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source: code/branches/gamecontent/data/levels/sound.oxw @ 9016

Last change on this file since 9016 was 8706, checked in by dafrick, 13 years ago

Merging presentation branch back into trunk.
There are many new features and also a lot of other changes and bugfixes, if you want to know, digg through the svn log.
Not everything is yet working as it should, but it should be fairly stable. If you habe any bug reports, just send me an email.

  • Property svn:eol-style set to native
File size: 1.6 KB
Line 
1<LevelInfo
2 name = "Sound showcase"
3 description = "Level to test and showcase sound."
4 tags = "test"
5/>
6
7<?lua
8  include("stats.oxo")
9  include("HUDTemplates3.oxo")
10  include("templates/lodInformation.oxt")
11?>
12
13<?lua
14  include("templates/spaceshipAssff.oxt")
15  include("templates/spaceshipPirate.oxt")
16?>
17
18<Level
19 name         = "Sample"
20 description  = "Just a few tests"
21>
22  <templates>
23    <Template link=lodtemplate_default />
24  </templates>
25  <?lua include("includes/notifications.oxi") ?>
26
27  <Scene
28    ambientlight = "0.8, 0.8, 0.8"
29    skybox       = "Orxonox/Starbox"
30  >
31
32  <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" />
33  <WorldAmbientSound source="Mars.ogg" looping="true">
34    <events>
35      <activity>
36        <DistanceTrigger position="400,0,0" distance=200 target="Camera">
37          <attached>
38            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
39          </attached>
40        </DistanceTrigger>
41      </activity>
42    </events>
43  </WorldAmbientSound>
44  <WorldAmbientSound source="Jupiter.ogg" looping="true">
45    <events>
46      <activity>
47        <DistanceTrigger position="400,150,0" distance=200 target="Camera">
48          <attached>
49            <ParticleSpawner position="0,0,0" source="Orxonox/fire3" lifetime=0 loop=0 autostart=1 />
50          </attached>
51        </DistanceTrigger>
52      </activity>
53    </events>
54  </WorldAmbientSound>
55
56
57  <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
58  <SpawnPoint position="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff />
59 
60  </Scene>
61</Level>
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