Last change
on this file since 6569 was
6459,
checked in by rgrieder, 15 years ago
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Simplified BasicGUI construction. Just give the name of the GUI as argument. The rest will be deduced.
|
-
Property svn:eol-style set to
native
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File size:
660 bytes
|
Line | |
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1 | -- MainMenu.lua |
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2 | |
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3 | BasicGUI = require("BasicGUI") |
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4 | local P = BasicGUI:new("MainMenu") |
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5 | if _REQUIREDNAME == nil then |
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6 | MainMenu = P |
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7 | else |
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8 | _G[_REQUIREDNAME] = P |
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9 | end |
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10 | |
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11 | -- events for MainMenu |
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12 | function P.QuickGameTestButton_clicked(e) |
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13 | orxonox.execute("startGame") |
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14 | end |
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15 | |
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16 | function P.SingleplayerButton_clicked(e) |
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17 | showGUI("SingleplayerMenu", true) |
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18 | end |
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19 | |
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20 | function P.MultiplayerButton_clicked(e) |
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21 | showGUI("MultiplayerMenu", true) |
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22 | end |
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23 | |
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24 | function P.SettingsButton_clicked(e) |
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25 | showGUI("SettingsMenu", true) |
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26 | end |
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27 | |
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28 | function P.CreditsButton_clicked(e) |
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29 | showGUI("CreditsMenu", true) |
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30 | end |
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31 | |
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32 | function P.ExitButton_clicked(e) |
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33 | orxonox.execute("exit") |
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34 | end |
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35 | |
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36 | return P |
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37 | |
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