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source: code/branches/gameimmersion/src/modules/overlays/OverlaysPrereqs.h @ 8748

Last change on this file since 8748 was 8079, checked in by landauf, 14 years ago

merged usability branch back to trunk

incomplete summary of the changes in this branch:

  • enhanced keyboard navigation in GUIs
  • implemented new graphics menu and changeable window size at runtime
  • added developer mode
  • HUD shows if game is paused, game pauses if ingame menu is opened
  • removed a few obsolete commands and hid some that are more for internal use
  • numpad works in console and gui
  • faster loading of level info
  • enhanced usage of compositors (Shader class)
  • improved camera handling, configurable FOV and aspect ratio
  • Property svn:eol-style set to native
File size: 2.7 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30@file
31@brief
32    Shared library macros, enums, constants and forward declarations for the overlays module
33*/
34
35#ifndef _OverlaysPrereqs_H__
36#define _OverlaysPrereqs_H__
37
38#include "OrxonoxConfig.h"
39#include "OrxonoxPrereqs.h"
40
41//-----------------------------------------------------------------------
42// Shared library settings
43//-----------------------------------------------------------------------
44
45#if defined(ORXONOX_PLATFORM_WINDOWS) && !defined(OVERLAYS_STATIC_BUILD)
46#  ifdef OVERLAYS_SHARED_BUILD
47#    define _OverlaysExport __declspec(dllexport)
48#  else
49#    if defined( __MINGW32__ )
50#      define _OverlaysExport
51#    else
52#      define _OverlaysExport __declspec(dllimport)
53#    endif
54#  endif
55#elif defined ( ORXONOX_GCC_VISIBILITY )
56#  define _OverlaysExport  __attribute__ ((visibility("default")))
57#else
58#  define _OverlaysExport
59#endif
60
61//-----------------------------------------------------------------------
62// Forward declarations
63//-----------------------------------------------------------------------
64
65namespace orxonox
66{
67    class FadeoutText;
68    class GUIOverlay;
69    class OverlayText;
70
71    // debugging
72    class DebugFPSText;
73    class DebugRTRText;
74
75    // hud
76    class AnnounceMessage;
77    class BarColour;
78    class ChatOverlay;
79    class DeathMessage;
80    class GametypeFadingMessage;
81    class GametypeStaticMessage;
82    class GametypeStatus;
83    class HUDBar;
84    class HUDHealthBar;
85    class HUDNavigation;
86    class HUDRadar;
87    class HUDSpeedBar;
88    class HUDTimer;
89    class KillMessage;
90    class LastManStandingInfos;
91    class PauseNotice;
92    class TeamBaseMatchScore;
93    class UnderAttackHealthBar;
94
95    // stats
96    class CreateLines;
97    class Scoreboard;
98    class Stats;
99}
100
101#endif /* _OverlaysPrereqs_H__ */
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