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source: code/branches/fabienHS15/data/levels/includes/weaponSettingsSwallow.oxi @ 10688

Last change on this file since 10688 was 10688, checked in by fvultier, 9 years ago

There is now a HUD that shows the status of the weapon system: all weapons, weapon modes and their munition. Progress bars show the progress of replenishing munition.

  • Property svn:eol-style set to native
File size: 1.1 KB
Line 
1    <weaponslots>
2      <WeaponSlot position=" 8,1.66,-17.5" />
3      <WeaponSlot position="-8,1.66,-17.5" />
4      <WeaponSlot position="0,1.66,-17.5" />
5    </weaponslots>
6    <weaponsets>
7      <WeaponSet firemode=0 />
8      <WeaponSet firemode=1 />
9    </weaponsets>
10    <weapons>
11      <WeaponPack>
12        <links>
13          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
14          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
15        </links>
16        <Weapon>
17          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
18          <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="0.5,0.6,1.7" />
19        </Weapon>
20        <Weapon>
21          <SplitGun mode=0 munitionpershot=1 damage=6.0 muzzleoffset="-0.5,0.6,1.7" splittime=0.2 numberofsplits=2 numberofchilds=3 spread=0.1 damagereduction=2.0 />
22          <LaserFire mode=1 munitionpershot=0 damage=10.0 muzzleoffset="-0.5,0.6,1.7" />
23        </Weapon>       
24      </WeaponPack>
25    </weapons>
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