[8493] | 1 | /* |
---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
| 3 | * > www.orxonox.net < |
---|
| 4 | * |
---|
| 5 | * |
---|
| 6 | * License notice: |
---|
| 7 | * |
---|
| 8 | * This program is free software; you can redistribute it and/or |
---|
| 9 | * modify it under the terms of the GNU General Public License |
---|
| 10 | * as published by the Free Software Foundation; either version 2 |
---|
| 11 | * of the License, or (at your option) any later version. |
---|
| 12 | * |
---|
| 13 | * This program is distributed in the hope that it will be useful, |
---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
| 16 | * GNU General Public License for more details. |
---|
| 17 | * |
---|
| 18 | * You should have received a copy of the GNU General Public License |
---|
| 19 | * along with this program; if not, write to the Free Software |
---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
| 21 | * |
---|
| 22 | * Author: |
---|
| 23 | * Sven Stucki |
---|
| 24 | * Co-authors: |
---|
| 25 | * ... |
---|
| 26 | * |
---|
| 27 | */ |
---|
| 28 | |
---|
| 29 | /** |
---|
| 30 | @file MoveToDockingTarget.h |
---|
| 31 | @brief Definition of the MoveToDockingTarget class. |
---|
| 32 | @ingroup Docking |
---|
| 33 | */ |
---|
| 34 | |
---|
| 35 | #include "MoveToDockingTarget.h" |
---|
| 36 | |
---|
| 37 | #include "core/XMLPort.h" |
---|
| 38 | |
---|
| 39 | namespace orxonox |
---|
| 40 | { |
---|
| 41 | CreateFactory(MoveToDockingTarget); |
---|
| 42 | |
---|
| 43 | MoveToDockingTarget::MoveToDockingTarget(BaseObject *creator) : DockingAnimation(creator) |
---|
| 44 | { |
---|
| 45 | RegisterObject(MoveToDockingTarget); |
---|
| 46 | } |
---|
| 47 | |
---|
| 48 | MoveToDockingTarget::~MoveToDockingTarget() { |
---|
| 49 | |
---|
| 50 | } |
---|
| 51 | |
---|
| 52 | bool MoveToDockingTarget::docking(PlayerInfo *player) |
---|
| 53 | { |
---|
| 54 | assert(parent); |
---|
[8544] | 55 | |
---|
| 56 | DockingController *dockingController = new DockingController(this); |
---|
| 57 | dockingController->setDock(parent); |
---|
| 58 | dockingController->setPlayer(player); |
---|
| 59 | dockingController->takeControl(true); |
---|
| 60 | |
---|
[8493] | 61 | return true; |
---|
| 62 | } |
---|
| 63 | |
---|
| 64 | bool MoveToDockingTarget::release(PlayerInfo *player) |
---|
| 65 | { |
---|
[8544] | 66 | //TODO: Investigate strange things... |
---|
| 67 | parent->detach((WorldEntity*)player->getControllableEntity()); |
---|
| 68 | |
---|
[8493] | 69 | parent->undockingAnimationFinished(player); |
---|
| 70 | return true; |
---|
| 71 | } |
---|
| 72 | |
---|
| 73 | } |
---|
[8501] | 74 | |
---|