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source: code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw @ 10904

Last change on this file since 10904 was 10837, checked in by vaydin, 9 years ago

fixed position offset, added definable direction for the meshes to fly in, added size, added delay

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff.oxt")
16  include("templates/spaceshipEscort.oxt")
17  include("templates/spaceshipPirate.oxt")
18?>
19
20<Level>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
33
34    <SpaceShip
35        team                = "1"
36        position            = "1000,0,0"
37        >
38        <templates>
39          <Template link=spaceshipassff />
40        </templates>         
41    </SpaceShip>
42    <SpaceShip
43        team                = "1"
44        position            = "1000,200,0"
45        >
46        <templates>
47          <Template link=spaceshippirate />
48        </templates>
49                   
50    </SpaceShip>
51    <SpaceShip
52        team                = "1"
53        position            = "1000,400,0"
54        >
55        <templates>
56          <Template link=spaceshipescort />
57        </templates>
58
59       
60                   
61    </SpaceShip>
62   
63  </Scene>
64</Level>
65
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