1 | <Template name=spaceshipspacecruiser> |
---|
2 | <SpaceShip |
---|
3 | hudtemplate = spaceshiphud |
---|
4 | camerapositiontemplate = spaceshipcruisercameras |
---|
5 | spawnparticlesource = "Orxonox/fairytwirl" |
---|
6 | spawnparticleduration = 2 |
---|
7 | explosionchunks = 12 |
---|
8 | |
---|
9 | health = 300 |
---|
10 | maxhealth = 400 |
---|
11 | initialhealth = 300 |
---|
12 | |
---|
13 | shieldhealth = 75 |
---|
14 | initialshieldhealth = 75 |
---|
15 | maxshieldhealth = 90 |
---|
16 | shieldabsorption = 0.9 |
---|
17 | shieldrechargerate = 1 |
---|
18 | shieldrechargewaittime = 1 |
---|
19 | |
---|
20 | primaryThrust = 90 |
---|
21 | auxilaryThrust = 30 |
---|
22 | rotationThrust = 50 |
---|
23 | |
---|
24 | lift = 1; |
---|
25 | stallSpeed = 220; |
---|
26 | |
---|
27 | boostPower = 16 |
---|
28 | boostPowerRate = 1 |
---|
29 | boostRate = 5 |
---|
30 | boostCooldownDuration = 10 |
---|
31 | |
---|
32 | shakeFrequency = 12 |
---|
33 | shakeAmplitude = 7 |
---|
34 | |
---|
35 | collisionType = "dynamic" |
---|
36 | mass = 300 |
---|
37 | linearDamping = 0.7 |
---|
38 | angularDamping = 0.9999999 |
---|
39 | > |
---|
40 | <engines> |
---|
41 | <MultiStateEngine position=" 7.6, -20, 6" template=spaceshipcruiserengine /> |
---|
42 | <MultiStateEngine position="-7.6, -20, 0" template=spaceshipcruiserengine /> |
---|
43 | <MultiStateEngine position=" 7.6, 20, 6" template=spaceshipcruiserengine /> |
---|
44 | <MultiStateEngine position="-7.6, 20, 0" template=spaceshipcruiserengine /> |
---|
45 | </engines> |
---|
46 | <attached> |
---|
47 | <Model position="12,-5,-10" yaw=90 pitch=-90 roll=0 scale=6 mesh="spacecruiser.mesh" /> |
---|
48 | <!--Model mesh="cube.mesh" mass=10 position="0,-30,-108" scale3D="38,6,62" /> |
---|
49 | <Model mesh="cube.mesh" mass=10 position="0,-20,-108" scale3D="20,6,40" /> |
---|
50 | <Model mesh="cube.mesh" mass=10 position="-16,-35,-112" scale3D="15,5,57" roll=-14 pitch=3.5/> |
---|
51 | <Model mesh="cube.mesh" mass=10 position="16,-35,-112" scale3D="15,5,57" roll=14 pitch=3.5/> |
---|
52 | <Model mesh="cube.mesh" mass=10 position="19,-21.5,-108" scale3D="18,5,52" roll=-21 /> |
---|
53 | <Model mesh="cube.mesh" mass=10 position="-19,-21.5,-108" scale3D="18,5,52" roll=21 /> |
---|
54 | <Model mesh="cube.mesh" mass=10 position="0,-21,-169" scale3D="18,1,16" pitch=-30 /--> |
---|
55 | |
---|
56 | |
---|
57 | </attached> |
---|
58 | <collisionShapes> |
---|
59 | <BoxCollisionShape position="0,-5,2" halfExtents="38,6,62" /> |
---|
60 | <BoxCollisionShape position="0,5,2" halfExtents="20,6,40" /> |
---|
61 | <BoxCollisionShape position="-16,-10,-2" halfExtents="15,5,57" roll=-14 pitch=3.5/> |
---|
62 | <BoxCollisionShape position="16,-10,-2" halfExtents="15,5,57" roll=14 pitch=3.5/> |
---|
63 | <BoxCollisionShape position="19,3.5,2" halfExtents="18,5,52" roll=-21 /> |
---|
64 | <BoxCollisionShape position="-19,4.5,2" halfExtents="18,5,52" roll=21 /> |
---|
65 | <BoxCollisionShape position="0,4,-59" halfExtents="18,1,16" pitch=-30/> |
---|
66 | |
---|
67 | </collisionShapes> |
---|
68 | <?lua |
---|
69 | include("../includes/weaponSettingsSpacecruiser.oxi") |
---|
70 | ?> |
---|
71 | </SpaceShip> |
---|
72 | </Template> |
---|
73 | |
---|
74 | <Template name=spaceshipcruisercameras defaults=0> |
---|
75 | <SpaceShip> |
---|
76 | <camerapositions> |
---|
77 | <CameraPosition position="0,40, 170" drag=true mouselook=true /> |
---|
78 | <CameraPosition position="0,55, 230" drag=true mouselook=true /> |
---|
79 | <CameraPosition position="0,65, 460" drag=true mouselook=true /> |
---|
80 | </camerapositions> |
---|
81 | </SpaceShip> |
---|
82 | </Template> |
---|
83 | |
---|
84 | <Template name=spaceshipcruiserengine baseclass=MultiStateEngine> |
---|
85 | <MultiStateEngine |
---|
86 | boostfactor = 2 |
---|
87 | |
---|
88 | speedfront = 200 |
---|
89 | speedback = 70 |
---|
90 | speedleftright = 70 |
---|
91 | speedupdown = 70 |
---|
92 | |
---|
93 | defEngineSndNormal = "sounds/Engine_low.ogg" |
---|
94 | defEngineSndBoost = "sounds/Engine_high.ogg" |
---|
95 | |
---|
96 | accelerationfront = 500 |
---|
97 | accelerationbrake = 500 |
---|
98 | accelerationback = 125 |
---|
99 | accelerationleftright = 125 |
---|
100 | accelerationupdown = 125 |
---|
101 | > |
---|
102 | <EffectContainer condition="idle"> |
---|
103 | <WorldSound mainstate="activity" source="sounds/Engine_idle.ogg" looping=1 active=false/> |
---|
104 | </EffectContainer> |
---|
105 | <EffectContainer condition="not idle"> |
---|
106 | <FadingBillboard mainstate=activity active=false scale=0.1 position="20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
107 | <FadingBillboard mainstate=activity active=false scale=0.1 position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
108 | </EffectContainer> |
---|
109 | <EffectContainer condition="normal or brake"> |
---|
110 | |
---|
111 | </EffectContainer> |
---|
112 | <EffectContainer condition="normal or boost"> |
---|
113 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
114 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.2, 0.65, 1.0, 1.0" width=15 length=1300 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" /> |
---|
115 | </EffectContainer> |
---|
116 | <EffectContainer condition="boost"> |
---|
117 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position=" 20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
118 | <Backlight mainstate=activity active=false scale=0.4 name=bltest position="-20, 0, 70" colour="0.6, 0.75, 0.8, 0.7" width=40 length=800 lifetime=1 elements=30 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Examples/Flare" /> |
---|
119 | </EffectContainer> |
---|
120 | <!-- <EffectContainer condition="brake"> |
---|
121 | <FadingBillboard mainstate=activity active=false scale=0.3 position=" 20, 0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
122 | <FadingBillboard mainstate=activity active=false scale=0.3 position="-20, 0, 70" colour="0.5, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 /> |
---|
123 | <FadingBillboard mainstate=activity active=false scale=0.15 position="20, 0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
---|
124 | <FadingBillboard mainstate=activity active=false scale=0.15 position="-20, 0, 70" colour="1.0, 0.0, 0.0, 1.0" material="Flares/backlightflare" turnontime=0.5 turnofftime=0.5 /> |
---|
125 | </EffectContainer> |
---|
126 | --> |
---|
127 | </MultiStateEngine> |
---|
128 | </Template> |
---|
129 | |
---|