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source: code/branches/explosionChunksHS15/data/levels/emptyLevel.oxw @ 10904

Last change on this file since 10904 was 10837, checked in by vaydin, 10 years ago

fixed position offset, added definable direction for the meshes to fly in, added size, added delay

  • Property svn:eol-style set to native
File size: 1.5 KB
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff.oxt")
16  include("templates/spaceshipEscort.oxt")
17  include("templates/spaceshipPirate.oxt")
18?>
19
20<Level>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
33
34    <SpaceShip
35        team                = "1"
36        position            = "1000,0,0"
37        >
38        <templates>
39          <Template link=spaceshipassff />
40        </templates>         
41    </SpaceShip>
42    <SpaceShip
43        team                = "1"
44        position            = "1000,200,0"
45        >
46        <templates>
47          <Template link=spaceshippirate />
48        </templates>
49                   
50    </SpaceShip>
51    <SpaceShip
52        team                = "1"
53        position            = "1000,400,0"
54        >
55        <templates>
56          <Template link=spaceshipescort />
57        </templates>
58
59       
60                   
61    </SpaceShip>
62   
63  </Scene>
64</Level>
65
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