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source: code/branches/formationFS15/data/levels/emptyLevel.oxw @ 10422

Last change on this file since 10422 was 10390, checked in by sborghi, 10 years ago

We copied the blender meshes of the desigend spacestation into a template orbStation.oxt The idea being that the rings of the space station should rotate. Still working on that. The ring will also get a different angle relative to eachother.

  • Property svn:eol-style set to native
File size: 1001 bytes
Line 
1<LevelInfo
2 name = "Empty level"
3 description = "A level with absolutely nothing in it."
4 tags = "test"
5 screenshot = "emptylevel.png"
6/>
7
8<?lua
9  include("stats.oxo")
10  include("HUDTemplates3.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<?lua
15  include("templates/spaceshipAssff2.oxt")
16  include("templates/spaceshipPirate.oxt")
17  include("templates/spaceshipEscort.oxt")
18?>
19
20<Level>
21  <templates>
22    <Template link=lodtemplate_default />
23  </templates>
24  <?lua include("includes/notifications.oxi") ?>
25
26  <Scene
27    ambientlight = "0.8, 0.8, 0.8"
28    skybox       = "Orxonox/Starbox"
29  >
30
31    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
32    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
33   
34       
35
36
37<?lua
38  include("templates/orbStation.oxt")
39?>
40        <MovableEntity  position="0,0,0" template="orbStation">
41
42        </MovableEntity>
43
44  </Scene>
45</Level>
46
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