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source: code/branches/formationupdate/src/orxonox/MoodManager.h @ 10196

Last change on this file since 10196 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 2.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Kevin 'youngk' Young
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#ifndef _MoodManager_H__
30#define _MoodManager_H__
31
32#include "OrxonoxPrereqs.h"
33
34#include <string>
35#include "util/Singleton.h"
36#include "core/OrxonoxClass.h"
37
38namespace orxonox
39{
40    /*
41    @brief
42        The MoodListener class is aware of a change in themes and directs that info to dependent classes.
43    */
44    class _OrxonoxExport MoodListener : virtual public OrxonoxClass
45    {
46        friend class MoodManager;
47
48        protected:
49            MoodListener();
50            virtual ~MoodListener() {}
51
52        private:
53            virtual void moodChanged(const std::string& mood) = 0;
54
55            static void changedMood(const std::string& mood);
56    };
57
58    /*
59    @brief
60        The MoodManager class serves to allow for different musical themes in the game.
61    */
62    class _OrxonoxExport MoodManager : public Singleton<MoodManager>, public OrxonoxClass
63    {
64            friend class Singleton<MoodManager>;
65        public:
66            MoodManager();
67
68            void setConfigValues();
69
70            void setMood(const std::string& mood);
71            inline const std::string& getMood() const { return this->mood_; }
72
73            static MoodManager& getInstance() { return Singleton<MoodManager>::getInstance(); }
74
75        private:
76            ~MoodManager() {}
77            void checkMoodValidity();
78
79            // config values
80            std::string mood_;
81            std::string oldMood_;
82            static const std::string defaultMood_;
83
84            static MoodManager* singletonPtr_s;
85    };
86}
87
88#endif /* _MoodManager_H__ */
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