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source: code/branches/gameimmersion/src/libraries/network/NetworkPrereqs.h @ 8474

Last change on this file since 8474 was 7801, checked in by dafrick, 14 years ago

Merging presentation2 branch back to trunk.

  • Property svn:eol-style set to native
File size: 4.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the network library
33*/
34
35#ifndef _NetworkPrereqs_H__
36#define _NetworkPrereqs_H__
37
38#include "OrxonoxConfig.h"
39
40//-----------------------------------------------------------------------
41// Shared library settings
42//-----------------------------------------------------------------------
43
44#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined( NETWORK_STATIC_BUILD )
45#  ifdef NETWORK_SHARED_BUILD
46#    define _NetworkExport __declspec(dllexport)
47#  else
48#    if defined( __MINGW32__ )
49#      define _NetworkExport
50#    else
51#      define _NetworkExport __declspec(dllimport)
52#    endif
53#  endif
54#elif defined ( ORXONOX_GCC_VISIBILITY )
55#  define _NetworkExport  __attribute__ ((visibility("default")))
56#else
57#  define _NetworkExport
58#endif
59
60//-----------------------------------------------------------------------
61// Constants
62//-----------------------------------------------------------------------
63
64namespace orxonox
65{
66  static const unsigned int GAMESTATEID_INITIAL       = static_cast<unsigned int>(-1);
67  static const unsigned int CLIENTID_UNKNOWN          = static_cast<unsigned int>(-2);
68  extern const char* LAN_DISCOVERY_MESSAGE;
69  extern const char* LAN_DISCOVERY_ACK;
70  static const unsigned int LAN_DISCOVERY_PORT          = 55558;
71  static const unsigned int NETWORK_PEER_ID_SERVER      = 0;
72  static const unsigned int NETWORK_CHANNEL_DEFAULT     = 0;
73  static const unsigned int NETWORK_CHANNEL_UNRELIABLE  = 1;
74  static const unsigned int NETWORK_CHANNEL_COUNT       = 2;
75}
76
77//-----------------------------------------------------------------------
78// Enums
79//-----------------------------------------------------------------------
80
81namespace orxonox
82{
83  namespace packet
84  {
85    namespace PacketFlag
86    {
87      enum Value
88      {
89        Reliable    = 1,
90        Unsequenced = 2,
91        NoAllocate  = 4
92      };
93    }
94  }
95}
96
97//-----------------------------------------------------------------------
98// Forward declarations
99//-----------------------------------------------------------------------
100
101// from ENet
102struct _ENetPeer;
103typedef _ENetPeer     ENetPeer;
104struct _ENetPacket;
105typedef _ENetPacket   ENetPacket;
106struct _ENetEvent;
107typedef _ENetEvent    ENetEvent;
108struct _ENetHost;
109typedef _ENetHost     ENetHost;
110struct _ENetAddress;
111typedef _ENetAddress  ENetAddress;
112typedef uint8_t       ENetChannelID;
113
114namespace orxonox
115{
116  class ChatListener;
117  class Client;
118  class ClientConnection;
119  class ClientConnectionListener;
120  class ClientInformation;
121  class Connection;
122  class FunctionCall;
123  class FunctionCallManager;
124  class GamestateClient;
125  class GamestateHandler;
126  class GamestateManager;
127  class Host;
128  class NetworkFunctionBase;
129  struct NetworkFunctionPointer;
130  class NetworkFunctionStatic;
131  template <class T>
132  class NetworkMemberFunction;
133  class NetworkMemberFunctionBase;
134  class Server;
135  class ServerConnection;
136  class TrafficControl;
137
138  // packet
139  namespace packet
140  {
141    class Acknowledgement;
142    class Chat;
143    class ClassID;
144    class DeleteObjects;
145    class FunctionCalls;
146    class FunctionIDs;
147    class Gamestate;
148    class Packet;
149    class Welcome;
150  }
151
152  // synchronisable
153  template <class T>
154  class NetworkCallback;
155  template <class T, class U>
156  class NetworkCallbackNotify;
157  class NetworkCallbackBase;
158  class NetworkCallbackManager;
159  class Synchronisable;
160  class SynchronisableHeader;
161  template <class T>
162  class SynchronisableVariable;
163  class SynchronisableVariableBase;
164  template <class T>
165  class SynchronisableVariableBidirectional;
166}
167
168namespace boost
169{
170  class mutex;
171  class thread;
172}
173
174#endif /* _NetworkPrereqs_H__ */
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