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source: code/branches/gamecontent/src/libraries/core/input/Mouse.cc @ 8953

Last change on this file since 8953 was 8729, checked in by rgrieder, 13 years ago

Merged unity_build branch back to trunk.

Features:

  • Implemented fully automatic build units to speed up compilation if requested
  • Added DOUT macro for quick debug output
  • Activated text colouring in the POSIX IOConsole
  • DeclareToluaInterface is not necessary anymore

Improvements:

  • Output levels now change appropriately when switch back and forth from dev mode
  • Log level for the file output is now also correct during startup
  • Removed some header file dependencies in core and tools to speed up compilation

no more file for command line options

  • Improved util::tribool by adapting some concepts from boost::tribool

Regressions:

  • It is not possible anymore to specify command line arguments in an extra file because we've got config values for that purpose.
  • Property svn:eol-style set to native
File size: 3.6 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "Mouse.h"
30
31#include <ois/OISMouse.h>
32#include "core/CoreIncludes.h"
33#include "core/command/ConsoleCommand.h"
34#include "InputState.h"
35
36#ifdef ORXONOX_PLATFORM_LINUX
37// include this as last, X11 seems to define some macros...
38#include <ois/linux/LinuxMouse.h>
39#undef Success
40#endif
41
42namespace orxonox
43{
44#ifdef ORXONOX_PLATFORM_LINUX
45    static const std::string __CC_Mouse_name = "Mouse";
46    static const std::string __CC_grab_name = "grab";
47    static const std::string __CC_ungrab_name = "ungrab";
48
49    SetConsoleCommand(__CC_Mouse_name, __CC_grab_name,   &Mouse::grab);
50    SetConsoleCommand(__CC_Mouse_name, __CC_ungrab_name, &Mouse::ungrab);
51#endif
52
53    Mouse::Mouse(unsigned int id, OIS::InputManager* oisInputManager)
54        : super(id, oisInputManager)
55    {
56        RegisterRootObject(Mouse);
57        this->windowResized(this->getWindowWidth(), this->getWindowHeight());
58
59#ifdef ORXONOX_PLATFORM_LINUX
60        ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(this);
61        ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(this);
62#endif
63    }
64
65    Mouse::~Mouse()
66    {
67#ifdef ORXONOX_PLATFORM_LINUX
68        ModifyConsoleCommand(__CC_Mouse_name, __CC_grab_name).setObject(0);
69        ModifyConsoleCommand(__CC_Mouse_name, __CC_ungrab_name).setObject(0);
70#endif
71    }
72
73    //! OIS event handler
74    bool Mouse::mouseMoved(const OIS::MouseEvent &e)
75    {
76        // check for actual moved event
77        if (e.state.X.rel != 0 || e.state.Y.rel != 0)
78        {
79            IntVector2 abs(e.state.X.abs, e.state.Y.abs);
80            IntVector2 rel(e.state.X.rel, e.state.Y.rel);
81            IntVector2 clippingSize(e.state.width, e.state.height);
82            for (unsigned int i = 0; i < inputStates_.size(); ++i)
83                inputStates_[i]->mouseMoved(abs, rel, clippingSize);
84        }
85
86        // check for mouse scrolled event
87        if (e.state.Z.rel != 0)
88        {
89            for (unsigned int i = 0; i < inputStates_.size(); ++i)
90                inputStates_[i]->mouseScrolled(e.state.Z.abs, e.state.Z.rel);
91        }
92
93        return true;
94    }
95
96    void Mouse::windowResized(unsigned int newWidth, unsigned int newHeight)
97    {
98        oisDevice_->getMouseState().width  = newWidth;
99        oisDevice_->getMouseState().height = newHeight;
100    }
101
102#ifdef ORXONOX_PLATFORM_LINUX
103    void Mouse::grab()
104    {
105        OIS::LinuxMouse* linuxMouse = dynamic_cast<OIS::LinuxMouse*>(oisDevice_);
106        assert(linuxMouse);
107        linuxMouse->grab(true);
108    }
109
110    void Mouse::ungrab()
111    {
112        OIS::LinuxMouse* linuxMouse = dynamic_cast<OIS::LinuxMouse*>(oisDevice_);
113        assert(linuxMouse);
114        linuxMouse->grab(false);
115    }
116#endif
117}
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