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source: code/branches/explosionChunksHS15/data/overlays/HUDTemplates3.oxo @ 10930

Last change on this file since 10930 was 10292, checked in by landauf, 10 years ago

fixed text size in HUD (marker which shows the enemy's name). the configured size was not used and it was completely distorted if the window was resized. now both works.

  • Property svn:eol-style set to native
File size: 4.1 KB
Line 
1<!--
2<Template name="defaultHUD">
3  <OverlayGroup name = "defaultHUD" scale = "1, 1">
4    <ChatOverlay
5     name     = "chat"
6     position = "0.03, 0.5"
7     font     = "VeraMono"
8     caption  = ""
9     textsize = 0.025
10    />
11
12    <GametypeStatus
13     name     = "state"
14     position = "0.5, 0.85"
15     font     = "VeraMono"
16     textsize = 0.05
17     colour   = "1.0, 1.0, 0.0, 0.8"
18     align    = "center"
19    />
20  </OverlayGroup>
21</Template>
22-->
23
24<Template name="spectatorhud">
25  <OverlayGroup name = "spectatorhud" scale = "1, 1">
26  </OverlayGroup>
27</Template>
28
29<Template name="spaceshiphud">
30  <OverlayGroup name = "spaceshiphud" scale = "1, 1">
31    <Map />
32
33    <HUDHealthBar
34     name              = "HealthBar1"
35     background        = "Orxonox/HealthBarBackground"
36     size              = "0.35, 0.0875"
37     position          = "0.0 , 0.9 "
38     pickpoint         = "0, 1"
39     bartexture        = "healthbar_bar.png"
40     textfont          = "VeraMono"
41     textusebarcolour  = true
42     textsize          = 0.039
43     textoffset        = "0.315, 0.05"
44     textpickpoint     = "0, 0"
45     textalign         = "right"
46     correctaspect     = false
47     textcorrectaspect = false
48    >
49      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
50      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
51      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
52    </HUDHealthBar>
53
54    <HUDSpeedBar
55     name          = "SpeedBar1"
56     background    = "Orxonox/BarBackground"
57     size          = "0.35, 0.05"
58     position      = "0.0 , 0.95 "
59     pickpoint     = "0, 1"
60     correctaspect = false
61    >
62      <BarColour position = 0.0 colour = "0.7,0.5,0.2" />
63      <BarColour position = 0.5 colour = "0.2,0.7,0.2" />
64      <BarColour position = 1.0 colour = "0.7,0.2,0.2" />
65    </HUDSpeedBar>
66
67    <HUDBoostBar
68     name          = "BoostBar1"
69     backgroundtex = "bar1.png"
70     size          = "0.35, 0.05"
71     position      = "0.0 , 1.0 "
72     pickpoint     = "0, 1"
73     correctaspect = false
74    >
75      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
76      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
77      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
78    </HUDBoostBar>
79
80    <HUDEnemyHealthBar
81     name              = "EnemyHealthBar"
82     background        = "Orxonox/HealthBarBackground"
83     size              = "0.35, 0.0875"
84     position          = "1 ,0.1"
85     pickpoint         = "1, 1"
86     bartexture        = "healthbar_bar.png"
87     textfont          = "VeraMono"
88     textusebarcolour  = true
89     textsize          = 0.039
90     textoffset        = "0.315, 0.05"
91     textpickpoint     = "0, 0"
92     textalign         = "right"
93     correctaspect     = false
94     textcorrectaspect = false
95    >
96      <BarColour position = 0.0 colour = "0.7,0.2,0.2" />
97      <BarColour position = 0.5 colour = "0.7,0.7,0.2" />
98      <BarColour position = 1.0 colour = "0.2,0.7,0.2" />
99    </HUDEnemyHealthBar>
100
101    <HUDNavigation
102     name          = "Navigation"
103     correctaspect = true
104     font          = "Monofur"
105     textsize      = 0.02
106     navMarkerSize = 0.03
107     aimMarkerSize = 0.02
108    />
109
110        <HUDRadar
111     name                               = "Radar"
112     background                         = "Orxonox/Radar3D"
113     material2D                         = "Orxonox/Radar"
114     material3DMiddle           = "Orxonox/Radar3D"
115     material3DFront            = "Orxonox/Radar3DFront"
116     material3DBack                     = "Orxonox/Radar3DBack"
117     correctaspect                      = true
118     size                               = "0.17, 0.17"
119     position                           = "1.0, 1.0"
120     pickpoint                          = "1.0, 1.0"
121     rotation                           = 0
122     sensitivity                        = 1.0
123     halfDotSizeDistance        = 3000
124     detectionLimit             = 10000.0
125     maximumDotSize             = 0.1
126     maximumDotSize3D           = 0.06
127     mapAngle3D                         = 0.6435011
128    />
129   
130    <HUDTimer
131     name     = "Timer"
132     position = "0.5, 0.85"
133     font     = "VeraMono"
134     textsize = 0.1
135     colour   = "1.0, 1.0, 0.0, 0.8"
136     align    = "center"
137    />
138
139    <GUIOverlay
140      name = "QuestGUI"
141      guiname = "QuestGUI"
142      visible = "false"
143    />
144   
145    <GUIOverlay
146      name = "PickupInventory"
147      guiname = "PickupInventory"
148      visible = "false"
149    />
150
151  </OverlayGroup>
152</Template>
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