Last change
on this file since 10422 was
10390,
checked in by sborghi, 10 years ago
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We copied the blender meshes of the desigend spacestation into a template orbStation.oxt The idea being that the rings of the space station should rotate. Still working on that. The ring will also get a different angle relative to eachother.
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File size:
867 bytes
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Rev | Line | |
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[10390] | 1 | <Template name=orbStation> |
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| 2 | <MovableEntity> |
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| 3 | |
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| 4 | <attached> |
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| 5 | <Model position=“0,0,0“ mesh="OrbStation_Ring_1.mesh" scale="20" angularVelocity="50,0,0"/> |
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| 6 | <Model position=“0,0,0“ mesh="OrbStation_Ring_2.mesh" scale="20" velocity="40,0,0"/> |
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| 7 | <Model position=“0,0,0“ mesh="OrbStation_Ring_3.mesh" scale="20" velocity="40,0,0"/> |
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| 8 | <Model position=“0,0,0“ mesh="OrbStation_Ring_4.mesh" scale="20" /> |
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| 9 | <Model position=“0,0,0“ mesh="OrbStation_Ring_5.mesh" scale="20"/> |
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| 10 | <Model position=“0,0,0“ mesh="OrbStation_Sphere.mesh" scale="20"/> |
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| 11 | <Model position=“10,0,0“ mesh="OrbStation_Platform.mesh" scale="20"/> |
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| 12 | |
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| 13 | |
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| 14 | <Backlight position="0,0,0" scale=1 colour="0.2, 0.4, 0.8" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" loop=1 /> |
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| 15 | </attached> |
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| 16 | |
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| 17 | |
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| 18 | </MovableEntity> |
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| 19 | </Template> |
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| 20 | |
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| 21 | |
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