Last change
on this file since 6518 was
6459,
checked in by rgrieder, 15 years ago
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Simplified BasicGUI construction. Just give the name of the GUI as argument. The rest will be deduced.
|
-
Property svn:eol-style set to
native
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File size:
1.4 KB
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Line | |
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1 | -- SingleplayerMenu.lua |
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2 | |
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3 | BasicGUI = require("BasicGUI") |
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4 | local P = BasicGUI:new("SingleplayerMenu") |
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5 | if _REQUIREDNAME == nil then |
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6 | SingleplayerMenu = P |
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7 | else |
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8 | _G[_REQUIREDNAME] = P |
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9 | end |
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10 | |
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11 | function P:init() |
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12 | listbox = winMgr:getWindow("orxonox/SingleplayerLevelListbox") |
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13 | preselect = orxonox.LevelManager:getInstance():getDefaultLevel() |
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14 | orxonox.LevelManager:getInstance():compileAvailableLevelList() |
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15 | local levelList = {} |
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16 | local index = 0 |
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17 | local level = "" |
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18 | while true do |
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19 | level = orxonox.LevelManager:getInstance():getAvailableLevelListItem(index) |
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20 | if level == "" then |
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21 | break |
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22 | end |
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23 | table.insert(levelList, level) |
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24 | index = index + 1 |
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25 | end |
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26 | table.sort(levelList) |
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27 | for k,v in pairs(levelList) do |
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28 | item = CEGUI.createListboxTextItem(v) |
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29 | item:setSelectionBrushImage("TaharezLook", "MultiListSelectionBrush") |
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30 | CEGUI.toListbox(listbox):addItem(item) |
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31 | if v .. ".oxw" == preselect then |
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32 | listbox:setItemSelectState(item, true) |
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33 | end |
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34 | end |
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35 | end |
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36 | |
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37 | function P.SingleplayerStartButton_clicked(e) |
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38 | choice = winMgr:getWindow("orxonox/SingleplayerLevelListbox"):getFirstSelectedItem() |
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39 | if choice then |
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40 | orxonox.LevelManager:getInstance():setDefaultLevel(choice:getText() .. ".oxw") |
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41 | orxonox.execute("startGame") |
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42 | hideAllGUIs() |
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43 | end |
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44 | end |
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45 | |
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46 | function P.SingleplayerBackButton_clicked(e) |
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47 | hideGUI(P.filename) |
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48 | end |
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49 | |
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50 | return P |
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51 | |
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