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source: code/branches/gamecontent/data/levels/lastManStanding.oxw @ 9223

Last change on this file since 9223 was 8922, checked in by jo, 13 years ago

fix quest structure (almost finished).

  • Property svn:eol-style set to native
File size: 5.5 KB
RevLine 
[8178]1<LevelInfo
2 name = "Last Man Standing"
3 description = "Be the sole survivor."
4 tags = ""
5/>
6
[7556]7<?lua
8  include("stats.oxo")
[7679]9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11  include("lastManStandingHUD.oxo")
12  include("templates/spaceshipAssff.oxt")
13  include("templates/spaceshipPirate.oxt")
14  include("templates/pickupRepresentationTemplates.oxt")
[7556]15?>
16
17<Level
18 name         = "Last Man Standing"
19 description  = "testmap for gametype last man standing"
20 gametype     =  "LastManStanding"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
[8706]25  <?lua include("includes/notifications.oxi") ?>
[7556]26
27  <Scene
28    ambientlight = "0.8, 0.8, 0.8"
[7785]29    skybox       = "Orxonox/skyBoxMoreNebula"
[7556]30  >
[7605]31
32    <?lua
33      include("includes/pickups.oxi")
34    ?>
35
36<!----- Spawnpoints
[7556]37    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
[7561]38    <SpawnPoint team=0 position="-1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
39    <SpawnPoint team=0 position="1150,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
40    <SpawnPoint team=0 position="-700,0,700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
41    <SpawnPoint team=0 position="700,0,-700" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
42    <SpawnPoint team=0 position="0,0,-1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
[7605]43    <SpawnPoint team=0 position="0,0,1150" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> ----->
[7561]44<Bot />
[7556]45
[7561]46<!-- ------------ middle asteroid -------------- -->
[8178]47    <StaticEntity position="0,0,0" collisionType=static>   
48        <attached>
49            <MovableEntity position="0,20,0" rotationrate="-4.5" rotationaxis="0,1,0" >
50                <attached>
51                    <Model position="0,0,0" scale=140 mesh="asteroid_UV.mesh" shadow=true />
52                    <Model position="-160,40,28.4" scale=1 mesh="sphere.mesh" /><!--EasterEgg indicator-->
[8922]53                    <PickupSpawner position="-160,40,17" triggerDistance="20" respawnTime="5" maxSpawnedItems="15"><!--EasterEgg : invisible pickup is hidden inside the asteroid -->
[8178]54                        <pickup>
55                            <InvisiblePickup template=hugeinvisiblepickup />
56                        </pickup>
57                    </PickupSpawner>
58                </attached>
59            </MovableEntity>
60        </attached>
61        <collisionShapes>
62            <SphereCollisionShape radius="145" />
63        </collisionShapes>
[7561]64    </StaticEntity>
65
[7605]66
[7561]67<!-- ---------------asteroid dome----------------- -->
[7556]68<?lua
[7617]69max = 16
70for i = 0, max, 1
[7556]71do
[7561]72    y = math.sin(i/max*6)*750
73    z = math.cos(i/max*6)*750
[7617]74    j = 1
[7561]75    ?>
[7556]76
[7605]77    <SpawnPoint team=0 position="<?lua print(y*1.4+z*0.2) ?>,0,<?lua print(z*1.4-y*0.2) ?>" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
[7600]78
[8079]79    <StaticEntity position="<?lua print(y) ?>,0,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
[7556]80      <attached>
[7561]81        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh">
82        </Model>
[7556]83      </attached>
[7585]84      <collisionShapes>
85        <BoxCollisionShape    halfExtents="<?lua print(j * 2) ?>,100,<?lua print(j * 2) ?>" position = "0,0,0" />
86      </collisionShapes>
[7556]87    </StaticEntity>
88
[8079]89    <StaticEntity position="<?lua print(y) ?>,100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
[7556]90      <attached>
[7561]91        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i+3,6) + 1) ?>.mesh">
92        </Model>
[7556]93      </attached>
[7585]94      <collisionShapes>
95        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
96      </collisionShapes>
[7605]97    </StaticEntity>
[7556]98
[8079]99    <StaticEntity position="<?lua print(y) ?>,200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
[7556]100      <attached>
[7561]101        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*5,6) + 1) ?>.mesh">
102        </Model>
[7556]103      </attached>
[7585]104      <collisionShapes>
105        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
106      </collisionShapes>
[7561]107    </StaticEntity>
[7556]108
[8079]109    <StaticEntity position="<?lua print(y) ?>,-100,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
[7561]110      <attached>
[7573]111        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*13+1,6) + 1) ?>.mesh">
[7561]112        </Model>
113      </attached>
[7585]114      <collisionShapes>
115        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
116      </collisionShapes>
[7561]117    </StaticEntity>
[7556]118
[8079]119    <StaticEntity position="<?lua print(y) ?>,-200,<?lua print(z) ?>" scale="<?lua print(j * 2) ?>" collisionType=static >
[7561]120      <attached>
121        <Model position="0,0,0" scale=15 mesh="ast<?lua print( math.mod(i*17,6) + 1) ?>.mesh">
122        </Model>
123      </attached>
[7585]124      <collisionShapes>
125        <BoxCollisionShape    halfExtents="45,100,45" position = "0,0,0" />
126      </collisionShapes>
[7561]127    </StaticEntity>
128
[7596]129<!-- ---------Top Asteroid----------- -->
[8079]130    <StaticEntity position="<?lua print(y) ?>,300,<?lua print(z) ?>" scale="<?lua print(j * 2.1) ?>" pitch="90" roll="180" yaw="<?lua print(-90+i*360/max) ?>" collisionType=static >
[7596]131      <attached>
132        <Model position="0,0,0" scale=25 mesh="ast6.mesh">
133        </Model>
134      </attached>
135      <collisionShapes>
[7603]136        <BoxCollisionShape    halfExtents="50,140,30" position="0,0,0"/>
[7596]137      </collisionShapes>
138    </StaticEntity>
[7573]139
140
[8178]141<?lua end ?><!-- ---------------asteroid dome END------------------->
[7561]142
[7556]143  </Scene>
144</Level>
145
[7561]146
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