[10494] | 1 | <Template name=spaceshipHeartAttack> |
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| 2 | <SpaceShip |
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| 3 | hudtemplate = spaceshiphud |
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[10617] | 4 | camerapositiontemplate = spaceshipheartattackcameras |
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[10494] | 5 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 6 | spawnparticleduration = 3 |
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| 7 | explosionchunks = 6 |
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| 8 | |
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| 9 | health = 200 |
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| 10 | maxhealth = 300 |
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| 11 | initialhealth = 150 |
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| 12 | |
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| 13 | shieldhealth = 50 |
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| 14 | initialshieldhealth = 50 |
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| 15 | maxshieldhealth = 800 |
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| 16 | shieldabsorption = 0.8 |
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[10814] | 17 | shieldrechargerate = 1 |
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| 18 | shieldrechargewaittime = 1 |
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[10494] | 19 | |
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| 20 | primaryThrust = 40 |
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| 21 | auxilaryThrust = 30 |
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| 22 | rotationThrust = 35 |
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| 23 | |
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| 24 | lift = 1; |
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| 25 | stallSpeed = 220; |
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| 26 | |
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| 27 | boostPower = 15 |
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| 28 | boostPowerRate = 1 |
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| 29 | boostRate = 5 |
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| 30 | boostCooldownDuration = 10 |
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| 31 | |
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| 32 | shakeFrequency = 15 |
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| 33 | shakeAmplitude = 9 |
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| 34 | |
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| 35 | collisionType = "dynamic" |
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| 36 | mass = 100 |
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| 37 | linearDamping = 0.7 |
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| 38 | angularDamping = 0.9999999 |
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| 39 | |
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| 40 | explosionSound = "sounds/Explosion2.ogg" |
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| 41 | > |
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| 42 | <engines> |
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| 43 | <MultiStateEngine position=" 7.6, 0, 19" template=spaceshipheartattackengine /> |
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| 44 | <MultiStateEngine position="-7.6, 0, 19" template=spaceshipheartattackengine /> |
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| 45 | </engines> |
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| 46 | <attached> |
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| 47 | <Model position="0,0,0" yaw=90 pitch=0 roll=0 scale=4 mesh="HeartAttack.mesh" /> |
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| 48 | <!--BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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| 49 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /--> |
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| 50 | </attached> |
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| 51 | <collisionShapes> |
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[10597] | 52 | <BoxCollisionShape position="0,0.8,6" halfExtents="12, 3, 10" /> |
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| 53 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 54 | <BoxCollisionShape position="4.7,1,-8" halfExtents="2, 3, 5" /> |
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| 55 | <BoxCollisionShape position="-4.7,1,-8" halfExtents="2, 3, 5" /> |
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| 56 | <BoxCollisionShape position="13.5,1,5" halfExtents="1.4, 3, 7" /> |
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| 57 | <BoxCollisionShape position="-13.5,1,5" halfExtents="1.4, 3, 7" /> |
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| 58 | <BoxCollisionShape position="16,2,4" halfExtents="1.4, 1.5, 4" /> |
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| 59 | <BoxCollisionShape position="-16,2,4" halfExtents="1.4, 1.5, 4" /> |
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| 60 | <BoxCollisionShape position="-2.8,5,4" halfExtents="1.4, 1.5, 2" /> |
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| 61 | <BoxCollisionShape position="2.8,5,4" halfExtents="1.4, 1.5, 2" /> |
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| 62 | <BoxCollisionShape position="5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> |
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| 63 | <BoxCollisionShape position="-5,5,4.3" halfExtents="1.4, 1.5, 1.4" /> |
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[10494] | 64 | </collisionShapes> |
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| 65 | <?lua |
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| 66 | include("../includes/weaponSettingsHeartAttack.oxi") |
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| 67 | ?> |
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| 68 | </SpaceShip> |
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| 69 | </Template> |
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| 70 | |
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[10617] | 71 | <Template name=spaceshipheartattackcameras defaults=0> |
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[10494] | 72 | <SpaceShip> |
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| 73 | <camerapositions> |
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[10617] | 74 | <CameraPosition position="0,12, 48" drag=true mouselook=true /> |
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[10494] | 75 | <CameraPosition position="0,20, 80" drag=true mouselook=true /> |
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| 76 | <CameraPosition position="0,30,120" drag=true mouselook=true /> |
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| 77 | </camerapositions> |
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| 78 | </SpaceShip> |
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| 79 | </Template> |
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| 80 | |
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| 81 | <Template name=spaceshipheartattackengine baseclass=MultiStateEngine> |
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| 82 | <MultiStateEngine |
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| 83 | boostfactor = 2 |
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| 84 | |
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| 85 | speedfront = 150 |
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| 86 | speedback = 50 |
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| 87 | speedleftright = 50 |
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| 88 | speedupdown = 50 |
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| 89 | |
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| 90 | defEngineSndNormal = "sounds/Engine_low.ogg" |
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| 91 | defEngineSndBoost = "sounds/Engine_high.ogg" |
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| 92 | |
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| 93 | accelerationfront = 420 |
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| 94 | accelerationbrake = 420 |
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| 95 | accelerationback = 125 |
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| 96 | accelerationleftright = 125 |
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| 97 | accelerationupdown = 125 |
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| 98 | > |
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| 99 | <EffectContainer condition="idle"> |
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| 100 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
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| 101 | </EffectContainer> |
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| 102 | <EffectContainer condition="not idle"> |
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| 103 | <FadingBillboard mainstate=activity active=false scale=0.1 position="4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 104 | <FadingBillboard mainstate=activity active=false scale=0.1 position="-4, 1.9, 19" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 105 | </EffectContainer> |
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| 106 | <EffectContainer condition="normal or brake"> |
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| 107 | |
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| 108 | </EffectContainer> |
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| 109 | <EffectContainer condition="normal or boost"> |
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| 110 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 111 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="0.6, 0.2, 0, 1.0" width=15 length=1500 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
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| 112 | </EffectContainer> |
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| 113 | <EffectContainer condition="boost"> |
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| 114 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 4, 1.9, 19" colour="1, 0, 0, 0.5" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 115 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-4, 1.9, 19" colour="1, 0, 0, 1" width=20 length=1000 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
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| 116 | </EffectContainer> |
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| 117 | <EffectContainer condition="brake"> |
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| 118 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 119 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-4, 1.9, 19" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
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| 120 | <FadingBillboard mainstate=activity active=false scale=0.15 position=" 4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 121 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-4, 1.9, 19" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
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| 122 | </EffectContainer> |
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| 123 | |
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| 124 | </MultiStateEngine> |
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| 125 | </Template> |
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