Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: code/branches/gamecontent/data/levels/pong.oxw @ 9159

Last change on this file since 9159 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 11.0 KB
Line 
1<LevelInfo
2 name = "Pong"
3 description = "Pong in space!"
4 tags = ""
5/>
6
7<?lua
8  include("HUDTemplates3.oxo")
9  include("stats.oxo")
10  include("pongHUD.oxo")
11  include("templates/lodInformation.oxt")
12?>
13
14<Template name=pongbatcameras defaults=0>
15  <PongBat>
16    <camerapositions>
17      <CameraPosition position="0,150,0" pitch=-90 absolute=true />
18      <CameraPosition position="0,50,160" drag=true mouselook=true />
19      <CameraPosition position="0,40,125" drag=true mouselook=true />
20      <CameraPosition position="0,30, 90" drag=true mouselook=true />
21    </camerapositions>
22  </PongBat>
23</Template>
24
25<Template name=pongbat>
26  <PongBat camerapositiontemplate=pongbatcameras>
27    <attached>
28      <Model position="0,0,3" mesh="cube.mesh" scale3D="14,2,2" />
29      <!--Model roll=180 mesh="pongbat.mesh" scale=0.045 /-->
30    </attached>
31  </PongBat>
32</Template>
33
34<Template name=pongball>
35  <PongBall>
36    <attached>
37      <Model mesh="sphere.mesh" scale=2 />
38      <!--Billboard scale=0.2 colour="1.0, 1.0, 0.5" material="Examples/Flare" /-->
39      <Backlight scale=0.2 colour="1.0, 1.0, 0.5" width=7 length=500 lifetime=0.3 elements=20 trailmaterial="Trail/backlighttrail" material="Examples/Flare" />
40      <Light type=point diffuse="1.0, 1.0, 0.5" specular="1.0, 1.0, 0.5" attenuation="1200, 1.0, 0.0035, 0.00005" />
41      <ParticleSpawner name=hiteffect position="0,0,0" source="Orxonox/sparks2" lifetime=0.01 autostart=0 mainstate=spawn />
42    </attached>
43    <eventlisteners>
44      <EventTarget target=hiteffect />
45    </eventlisteners>
46  </PongBall>
47</Template>
48
49
50<Level
51 name         = "Presentation"
52 description  = "A simple testlevel"
53 gametype     = Pong
54>
55  <templates>
56    <Template link=lodtemplate_default />
57  </templates>
58  <?lua include("includes/notifications.oxi") ?>
59
60  <WorldAmbientSound source="Ganymede.ogg" playOnLoad=true looping=true />
61
62  <PongBot />
63
64  <Scene
65   ambientlight = "0.5, 0.5, 0.5"
66   skybox       = "Orxonox/skypanoramagen1"
67  >
68    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
69
70    <SpawnPoint position="991.729, -110.11, 435.404" orientation="0.534038, 0.563456, 0.212168, 0.593553" />
71
72    <MovableEntity rotationrate=5 rotationaxis="0,0,1">
73      <attached>
74        <PongCenterpoint name=pongcenter dimension="200,120" balltemplate=pongball battemplate=pongbat ballspeed=200 ballaccfactor=1.0 batspeed=130 batlength=0.25>
75          <attached>
76            <Model position="0,0,60" mesh="cube.mesh" scale3D="105,1,1" />
77            <Model position="0,0,-60" mesh="cube.mesh" scale3D="105,1,1" />
78
79            <ParticleSpawner name=scoreeffect_right position="120,0, 45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
80            <ParticleSpawner name=scoreeffect_right position="120,0, 30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
81            <ParticleSpawner name=scoreeffect_right position="120,0, 15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
82            <ParticleSpawner name=scoreeffect_right position="120,0,  0" source="Orxonox/BigExplosion1part2" lifetime=0.1 autostart=0 />
83            <ParticleSpawner name=scoreeffect_right position="120,0,-15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
84            <ParticleSpawner name=scoreeffect_right position="120,0,-30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
85            <ParticleSpawner name=scoreeffect_right position="120,0,-45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
86
87            <ParticleSpawner name=scoreeffect_left position="-120,0, 45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
88            <ParticleSpawner name=scoreeffect_left position="-120,0, 30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
89            <ParticleSpawner name=scoreeffect_left position="-120,0, 15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
90            <ParticleSpawner name=scoreeffect_left position="-120,0,  0" source="Orxonox/BigExplosion1part2" lifetime=0.1 autostart=0 />
91            <ParticleSpawner name=scoreeffect_left position="-120,0,-15" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
92            <ParticleSpawner name=scoreeffect_left position="-120,0,-30" source="Orxonox/BigExplosion1part2" lifetime=3.0 autostart=0 />
93            <ParticleSpawner name=scoreeffect_left position="-120,0,-45" source="Orxonox/sparks2" lifetime=0.1 autostart=0 />
94
95            <WorldSound name="scoreSound" position="0,0,0" source="sounds/pong_score.wav" >
96              <events>
97                <play>
98                  <EventListener event=pongcenter />
99                </play>
100              </events>
101            </WorldSound>
102
103            <?lua
104              for i = 1, 15, 1 do
105            ?>
106              <ParticleSpawner name=scoreeffect_center position="<?lua print(math.random() * 200 - 100) ?>,0,<?lua print(math.random() * 120 - 60) ?>" source="Orxonox/sparks2" lifetime=0.02 autostart=0 startdelay=<?lua print(math.random() * 0.7) ?> />
107            <?lua end ?>
108
109          </attached>
110        </PongCenterpoint>
111      </attached>
112    </MovableEntity>
113
114    <EventDispatcher>
115      <targets>
116        <EventTarget target=scoreeffect_right />
117        <EventTarget target=scoreeffect_center />
118      </targets>
119      <events>
120        <spawn>
121          <EventFilter>
122            <names>
123              <EventName name=right />
124            </names>
125            <EventListener event=pongcenter />
126          </EventFilter>
127        </spawn>
128      </events>
129    </EventDispatcher>
130    <EventDispatcher>
131      <targets>
132        <EventTarget target=scoreeffect_left />
133        <EventTarget target=scoreeffect_center />
134      </targets>
135      <events>
136        <spawn>
137          <EventFilter>
138            <names>
139              <EventName name=left />
140            </names>
141            <EventListener event=pongcenter />
142          </EventFilter>
143        </spawn>
144      </events>
145    </EventDispatcher>
146
147    <?lua
148      dofile("includes/CuboidSpaceStation.lua")
149    ?>
150
151    <StaticEntity pitch=15>
152      <attached>
153        <MovableEntity rotationrate="-4.15786" rotationaxis="0,0,1">
154          <attached>
155            <StaticEntity position="-2500,0,0" yaw=90 pitch=90>
156              <attached>
157                <?lua
158                  createSpaceStationPar(0,2,1,2,1,4,1,50)
159                ?>
160              </attached>
161            </StaticEntity>
162          </attached>
163        </MovableEntity>
164      </attached>
165    </StaticEntity>
166
167    <StaticEntity position="0,1200,-200" yaw=50 pitch=60 roll=45>
168      <attached>
169        <Model scale=10 mesh="Carrier.mesh" />
170        <Model position="0,30,20" scale=10 mesh="pirate.mesh" roll="180" />
171        <Model position="-80,-30,20" scale=10 mesh="pirate.mesh" roll="180" />
172      </attached>
173    </StaticEntity>
174
175    <StaticEntity pitch=70>
176      <attached>
177        <MovableEntity rotationaxis="0,0,1" rotationrate=8.5974>
178          <attached>
179            <StaticEntity yaw=-90 pitch=0 roll=90 position="800,0,0">
180              <attached>
181                <Model position="0,0,0" scale=10 mesh="satellite.mesh" />
182                <MovableEntity position="-4,0,20" velocity="0,0,0" rotationaxis="0,0,1" rotationrate=50>
183                  <attached>
184                    <Model position="0,0,0" scale=10 mesh="satellitedish.mesh"/>
185                  </attached>
186                </MovableEntity>
187                <ParticleEmitter pitch=-135 roll=30 position="-14, 3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
188                <ParticleEmitter pitch=135 roll=30 position="-14, 3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
189                <ParticleEmitter pitch=-45 roll=30 position="-14,-3.5,-2.5" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
190                <ParticleEmitter pitch=45 roll=30 position="-14,-3.5,-9" source="Orxonox/thruster3" lifetime=2.0 loop=1 startdelay=3.0 />
191              </attached>
192            </StaticEntity>
193          </attached>
194        </MovableEntity>
195      </attached>
196    </StaticEntity>
197
198    <?lua
199      for i = 1, 10, 1 do
200    ?>
201      <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 100 + 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
202        <attached>
203          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
204        </attached>
205      </MovableEntity>
206      <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * -100 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
207        <attached>
208          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
209        </attached>
210      </MovableEntity>
211
212      <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * 100 + 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
213        <attached>
214          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
215        </attached>
216      </MovableEntity>
217      <MovableEntity position="<?lua print(math.random() * 600 - 300)?>, <?lua print(math.random() * -100 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
218        <attached>
219          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
220        </attached>
221      </MovableEntity>
222
223      <MovableEntity position="<?lua print(math.random() * 100 + 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
224        <attached>
225          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
226        </attached>
227      </MovableEntity>
228      <MovableEntity position="<?lua print(math.random() * -100 - 300)?>, <?lua print(math.random() * 600 - 300) ?>, <?lua print(math.random() * 600 - 300) ?>" rotationaxis="<?lua print(math.random()) ?>, <?lua print(math.random()) ?>, <?lua print(math.random()) ?>" rotationrate="<?lua print(math.random() * 30 + 5) ?>">
229        <attached>
230          <Model scale="<?lua print(math.random() * 10 + 5) ?>" mesh="ast<?lua print( math.mod(i,6) + 1) ?>.mesh" shadow=false />
231        </attached>
232      </MovableEntity>
233    <?lua end ?>
234
235  </Scene>
236</Level>
Note: See TracBrowser for help on using the repository browser.