1 | /*********************************************************************** |
---|
2 | filename: CEGUILua.cpp |
---|
3 | created: 16/3/2005 |
---|
4 | author: Tomas Lindquist Olsen |
---|
5 | |
---|
6 | purpose: Implementation for LuaScriptModule class |
---|
7 | *************************************************************************/ |
---|
8 | /*************************************************************************** |
---|
9 | * Copyright (C) 2004 - 2008 Paul D Turner & The CEGUI Development Team |
---|
10 | * |
---|
11 | * Permission is hereby granted, free of charge, to any person obtaining |
---|
12 | * a copy of this software and associated documentation files (the |
---|
13 | * "Software"), to deal in the Software without restriction, including |
---|
14 | * without limitation the rights to use, copy, modify, merge, publish, |
---|
15 | * distribute, sublicense, and/or sell copies of the Software, and to |
---|
16 | * permit persons to whom the Software is furnished to do so, subject to |
---|
17 | * the following conditions: |
---|
18 | * |
---|
19 | * The above copyright notice and this permission notice shall be |
---|
20 | * included in all copies or substantial portions of the Software. |
---|
21 | * |
---|
22 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
---|
23 | * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
---|
24 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
---|
25 | * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
---|
26 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
---|
27 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
---|
28 | * OTHER DEALINGS IN THE SOFTWARE. |
---|
29 | ***************************************************************************/ |
---|
30 | #include "CEGUI.h" |
---|
31 | #include "CEGUIConfig.h" |
---|
32 | #include "CEGUIPropertyHelper.h" |
---|
33 | #include "CEGUILua.h" |
---|
34 | #include "CEGUILuaFunctor.h" |
---|
35 | #include <vector> |
---|
36 | |
---|
37 | // include Lua libs and tolua++ |
---|
38 | extern "C" { |
---|
39 | #include "lua.h" |
---|
40 | #include "lualib.h" |
---|
41 | #include "lauxlib.h" |
---|
42 | } |
---|
43 | |
---|
44 | #include "tolua/tolua++.h" |
---|
45 | |
---|
46 | // prototype for bindings initialisation function |
---|
47 | int tolua_CEGUI_open(lua_State* tolua_S); |
---|
48 | |
---|
49 | |
---|
50 | // Start of CEGUI namespace section |
---|
51 | namespace CEGUI |
---|
52 | { |
---|
53 | |
---|
54 | /************************************************************************* |
---|
55 | Constructor (creates Lua state) |
---|
56 | *************************************************************************/ |
---|
57 | LuaScriptModule::LuaScriptModule() : |
---|
58 | d_errFuncIndex(LUA_NOREF) |
---|
59 | { |
---|
60 | #if LUA_VERSION_NUM >= 501 |
---|
61 | static const luaL_Reg lualibs[] = { |
---|
62 | {"", luaopen_base}, |
---|
63 | {LUA_LOADLIBNAME, luaopen_package}, |
---|
64 | {LUA_TABLIBNAME, luaopen_table}, |
---|
65 | {LUA_IOLIBNAME, luaopen_io}, |
---|
66 | {LUA_OSLIBNAME, luaopen_os}, |
---|
67 | {LUA_STRLIBNAME, luaopen_string}, |
---|
68 | {LUA_MATHLIBNAME, luaopen_math}, |
---|
69 | #if defined(DEBUG) || defined (_DEBUG) |
---|
70 | {LUA_DBLIBNAME, luaopen_debug}, |
---|
71 | #endif |
---|
72 | {0, 0} |
---|
73 | }; |
---|
74 | #endif /* LUA_VERSION_NUM >= 501 */ |
---|
75 | |
---|
76 | // create a lua state |
---|
77 | d_ownsState = true; |
---|
78 | d_state = lua_open(); |
---|
79 | |
---|
80 | // init all standard libraries |
---|
81 | #if LUA_VERSION_NUM >= 501 |
---|
82 | const luaL_Reg *lib = lualibs; |
---|
83 | for (; lib->func; lib++) |
---|
84 | { |
---|
85 | lua_pushcfunction(d_state, lib->func); |
---|
86 | lua_pushstring(d_state, lib->name); |
---|
87 | lua_call(d_state, 1, 0); |
---|
88 | } |
---|
89 | #else /* LUA_VERSION_NUM >= 501 */ |
---|
90 | luaopen_base(d_state); |
---|
91 | luaopen_io(d_state); |
---|
92 | luaopen_string(d_state); |
---|
93 | luaopen_table(d_state); |
---|
94 | luaopen_math(d_state); |
---|
95 | #if defined(DEBUG) || defined (_DEBUG) |
---|
96 | luaopen_debug(d_state); |
---|
97 | #endif |
---|
98 | #endif /* LUA_VERSION_NUM >= 501 */ |
---|
99 | |
---|
100 | setModuleIdentifierString(); |
---|
101 | } |
---|
102 | |
---|
103 | |
---|
104 | /************************************************************************* |
---|
105 | Constructor (uses given Lua state) |
---|
106 | *************************************************************************/ |
---|
107 | LuaScriptModule::LuaScriptModule(lua_State* state) |
---|
108 | { |
---|
109 | // just use the given state |
---|
110 | d_ownsState = false; |
---|
111 | d_state = state; |
---|
112 | |
---|
113 | setModuleIdentifierString(); |
---|
114 | } |
---|
115 | |
---|
116 | |
---|
117 | /************************************************************************* |
---|
118 | Destructor |
---|
119 | *************************************************************************/ |
---|
120 | LuaScriptModule::~LuaScriptModule() |
---|
121 | { |
---|
122 | if (d_state) |
---|
123 | { |
---|
124 | unrefErrorFunc(); |
---|
125 | |
---|
126 | if (d_ownsState) |
---|
127 | lua_close( d_state ); |
---|
128 | } |
---|
129 | } |
---|
130 | |
---|
131 | |
---|
132 | /************************************************************************* |
---|
133 | Execute script file |
---|
134 | *************************************************************************/ |
---|
135 | void LuaScriptModule::executeScriptFile(const String& filename, |
---|
136 | const String& resourceGroup) |
---|
137 | { |
---|
138 | int top = lua_gettop(d_state); |
---|
139 | |
---|
140 | executeScriptFile_impl(filename, resourceGroup, |
---|
141 | initErrorHandlerFunc(), |
---|
142 | top); |
---|
143 | |
---|
144 | cleanupErrorHandlerFunc(); |
---|
145 | } |
---|
146 | |
---|
147 | |
---|
148 | /************************************************************************* |
---|
149 | Execute global script function |
---|
150 | *************************************************************************/ |
---|
151 | int LuaScriptModule::executeScriptGlobal(const String& function_name) |
---|
152 | { |
---|
153 | int top = lua_gettop(d_state); |
---|
154 | int r = executeScriptGlobal_impl(function_name, initErrorHandlerFunc(), top); |
---|
155 | cleanupErrorHandlerFunc(); |
---|
156 | |
---|
157 | return r; |
---|
158 | } |
---|
159 | |
---|
160 | |
---|
161 | /************************************************************************* |
---|
162 | Execute scripted event handler |
---|
163 | *************************************************************************/ |
---|
164 | bool LuaScriptModule::executeScriptedEventHandler(const String& handler_name, |
---|
165 | const EventArgs& e) |
---|
166 | { |
---|
167 | int top = lua_gettop(d_state); |
---|
168 | bool r = executeScriptedEventHandler_impl(handler_name, e, |
---|
169 | initErrorHandlerFunc(), top); |
---|
170 | cleanupErrorHandlerFunc(); |
---|
171 | |
---|
172 | return r; |
---|
173 | } |
---|
174 | |
---|
175 | |
---|
176 | /************************************************************************* |
---|
177 | Execute script code string |
---|
178 | *************************************************************************/ |
---|
179 | void LuaScriptModule::executeString(const String& str) |
---|
180 | { |
---|
181 | int top = lua_gettop(d_state); |
---|
182 | |
---|
183 | executeString_impl(str, initErrorHandlerFunc(), top); |
---|
184 | cleanupErrorHandlerFunc(); |
---|
185 | } |
---|
186 | |
---|
187 | |
---|
188 | /************************************************************************* |
---|
189 | Create Lua bindings |
---|
190 | *************************************************************************/ |
---|
191 | void LuaScriptModule::createBindings(void) |
---|
192 | { |
---|
193 | CEGUI::Logger::getSingleton().logEvent( "---- Creating Lua bindings ----" ); |
---|
194 | // init CEGUI module |
---|
195 | tolua_CEGUI_open(d_state); |
---|
196 | } |
---|
197 | |
---|
198 | |
---|
199 | /************************************************************************* |
---|
200 | Destroy Lua bindings |
---|
201 | *************************************************************************/ |
---|
202 | void LuaScriptModule::destroyBindings(void) |
---|
203 | { |
---|
204 | CEGUI::Logger::getSingleton().logEvent( "---- Destroying Lua bindings ----" ); |
---|
205 | // is this ok ? |
---|
206 | lua_pushnil(d_state); |
---|
207 | lua_setglobal(d_state,"CEGUI"); |
---|
208 | } |
---|
209 | |
---|
210 | |
---|
211 | /************************************************************************* |
---|
212 | Set the ID string for the module |
---|
213 | *************************************************************************/ |
---|
214 | void LuaScriptModule::setModuleIdentifierString() |
---|
215 | { |
---|
216 | // set ID string |
---|
217 | d_identifierString = "CEGUI::LuaScriptModule - Official Lua based scripting module for CEGUI"; |
---|
218 | d_language = "Lua"; |
---|
219 | } |
---|
220 | |
---|
221 | |
---|
222 | /************************************************************************* |
---|
223 | Subscribe to a scripted event handler |
---|
224 | *************************************************************************/ |
---|
225 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
226 | const String& event_name, const String& subscriber_name) |
---|
227 | { |
---|
228 | const String& err_str = getActivePCallErrorHandlerString(); |
---|
229 | const int err_ref = getActivePCallErrorHandlerReference(); |
---|
230 | |
---|
231 | // do the real subscription |
---|
232 | LuaFunctor functor((err_ref == LUA_NOREF) ? |
---|
233 | LuaFunctor(d_state, subscriber_name, LUA_NOREF, err_str) : |
---|
234 | LuaFunctor(d_state, subscriber_name, LUA_NOREF, err_ref)); |
---|
235 | Event::Connection con = |
---|
236 | target->subscribeEvent(event_name, Event::Subscriber(functor)); |
---|
237 | |
---|
238 | // make sure we don't release the reference we just made when 'functor' is |
---|
239 | // destroyed as it goes out of scope. |
---|
240 | functor.index = LUA_NOREF; |
---|
241 | functor.d_errFuncIndex = LUA_NOREF; |
---|
242 | |
---|
243 | // return the event connection |
---|
244 | return con; |
---|
245 | } |
---|
246 | |
---|
247 | |
---|
248 | /************************************************************************* |
---|
249 | Subscribe to a scripted event handler |
---|
250 | *************************************************************************/ |
---|
251 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
252 | const String& event_name, Event::Group group, const String& subscriber_name) |
---|
253 | { |
---|
254 | const String& err_str = getActivePCallErrorHandlerString(); |
---|
255 | const int err_ref = getActivePCallErrorHandlerReference(); |
---|
256 | |
---|
257 | // do the real subscription |
---|
258 | LuaFunctor functor((err_ref == LUA_NOREF) ? |
---|
259 | LuaFunctor(d_state, subscriber_name, LUA_NOREF, err_str) : |
---|
260 | LuaFunctor(d_state, subscriber_name, LUA_NOREF, err_ref)); |
---|
261 | Event::Connection con = |
---|
262 | target->subscribeEvent(event_name, group, Event::Subscriber(functor)); |
---|
263 | |
---|
264 | // make sure we don't release the reference we just made when 'functor' is |
---|
265 | // destroyed as it goes out of scope. |
---|
266 | functor.index = LUA_NOREF; |
---|
267 | functor.d_errFuncIndex = LUA_NOREF; |
---|
268 | |
---|
269 | // return the event connection |
---|
270 | return con; |
---|
271 | } |
---|
272 | |
---|
273 | //----------------------------------------------------------------------------// |
---|
274 | void LuaScriptModule::setDefaultPCallErrorHandler( |
---|
275 | const String& error_handler_function) |
---|
276 | { |
---|
277 | unrefErrorFunc(); |
---|
278 | |
---|
279 | d_errFuncName = error_handler_function; |
---|
280 | d_errFuncIndex = LUA_NOREF; |
---|
281 | } |
---|
282 | |
---|
283 | //----------------------------------------------------------------------------// |
---|
284 | void LuaScriptModule::setDefaultPCallErrorHandler(int function_reference) |
---|
285 | { |
---|
286 | unrefErrorFunc(); |
---|
287 | |
---|
288 | d_errFuncIndex = function_reference; |
---|
289 | d_errFuncName.clear(); |
---|
290 | } |
---|
291 | |
---|
292 | //----------------------------------------------------------------------------// |
---|
293 | const String& LuaScriptModule::getActivePCallErrorHandlerString() const |
---|
294 | { |
---|
295 | if ((d_activeErrFuncIndex == LUA_NOREF) && d_activeErrFuncName.empty()) |
---|
296 | return d_errFuncName; |
---|
297 | else |
---|
298 | return d_activeErrFuncName; |
---|
299 | } |
---|
300 | |
---|
301 | //----------------------------------------------------------------------------// |
---|
302 | int LuaScriptModule::getActivePCallErrorHandlerReference() const |
---|
303 | { |
---|
304 | if ((d_activeErrFuncIndex == LUA_NOREF) && d_activeErrFuncName.empty()) |
---|
305 | return d_errFuncIndex; |
---|
306 | else |
---|
307 | return d_activeErrFuncIndex; |
---|
308 | } |
---|
309 | |
---|
310 | //----------------------------------------------------------------------------// |
---|
311 | int LuaScriptModule::initErrorHandlerFunc() |
---|
312 | { |
---|
313 | d_activeErrFuncName = d_errFuncName; |
---|
314 | |
---|
315 | // should we create a registry reference for named function |
---|
316 | if ((d_errFuncIndex == LUA_NOREF) && !d_errFuncName.empty()) |
---|
317 | { |
---|
318 | int top = lua_gettop(d_state); |
---|
319 | |
---|
320 | LuaFunctor::pushNamedFunction(d_state, d_errFuncName); |
---|
321 | // reference function |
---|
322 | d_errFuncIndex = luaL_ref(d_state, LUA_REGISTRYINDEX); |
---|
323 | |
---|
324 | lua_settop(d_state, top); |
---|
325 | } |
---|
326 | |
---|
327 | // init handler via function index in registry |
---|
328 | return initErrorHandlerFunc(d_errFuncIndex); |
---|
329 | } |
---|
330 | |
---|
331 | //----------------------------------------------------------------------------// |
---|
332 | int LuaScriptModule::initErrorHandlerFunc(const String func_name) |
---|
333 | { |
---|
334 | d_activeErrFuncName = func_name; |
---|
335 | |
---|
336 | // string has some text in it? |
---|
337 | if (!func_name.empty()) |
---|
338 | { |
---|
339 | LuaFunctor::pushNamedFunction(d_state, func_name); |
---|
340 | return lua_gettop(d_state); |
---|
341 | } |
---|
342 | |
---|
343 | // use no error handler function. |
---|
344 | return 0; |
---|
345 | } |
---|
346 | |
---|
347 | //----------------------------------------------------------------------------// |
---|
348 | int LuaScriptModule::initErrorHandlerFunc(int func) |
---|
349 | { |
---|
350 | d_activeErrFuncIndex = func; |
---|
351 | |
---|
352 | // check if we have a valid registry index for the error handler function |
---|
353 | if (func != LUA_NOREF) |
---|
354 | { |
---|
355 | lua_rawgeti(d_state, LUA_REGISTRYINDEX, func); |
---|
356 | return lua_gettop(d_state); |
---|
357 | } |
---|
358 | |
---|
359 | // use no error handler function. |
---|
360 | return 0; |
---|
361 | } |
---|
362 | |
---|
363 | //----------------------------------------------------------------------------// |
---|
364 | void LuaScriptModule::cleanupErrorHandlerFunc() |
---|
365 | { |
---|
366 | d_activeErrFuncIndex = LUA_NOREF; |
---|
367 | d_activeErrFuncName.clear(); |
---|
368 | } |
---|
369 | |
---|
370 | //----------------------------------------------------------------------------// |
---|
371 | void LuaScriptModule::unrefErrorFunc() |
---|
372 | { |
---|
373 | if ((d_errFuncIndex != LUA_NOREF) && !d_errFuncName.empty()) |
---|
374 | { |
---|
375 | luaL_unref(d_state, LUA_REGISTRYINDEX, d_errFuncIndex); |
---|
376 | d_errFuncIndex = LUA_NOREF; |
---|
377 | } |
---|
378 | } |
---|
379 | |
---|
380 | //----------------------------------------------------------------------------// |
---|
381 | void LuaScriptModule::executeScriptFile(const String& filename, |
---|
382 | const String& resourceGroup, const String& error_handler) |
---|
383 | { |
---|
384 | int top = lua_gettop(d_state); |
---|
385 | |
---|
386 | executeScriptFile_impl(filename, resourceGroup, |
---|
387 | initErrorHandlerFunc(error_handler), |
---|
388 | top); |
---|
389 | cleanupErrorHandlerFunc(); |
---|
390 | } |
---|
391 | |
---|
392 | //----------------------------------------------------------------------------// |
---|
393 | void LuaScriptModule::executeScriptFile(const String& filename, |
---|
394 | const String& resourceGroup, const int error_handler) |
---|
395 | { |
---|
396 | int top = lua_gettop(d_state); |
---|
397 | |
---|
398 | executeScriptFile_impl(filename, resourceGroup, |
---|
399 | initErrorHandlerFunc(error_handler), |
---|
400 | top); |
---|
401 | cleanupErrorHandlerFunc(); |
---|
402 | } |
---|
403 | |
---|
404 | //----------------------------------------------------------------------------// |
---|
405 | int LuaScriptModule::executeScriptGlobal(const String& function_name, |
---|
406 | const String& error_handler) |
---|
407 | { |
---|
408 | int top = lua_gettop(d_state); |
---|
409 | int r = executeScriptGlobal_impl(function_name, |
---|
410 | initErrorHandlerFunc(error_handler), |
---|
411 | top); |
---|
412 | cleanupErrorHandlerFunc(); |
---|
413 | |
---|
414 | return r; |
---|
415 | } |
---|
416 | |
---|
417 | //----------------------------------------------------------------------------// |
---|
418 | int LuaScriptModule::executeScriptGlobal(const String& function_name, |
---|
419 | const int error_handler) |
---|
420 | { |
---|
421 | int top = lua_gettop(d_state); |
---|
422 | int r = executeScriptGlobal_impl(function_name, |
---|
423 | initErrorHandlerFunc(error_handler), |
---|
424 | top); |
---|
425 | cleanupErrorHandlerFunc(); |
---|
426 | |
---|
427 | return r; |
---|
428 | } |
---|
429 | |
---|
430 | //----------------------------------------------------------------------------// |
---|
431 | bool LuaScriptModule::executeScriptedEventHandler(const String& handler_name, |
---|
432 | const EventArgs& e, const String& error_handler) |
---|
433 | { |
---|
434 | int top = lua_gettop(d_state); |
---|
435 | |
---|
436 | bool r =executeScriptedEventHandler_impl(handler_name, e, |
---|
437 | initErrorHandlerFunc(error_handler), |
---|
438 | top); |
---|
439 | cleanupErrorHandlerFunc(); |
---|
440 | |
---|
441 | return r; |
---|
442 | } |
---|
443 | |
---|
444 | //----------------------------------------------------------------------------// |
---|
445 | bool LuaScriptModule::executeScriptedEventHandler(const String& handler_name, |
---|
446 | const EventArgs& e, const int error_handler) |
---|
447 | { |
---|
448 | int top = lua_gettop(d_state); |
---|
449 | bool r = executeScriptedEventHandler_impl(handler_name, e, |
---|
450 | initErrorHandlerFunc(error_handler), |
---|
451 | top); |
---|
452 | cleanupErrorHandlerFunc(); |
---|
453 | |
---|
454 | return r; |
---|
455 | } |
---|
456 | |
---|
457 | //----------------------------------------------------------------------------// |
---|
458 | void LuaScriptModule::executeString(const String& str, |
---|
459 | const String& error_handler) |
---|
460 | { |
---|
461 | int top = lua_gettop(d_state); |
---|
462 | |
---|
463 | executeString_impl(str, initErrorHandlerFunc(error_handler), top); |
---|
464 | cleanupErrorHandlerFunc(); |
---|
465 | } |
---|
466 | |
---|
467 | //----------------------------------------------------------------------------// |
---|
468 | void LuaScriptModule::executeString(const String& str, const int error_handler) |
---|
469 | { |
---|
470 | int top = lua_gettop(d_state); |
---|
471 | |
---|
472 | executeString_impl(str, initErrorHandlerFunc(error_handler), top); |
---|
473 | cleanupErrorHandlerFunc(); |
---|
474 | } |
---|
475 | |
---|
476 | //----------------------------------------------------------------------------// |
---|
477 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
478 | const String& event_name, const String& subscriber_name, |
---|
479 | const String& error_handler) |
---|
480 | { |
---|
481 | // do the real subscription |
---|
482 | LuaFunctor functor(d_state, subscriber_name, LUA_NOREF, error_handler); |
---|
483 | Event::Connection con = |
---|
484 | target->subscribeEvent(event_name, Event::Subscriber(functor)); |
---|
485 | |
---|
486 | // make sure we don't release the references we just made when 'functor' is |
---|
487 | // destroyed as it goes out of scope. |
---|
488 | functor.index = LUA_NOREF; |
---|
489 | functor.d_errFuncIndex = LUA_NOREF; |
---|
490 | |
---|
491 | // return the event connection |
---|
492 | return con; |
---|
493 | } |
---|
494 | |
---|
495 | //----------------------------------------------------------------------------// |
---|
496 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
497 | const String& event_name, const String& subscriber_name, |
---|
498 | const int error_handler) |
---|
499 | { |
---|
500 | // do the real subscription |
---|
501 | LuaFunctor functor(d_state, subscriber_name, LUA_NOREF, error_handler); |
---|
502 | Event::Connection con = |
---|
503 | target->subscribeEvent(event_name, Event::Subscriber(functor)); |
---|
504 | |
---|
505 | // make sure we don't release the references we just made when 'functor' is |
---|
506 | // destroyed as it goes out of scope. |
---|
507 | functor.index = LUA_NOREF; |
---|
508 | functor.d_errFuncIndex = LUA_NOREF; |
---|
509 | |
---|
510 | // return the event connection |
---|
511 | return con; |
---|
512 | } |
---|
513 | |
---|
514 | |
---|
515 | //----------------------------------------------------------------------------// |
---|
516 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
517 | const String& event_name, Event::Group group, const String& subscriber_name, |
---|
518 | const String& error_handler) |
---|
519 | { |
---|
520 | // do the real subscription |
---|
521 | LuaFunctor functor(d_state, subscriber_name, LUA_NOREF, error_handler); |
---|
522 | Event::Connection con = |
---|
523 | target->subscribeEvent(event_name, group, Event::Subscriber(functor)); |
---|
524 | |
---|
525 | // make sure we don't release the references we just made when 'functor' is |
---|
526 | // destroyed as it goes out of scope. |
---|
527 | functor.index = LUA_NOREF; |
---|
528 | functor.d_errFuncIndex = LUA_NOREF; |
---|
529 | |
---|
530 | // return the event connection |
---|
531 | return con; |
---|
532 | } |
---|
533 | |
---|
534 | //----------------------------------------------------------------------------// |
---|
535 | Event::Connection LuaScriptModule::subscribeEvent(EventSet* target, |
---|
536 | const String& event_name, Event::Group group, const String& subscriber_name, |
---|
537 | const int error_handler) |
---|
538 | { |
---|
539 | // do the real subscription |
---|
540 | LuaFunctor functor(d_state, subscriber_name, LUA_NOREF, error_handler); |
---|
541 | Event::Connection con = |
---|
542 | target->subscribeEvent(event_name, group, Event::Subscriber(functor)); |
---|
543 | |
---|
544 | // make sure we don't release the references we just made when 'functor' is |
---|
545 | // destroyed as it goes out of scope. |
---|
546 | functor.index = LUA_NOREF; |
---|
547 | functor.d_errFuncIndex = LUA_NOREF; |
---|
548 | |
---|
549 | // return the event connection |
---|
550 | return con; |
---|
551 | } |
---|
552 | |
---|
553 | //----------------------------------------------------------------------------// |
---|
554 | void LuaScriptModule::executeScriptFile_impl(const String& filename, |
---|
555 | const String& resourceGroup, const int err_idx, const int top) |
---|
556 | { |
---|
557 | // load file |
---|
558 | RawDataContainer raw; |
---|
559 | System::getSingleton().getResourceProvider()->loadRawDataContainer(filename, |
---|
560 | raw, resourceGroup.empty() ? d_defaultResourceGroup : resourceGroup); |
---|
561 | |
---|
562 | // load code into lua |
---|
563 | int loaderr = luaL_loadbuffer(d_state, |
---|
564 | reinterpret_cast<char*>(raw.getDataPtr()), |
---|
565 | raw.getSize(), filename.c_str()); |
---|
566 | |
---|
567 | System::getSingleton().getResourceProvider()->unloadRawDataContainer( raw ); |
---|
568 | |
---|
569 | if (loaderr) |
---|
570 | { |
---|
571 | String errMsg = lua_tostring(d_state,-1); |
---|
572 | lua_settop(d_state,top); |
---|
573 | throw ScriptException("Unable to execute Lua script file: '" + |
---|
574 | filename + "'\n\n" + errMsg + "\n"); |
---|
575 | } |
---|
576 | |
---|
577 | // call it |
---|
578 | if (lua_pcall(d_state, 0, 0, err_idx)) |
---|
579 | { |
---|
580 | String errMsg = lua_tostring(d_state,-1); |
---|
581 | lua_settop(d_state,top); |
---|
582 | throw ScriptException("Unable to execute Lua script file: '" + |
---|
583 | filename + "'\n\n" + errMsg + "\n"); |
---|
584 | } |
---|
585 | |
---|
586 | lua_settop(d_state,top); // just in case :P |
---|
587 | } |
---|
588 | |
---|
589 | //----------------------------------------------------------------------------// |
---|
590 | int LuaScriptModule::executeScriptGlobal_impl(const String& function_name, |
---|
591 | const int err_idx, const int top) |
---|
592 | { |
---|
593 | // get the function from lua |
---|
594 | lua_getglobal(d_state, function_name.c_str()); |
---|
595 | |
---|
596 | // is it a function |
---|
597 | if (!lua_isfunction(d_state,-1)) |
---|
598 | { |
---|
599 | lua_settop(d_state,top); |
---|
600 | throw ScriptException("Unable to get Lua global: '" + function_name + |
---|
601 | "' as name not represent a global Lua function" ); |
---|
602 | } |
---|
603 | |
---|
604 | // call it |
---|
605 | int error = lua_pcall(d_state, 0, 1, err_idx); |
---|
606 | |
---|
607 | // handle errors |
---|
608 | if (error) |
---|
609 | { |
---|
610 | String errMsg = lua_tostring(d_state,-1); |
---|
611 | lua_settop(d_state,top); |
---|
612 | throw ScriptException("Unable to evaluate Lua global: '" + |
---|
613 | function_name + "\n\n" + errMsg + "\n"); |
---|
614 | } |
---|
615 | |
---|
616 | // get return value |
---|
617 | if (!lua_isnumber(d_state,-1)) |
---|
618 | { |
---|
619 | // log that return value is invalid. return -1 and move on. |
---|
620 | lua_settop(d_state,top); |
---|
621 | ScriptException("Unable to get Lua global : '" + function_name + |
---|
622 | "' return value as it's not a number"); |
---|
623 | return -1; |
---|
624 | } |
---|
625 | |
---|
626 | int ret = static_cast<int>(lua_tonumber(d_state,-1)); |
---|
627 | lua_settop(d_state,top); |
---|
628 | |
---|
629 | // return it |
---|
630 | return ret; |
---|
631 | } |
---|
632 | |
---|
633 | //----------------------------------------------------------------------------// |
---|
634 | bool LuaScriptModule::executeScriptedEventHandler_impl( |
---|
635 | const String& handler_name, const EventArgs& e, const int err_idx, |
---|
636 | const int top) |
---|
637 | { |
---|
638 | LuaFunctor::pushNamedFunction(d_state, handler_name); |
---|
639 | |
---|
640 | ScriptWindowHelper* helper = 0; |
---|
641 | // If this is an event that was triggered by a window then make a "this" |
---|
642 | // pointer to the window for the script. |
---|
643 | if(e.d_hasWindow) |
---|
644 | { |
---|
645 | WindowEventArgs& we = (WindowEventArgs&)e; |
---|
646 | helper = new ScriptWindowHelper(we.window); |
---|
647 | lua_pushlightuserdata(d_state,(void*)helper); |
---|
648 | lua_setglobal(d_state,"this"); |
---|
649 | } |
---|
650 | |
---|
651 | // push EventArgs as the first parameter |
---|
652 | tolua_pushusertype(d_state, (void*)&e, "const CEGUI::EventArgs"); |
---|
653 | |
---|
654 | // call it |
---|
655 | int error = lua_pcall(d_state, 1, 1, err_idx); |
---|
656 | |
---|
657 | // handle errors |
---|
658 | if (error) |
---|
659 | { |
---|
660 | String errStr(lua_tostring(d_state,-1)); |
---|
661 | lua_settop(d_state,top); |
---|
662 | //cleanup the helper object if any |
---|
663 | if(helper) |
---|
664 | { |
---|
665 | delete helper; |
---|
666 | helper = 0; |
---|
667 | } |
---|
668 | |
---|
669 | throw ScriptException("Unable to evaluate the Lua event handler: '" + |
---|
670 | handler_name + "'\n\n" + errStr + "\n"); |
---|
671 | } |
---|
672 | |
---|
673 | // retrieve result |
---|
674 | bool ret = lua_isboolean(d_state, -1) ? lua_toboolean(d_state, -1 ) : true; |
---|
675 | lua_settop(d_state,top); |
---|
676 | |
---|
677 | if(helper) |
---|
678 | { |
---|
679 | delete helper; |
---|
680 | helper = 0; |
---|
681 | } |
---|
682 | |
---|
683 | return ret; |
---|
684 | } |
---|
685 | |
---|
686 | //----------------------------------------------------------------------------// |
---|
687 | void LuaScriptModule::executeString_impl(const String& str, const int err_idx, |
---|
688 | const int top) |
---|
689 | { |
---|
690 | // load code into lua and call it |
---|
691 | int error = luaL_loadbuffer(d_state, str.c_str(), str.length(), str.c_str()) || |
---|
692 | lua_pcall(d_state, 0, 0, err_idx); |
---|
693 | |
---|
694 | // handle errors |
---|
695 | if (error) |
---|
696 | { |
---|
697 | String errMsg = lua_tostring(d_state,-1); |
---|
698 | lua_settop(d_state,top); |
---|
699 | throw ScriptException("Unable to execute Lua script string: '" + |
---|
700 | str + "'\n\n" + errMsg + "\n"); |
---|
701 | } |
---|
702 | |
---|
703 | lua_settop(d_state,top); |
---|
704 | } |
---|
705 | |
---|
706 | //----------------------------------------------------------------------------// |
---|
707 | |
---|
708 | |
---|
709 | } // namespace CEGUI |
---|