[6867] | 1 | <Template name=fps> |
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| 2 | <FpsPlayer |
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| 3 | hudtemplate = spaceshiphud |
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| 4 | camerapositiontemplate = fpscamera |
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| 5 | |
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| 6 | spawnparticlesource = "Orxonox/fairytwirl" |
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| 7 | spawnparticleduration = 3 |
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| 8 | explosionchunks = 6 |
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| 9 | |
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| 10 | health = 100 |
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| 11 | maxhealth = 200 |
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| 12 | initialhealth = 100 |
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| 13 | |
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[6872] | 14 | primaryThrust = 0; |
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| 15 | auxilaryThrust = 0; |
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| 16 | rotationThrust = 0; |
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[6867] | 17 | |
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| 18 | collisionType = "dynamic" |
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| 19 | mass = 100 |
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| 20 | linearDamping = 0.7 |
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| 21 | angularDamping = 0.9999999 |
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[6872] | 22 | friction = 0.01 |
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[6867] | 23 | > |
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| 24 | <!-- <attached> |
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| 25 | <Model position="0,0,0" yaw=90 pitch=-90 roll=0 scale=4 mesh="assff.mesh" /> |
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| 26 | <BlinkingBillboard position="17,-1.5,0" material="Examples/Flare" colour="1.0, 0.5, 0.3" amplitude=0.1 frequency=0.5 quadratic=1 /> |
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| 27 | <BlinkingBillboard position="-17,-1.5,0" material="Examples/Flare" colour="0.5, 1.0, 0.3" amplitude=0.1 frequency=0.5 phase=180 quadratic=1 /> |
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| 28 | </attached> |
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| 29 | --> |
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| 30 | <collisionShapes> |
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| 31 | <BoxCollisionShape position="0,0,0" halfExtents="100,10,100" /> |
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| 32 | <!-- |
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| 33 | <SphereCollisionShape radius="10" /> |
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| 34 | |
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| 35 | <BoxCollisionShape position="0,0,0" halfExtents="10, 3, 5" /> |
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| 36 | <BoxCollisionShape position="13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 37 | <BoxCollisionShape position="-13,-1.3,0" halfExtents="3, 1, 2" /> |
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| 38 | <BoxCollisionShape position="0,0,7" halfExtents="3, 2, 2" /> |
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| 39 | <BoxCollisionShape position="0,0.1,-11" halfExtents="2.2, 1.8, 6" /> |
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| 40 | <BoxCollisionShape position="0,0.1,-19" halfExtents="1.4, 1, 2" /> |
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| 41 | --> |
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| 42 | </collisionShapes> |
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| 43 | |
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| 44 | <?lua |
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| 45 | include("includes/weaponsettings_fps.oxi") |
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| 46 | ?> |
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| 47 | </FpsPlayer> |
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| 48 | </Template> |
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| 49 | |
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| 50 | <Template name=fpscamera defaults=0> |
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| 51 | <FpsPlayer> |
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| 52 | <camerapositions> |
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| 53 | <CameraPosition position="0,0,0" drag=false mouselook=true /> |
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| 54 | <!--CameraPosition position="0,150,-25" pitch=-90 drag=true /> |
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| 55 | <CameraPosition position="0,0,-40" yaw=180 drag=true /> |
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| 56 | <CameraPosition position="0,3,-14" yaw=0 /> |
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| 57 | <CameraPosition position="-50,5,-8" yaw=-90 drag=true /> |
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| 58 | <CameraPosition position="50,5,-8" yaw=90 drag=true /--> |
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| 59 | </camerapositions> |
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| 60 | </FpsPlayer> |
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| 61 | </Template> |
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