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source: code/branches/gamestate/data/gui/scripts/InfoPopup.lua @ 6748

Last change on this file since 6748 was 6621, checked in by rgrieder, 15 years ago

Simplified GUI sheet creation (first lines in the lua file) a lot by exporting it to GUITools.lua

  • Property svn:eol-style set to native
File size: 670 bytes
RevLine 
[6363]1-- InfoPopup.lua
2
[6621]3local P = createSheet("InfoPopup")
[6363]4
5function P.execute(functionPtr, arguments)
6    if functionPtr ~= nil then
7        if arguments ~= nil then
8            functionPtr(arguments)
9        else
10            functionPtr()
11        end
12    end
13end
14
[6537]15function P.setText(text)
[6363]16    winMgr:getWindow("orxonox/InfoPopup_text"):setText( text )
17end
18
19function P.setCloseButton(closeButton)
20    close = winMgr:getWindow("orxonox/InfoPopup_close")
21    close:setVisible(closeButton)
22    if(not closeButton) then
23        close:deactivate();
24    else
25        close:activate();
26    end
27end
28
29-- events for ingamemenu
30function P.close(e)
[6537]31    hideGUI(P.filename)
[6363]32end
33
34return P
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