1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Eric Beier |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file SpeedPickup.h |
---|
31 | @brief Declaration of the SpeedPickup class. |
---|
32 | @ingroup PickupItems |
---|
33 | */ |
---|
34 | |
---|
35 | #ifndef _SpeedPickup_H__ |
---|
36 | #define _SpeedPickup_H__ |
---|
37 | |
---|
38 | #include "pickup/PickupPrereqs.h" |
---|
39 | |
---|
40 | #include <string> |
---|
41 | |
---|
42 | #include "pickup/Pickup.h" |
---|
43 | |
---|
44 | namespace orxonox { |
---|
45 | |
---|
46 | /** |
---|
47 | @brief |
---|
48 | A Pickup which can manipulate the Speed of a Pawn. |
---|
49 | |
---|
50 | There are 5 parameters that can be cosen: |
---|
51 | - The @b speedMultiply, specifies a factor by which the Spaceships speed is multiplied. The default is 1. |
---|
52 | - The @b speedAdd, specifies a value that is added to the speed of the Spaceship. The default is 0. |
---|
53 | - The @b activationType <em>immediate</em> or <em>onUse</em>, defines if the SpeedPickup is used when it's picked up or only after the player chooses to use it. The default is <em>immediate</em>. |
---|
54 | - The @b durationType Can be either <em>once</em> or <em>continuous</em>. For <em>once</em> the SpeedPickup is just active for as long as it is used, for <em>continuous</em> the SpeedPickup is active only for the specified duration. The default is <em>once</em>. |
---|
55 | - The @b duration The time in seconds the SpeedPickup is active at the most. The default is 0. |
---|
56 | |
---|
57 | An example, how a SpeedPickup could be defined in XML could be: |
---|
58 | @code |
---|
59 | <SpeedPickup |
---|
60 | speedMultiply = 2.0 |
---|
61 | speedAdd = 10.0 |
---|
62 | activationType = "immediate" |
---|
63 | durationType = "continuous" |
---|
64 | duration = 30.0 |
---|
65 | /> |
---|
66 | @endcode |
---|
67 | |
---|
68 | @author |
---|
69 | Eric Beier |
---|
70 | |
---|
71 | @ingroup PickupItems |
---|
72 | */ |
---|
73 | class _PickupExport SpeedPickup : public Pickup |
---|
74 | { |
---|
75 | public: |
---|
76 | |
---|
77 | SpeedPickup(BaseObject* creator); //!< Constructor. |
---|
78 | virtual ~SpeedPickup(); //!< Destructor. |
---|
79 | |
---|
80 | virtual void XMLPort(Element& xmlelement, orxonox::XMLPort::Mode mode); //!< Method for creating a HealthPickup object through XML. |
---|
81 | |
---|
82 | virtual void changedUsed(void); //!< Is called when the pickup has transited from used to unused or the other way around. |
---|
83 | virtual void clone(OrxonoxClass*& item); //!< Creates a duplicate of the input OrxonoxClass. |
---|
84 | |
---|
85 | /** |
---|
86 | @brief Get the duration, the time the SpeedPickup is active. |
---|
87 | @return Returns the duration in seconds. |
---|
88 | */ |
---|
89 | inline float getDuration(void) const |
---|
90 | { return this->duration_; } |
---|
91 | /** |
---|
92 | @brief Get the value that is added to the speed of the Pawn. |
---|
93 | @return Returns the speedAdd. |
---|
94 | */ |
---|
95 | inline float getSpeedAdd(void) const |
---|
96 | { return this->speedAdd_; } |
---|
97 | /** |
---|
98 | @brief Get the factor by wich the speed of the Pawn is multplied. |
---|
99 | @return Returns the speedMultiply. |
---|
100 | */ |
---|
101 | inline float getSpeedMultiply(void) const |
---|
102 | { return this->speedMultiply_; } |
---|
103 | |
---|
104 | protected: |
---|
105 | void initializeIdentifier(void); //!< Initializes the PickupIdentifier of this pickup. |
---|
106 | void pickupTimerCallback(void); //!< Function that gets called when timer ends. |
---|
107 | |
---|
108 | void setDuration(float duration); //!< Sets the duration. |
---|
109 | void setSpeedAdd(float speedAdd); //!< Sets the SpeedAdd, the value that is added to the speed of the Pawn. |
---|
110 | void setSpeedMultiply(float speedMultiply); //!< Sets the speedMultiply, the factor by which the speed of the Pawn is multiplied. |
---|
111 | |
---|
112 | private: |
---|
113 | void initialize(void); //!< Initializes the member variables. |
---|
114 | Engine* carrierToEngineHelper(void); //!< Helper to transform the PickupCarrier to a Pawn, and throw an error message if the conversion fails. |
---|
115 | |
---|
116 | Timer durationTimer_; //!< Timer. |
---|
117 | |
---|
118 | float duration_; //!< The time in seconds for which the SpeedPickup stays active. |
---|
119 | float speedAdd_; //!< The value that is added to the speed of the Pawn. |
---|
120 | float speedMultiply_; //!< The factor by which the speed of the Pawn is multiplied. |
---|
121 | }; |
---|
122 | } |
---|
123 | |
---|
124 | #endif // _SpeedPickup_H__ |
---|