1 | <weaponslots> |
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2 | <WeaponSlot position="-15.0,-1.5,0" /> |
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3 | <WeaponSlot position=" 15.0,-1.5,0" /> |
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4 | <WeaponSlot position=" 0, 0,0" /> |
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5 | </weaponslots> |
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6 | <weaponsets> |
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7 | <WeaponSet firemode=0 /> |
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8 | <WeaponSet firemode=1 /> |
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9 | <WeaponSet firemode=2 /> |
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10 | <WeaponSet firemode=3 /> |
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11 | </weaponsets> |
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12 | <weapons> |
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13 | <WeaponPack> |
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14 | <links> |
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15 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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16 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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17 | <DefaultWeaponmodeLink firemode=2 weaponmode=2 /> |
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18 | <DefaultWeaponmodeLink firemode=3 weaponmode=3 /> |
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19 | </links> |
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20 | <Weapon> |
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21 | <attached> |
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22 | <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="-1.9,-.5,1" scale=".5" /> |
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23 | <BlinkingBillboard position="-1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 /> |
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24 | </attached> |
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25 | <HsW01 mode=0 munitionpershot=1 delay=0.125 healthamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6,1.3,-2.0" /> |
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26 | <HsW01 mode=0 munitionpershot=1 delay=0 healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-1.6,1.3,-2.0" /> |
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27 | <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" shielddamage=23 /> |
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28 | </Weapon> |
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29 | <Weapon> |
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30 | <attached> |
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31 | <Model mesh="stunweapon.mesh" pitch="180" roll="0" yaw="0" position="1.9,-.5,1" scale=".5"/> |
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32 | <BlinkingBillboard position="1.9, -.5, -5.5" material="PE/lensflare" colour="0.128, 0.28, 1" amplitude=0.25 frequency=16 quadratic=0 /> |
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33 | </attached> |
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34 | <HsW01 mode=0 munitionpershot=1 delay=0 healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset=" 1.6,1.3,-2.0" /> |
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35 | <HsW01 mode=0 munitionpershot=1 delay=0.125 healthdamage=3.14159 material="Flares/point_lensflare" muzzleoffset="-0.1,1.6,-2.0" /> |
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36 | <LightningGun mode=1 munitionpershot=1 muzzleoffset="0,0,0" shielddamage=23 /> |
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37 | </Weapon> |
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38 | <Weapon> |
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39 | <SimpleRocketFire mode=2 muzzleoffset="0,0,0" damage=50 /> |
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40 | <RocketFire mode=3 muzzleoffset="0,0,0" damage=100 /> |
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41 | </Weapon> |
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42 | </WeaponPack> |
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43 | </weapons> |
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