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source: code/branches/fps/data/levels/test_ghost.oxw @ 7156

Last change on this file since 7156 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 1.8 KB
Line 
1<?lua
2  include("hudtemplates3.oxo")
3  include("stats.oxo")
4  include("templates/spaceship_ghost.oxt")
5  include("templates/spaceship_pirate.oxt")
6?>
7
8<Level
9 name         = "Presentation09"
10 description  = "presentation level for Orxonox Convention X"
11
12>
13  <Scene
14   ambientlight = "0.5, 0.5, 0.5"
15   skybox       = "Orxonox/skypanoramagen1"
16  >
17    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
18
19
20<SpawnPoint position="<?lua print(math.sin(1.5) *40000) ?>,<?lua print(math.cos(1.5) *40000) ?>,<?lua print(500) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipghost />
21
22
23<?lua
24max = 20
25for i = 1, max, 1
26do
27    x = math.sin(i/max*6)*40000
28    y = math.cos(i/max*6)*40000
29    z = i*100
30    ?>
31<?lua
32for k = 1, 25, 1
33do
34j = math.random()
35?>
36
37    <MovableEntity position="<?lua print(x + math.random() * 10000-2500) ?>,<?lua print(y + math.random() * 5000-2500) ?>,<?lua print(z + math.random() * 1000-500) ?>" <?lua if i == 5 then ?> collisionType=dynamic linearDamping=0.8 angularDamping=0 mass=<?lua print(j * 50) ?> <?lua end ?> scale=<?lua print(j * 5) ?> rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
38      <attached>
39        <Model position="0,0,0" scale=<?lua print(j * 10) ?> mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" />
40      </attached>
41      <?lua if i == 5 then ?><collisionShapes>
42        <SphereCollisionShape radius="<?lua print(j * 70) ?>" />
43      </collisionShapes> <?lua end ?>
44    </MovableEntity>
45<?lua
46end
47?>
48<?lua end ?>
49    <Planet position="0,0,0" scale=10000 pitch=-90 mesh="iceplanet.mesh" atmosphere="atmosphere1" rotationaxis="1,1,0" rotationrate="1" atmospheresize=224.0f imagesize=1024.0f />
50
51  </Scene>
52</Level>
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