docking" << endl;
72        return true;
73    }
74
75    bool DockToShip::attach(PlayerInfo* player)
76    {
77        COUT(0) << "DockToShip::attach" << endl;
78
79        DockingTarget *target = DockingEffect::findTarget(this->target);
80        if (target == NULL) {
81            COUT(0) << "Can't retrieve target for '" << this->target << "'.." << std::endl;
82            return false;
83        }
84
85        ControllableEntity *dockTo = (ControllableEntity*) target->getParent();
86        if (dockTo == NULL) {
87            COUT(0) << "Parent is not a ControllableEntity.." << std::endl;
88            return false;
89        }
90
91        // Make sure target isn't removed when undocking
92        dockTo->setDestroyWhenPlayerLeft(false);
93        player->startTemporaryControl(dockTo);
94
95        return true;
96    }
97
98    bool DockToShip::release(PlayerInfo* player)
99    {
100        COUT(0) << "DockToShip::release" << endl;
101
102        player->stopTemporaryControl();
103
104        return true;
105    }
106}
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