Last change
on this file since 6699 was
6621,
checked in by rgrieder, 15 years ago
|
Simplified GUI sheet creation (first lines in the lua file) a lot by exporting it to GUITools.lua
|
-
Property svn:eol-style set to
native
|
File size:
525 bytes
|
Rev | Line | |
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[6145] | 1 | -- DecisionPopup.lua |
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| 2 | |
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[6621] | 3 | local P = createSheet("DecisionPopup") |
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[6145] | 4 | |
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| 5 | function P.setCallback(functionPtr) |
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| 6 | P.functionPtr = functionPtr |
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| 7 | end |
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| 8 | |
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| 9 | function P.setText( text ) |
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| 10 | winMgr:getWindow("orxonox/DecisionPopup_text"):setText( text ) |
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| 11 | end |
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| 12 | |
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| 13 | -- events for ingamemenu |
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| 14 | function P.button_yes(e) |
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| 15 | if P.functionPtr ~= nil then |
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| 16 | P.functionPtr(true) |
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| 17 | end |
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[6266] | 18 | hideGUI("DecisionPopup") |
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[6145] | 19 | end |
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| 20 | |
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| 21 | function P.button_no(e) |
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| 22 | if P.functionPtr ~= nil then |
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| 23 | P.functionPtr(false) |
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| 24 | end |
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[6266] | 25 | hideGUI("DecisionPopup") |
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[6145] | 26 | end |
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| 27 | |
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| 28 | return P |
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| 29 | |
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