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source: code/branches/environment2/src/orxonox/OrxonoxPrereqs.h @ 8474

Last change on this file since 8474 was 8435, checked in by marwegma, 14 years ago

GlobalGodrayShader added, but not yet finished.

  • Property svn:eol-style set to native
File size: 5.1 KB
RevLine 
[612]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
[1505]3 *                    > www.orxonox.net <
[612]4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
[682]23 *      Reto Grieder
[612]24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
[5929]30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the orxonox library
[1024]33*/
[612]34
[673]35#ifndef _OrxonoxPrereqs_H__
36#define _OrxonoxPrereqs_H__
[612]37
[2710]38#include "OrxonoxConfig.h"
[5781]39#include "tools/ToolsPrereqs.h"
40
[1024]41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
[5929]44
[5693]45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(ORXONOX_STATIC_BUILD)
[1024]46#  ifdef ORXONOX_SHARED_BUILD
47#    define _OrxonoxExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OrxonoxExport
51#    else
52#      define _OrxonoxExport __declspec(dllimport)
53#    endif
54#  endif
[8351]55#  define _OrxonoxPrivate
56#elif defined (ORXONOX_GCC_VISIBILITY)
[1024]57#  define _OrxonoxExport  __attribute__ ((visibility("default")))
[8351]58#  define _OrxonoxPrivate __attribute__ ((visibility("hidden")))
[1024]59#else
60#  define _OrxonoxExport
[8351]61#  define _OrxonoxPrivate
[1024]62#endif
[729]63
64//-----------------------------------------------------------------------
[1024]65// Forward declarations
66//-----------------------------------------------------------------------
[729]67
[1563]68namespace orxonox
69{
[2087]70    class CameraManager;
[5929]71    class Level;
[7648]72    class LevelInfo;
73    class LevelInfoItem;
[2087]74    class LevelManager;
[2662]75    class PawnManager;
[2171]76    class PlayerManager;
[5929]77    class Radar;
[5738]78    class Scene;
79
[5929]80    // collisionshapes
81    class CollisionShape;
82    class CompoundCollisionShape;
83    class WorldEntityCollisionShape;
[5693]84
[5929]85    // controllers
86    class AIController;
87    class ArtificialController;
88    class Controller;
[7163]89    class DroneController;
[5929]90    class HumanController;
91    class ScriptController;
92    class WaypointController;
93    class WaypointPatrolController;
[2087]94
[5929]95    // gametypes
96    class Asteroids;
97    class Deathmatch;
[7163]98    class Dynamicmatch;
[5929]99    class Gametype;
[7655]100    class LastManStanding;
[8178]101    class LastTeamStanding;
[5929]102    class TeamBaseMatch;
103    class TeamDeathmatch;
104    class UnderAttack;
105
[5693]106    // graphics
[5929]107    class Backlight;
[2087]108    class Billboard;
109    class BlinkingBillboard;
[5929]110    class Camera;
[2662]111    class FadingBillboard;
112    class GlobalShader;
[8435]113    class GlobalGodrayShader;
[2087]114    class Light;
[5929]115    class Model;
[2087]116    class ParticleEmitter;
117    class ParticleSpawner;
118
[5929]119    // infos
120    class Bot;
121    class GametypeInfo;
122    class HumanPlayer;
123    class Info;
124    class PlayerInfo;
[5693]125
[5929]126    // interfaces
127    class GametypeMessageListener;
128    class NotificationListener;
[6524]129    class Pickupable;
130    class PickupCarrier;
[5929]131    class PlayerTrigger;
132    class RadarListener;
133    class RadarViewable;
134    class Rewardable;
135    class TeamColourable;
[5693]136
[5929]137    // items
138    class Engine;
139    class Item;
140    class MultiStateEngine;
[2087]141
[5929]142    // overlays
143    class InGameConsole;
144    class Map;
145    class OrxonoxOverlay;
146    class OverlayGroup;
[7163]147
[5929]148    // pickup
[6524]149    class PickupIdentifier;
[3079]150
[5929]151    //sound
152    class AmbientSound;
153    class BaseSound;
[6417]154    class SoundBuffer;
[5929]155    class SoundManager;
[6417]156    class SoundStreamer;
[5929]157    class WorldSound;
[7854]158    class WorldAmbientSound;
[2662]159
[5693]160    // weaponsystem
[5929]161    class DefaultWeaponmodeLink;
162    class Munition;
163    class Weapon;
164    class WeaponMode;
165    class WeaponPack;
[2096]166    class WeaponSet;
167    class WeaponSlot;
[5929]168    class WeaponSystem;
[2096]169
[5929]170    // worldentities
171    class BigExplosion;
172    class CameraPosition;
173    class ControllableEntity;
[7163]174    class Drone;
[6417]175    class EffectContainer;
[5929]176    class ExplosionChunk;
177    class MobileEntity;
178    class MovableEntity;
179    class SpawnPoint;
180    class StaticEntity;
181    class TeamSpawnPoint;
182    class WorldEntity;
[6417]183    class Rocket;
[5929]184    // worldentities, pawns
185    class Destroyer;
186    class Pawn;
187    class SpaceShip;
188    class Spectator;
189    class TeamBaseMatchBase;
[1625]190}
[708]191
[2662]192// Bullet Physics Engine
193class btTransform;
194class btVector3;
195
196class btRigidBody;
197class btCollisionObject;
198class btGhostObject;
199class btManifoldPoint;
200
201class btCollisionShape;
202class btSphereShape;
203class btCompoundShape;
204class btStaticPlaneShape;
205
206class btDiscreteDynamicsWorld;
207class bt32BitAxisSweep3;
208class btDefaultCollisionConfiguration;
209class btCollisionDispatcher;
210class btSequentialImpulseConstraintSolver;
211
[3196]212// ALUT
213typedef struct ALCcontext_struct ALCcontext;
214typedef struct ALCdevice_struct ALCdevice;
215typedef unsigned int ALuint;
216typedef int ALint;
[6417]217typedef int ALenum;
[3196]218
[673]219#endif /* _OrxonoxPrereqs_H__ */
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