source:
code/branches/fabienHS15/src/modules/weapons/munitions
@
10794
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
SplitMunition.h | 1.5 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
SplitMunition.cc | 1.7 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
RocketMunition.h | 1.6 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
RocketMunition.cc | 1.7 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
LightningMunition.h | 1.6 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
LightningMunition.cc | 1.8 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
LaserMunition.h | 1.6 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
LaserMunition.cc | 1.8 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
IceMunition.h | 1.5 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
IceMunition.cc | 1.7 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
GravityBombMunition.h | 839 bytes | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
GravityBombMunition.cc | 856 bytes | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
FusionMunition.h | 1.5 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
FusionMunition.cc | 1.8 KB | 10791 | 9 years | fvultier | Munition may and must now be defined for each pawn separately. This … |
CMakeLists.txt | 180 bytes | 10688 | 9 years | fvultier | There is now a HUD that shows the status of the weapon system: all … |
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