Last change
on this file since 10688 was
10688,
checked in by fvultier, 9 years ago
|
There is now a HUD that shows the status of the weapon system: all weapons, weapon modes and their munition. Progress bars show the progress of replenishing munition.
|
-
Property svn:eol-style set to
native
|
File size:
1.1 KB
|
Line | |
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1 | <weaponslots> |
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2 | <WeaponSlot position=" 8,1.66,-17.5" /> |
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3 | <WeaponSlot position="-8,1.66,-17.5" /> |
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4 | <WeaponSlot position="0,1.66,-17.5" /> |
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5 | </weaponslots> |
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6 | <weaponsets> |
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7 | <WeaponSet firemode=0 /> |
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8 | <WeaponSet firemode=1 /> |
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9 | </weaponsets> |
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10 | <weapons> |
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11 | <WeaponPack> |
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12 | <links> |
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13 | <DefaultWeaponmodeLink firemode=0 weaponmode=0 /> |
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14 | <DefaultWeaponmodeLink firemode=1 weaponmode=1 /> |
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15 | </links> |
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16 | <Weapon> |
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17 | <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 /> |
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18 | <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="0.5,0.6,1.7" /> |
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19 | </Weapon> |
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20 | <Weapon> |
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21 | <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="-0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 /> |
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22 | <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="-0.5,0.6,1.7" /> |
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23 | </Weapon> |
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24 | </WeaponPack> |
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25 | </weapons> |
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