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source: code/branches/gamestate/src/libraries/core/GraphicsManager.h @ 6698

Last change on this file since 6698 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 4.4 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Declaration of GraphicsManager Singleton.
34 */
35
36#ifndef _GraphicsManager_H__
37#define _GraphicsManager_H__
38
39#include "CorePrereqs.h"
40
41#include <cassert>
42#include <string>
43#include <OgreLog.h>
44#include <boost/scoped_ptr.hpp>
45#include <boost/shared_ptr.hpp>
46
47#include "util/Singleton.h"
48#include "OrxonoxClass.h"
49
50namespace orxonox
51{
52    /**
53    @brief
54        Graphics engine manager class
55    */
56    class _CoreExport GraphicsManager : public Singleton<GraphicsManager>, public OrxonoxClass, public Ogre::LogListener
57    {
58        friend class Singleton<GraphicsManager>;
59    public:
60        GraphicsManager(bool bLoadRenderer = true);
61        ~GraphicsManager();
62
63        void setConfigValues();
64
65        void postUpdate(const Clock& time);
66
67        Ogre::Viewport* getViewport()         { return this->viewport_; }
68        Ogre::RenderWindow* getRenderWindow() { return this->renderWindow_; }
69        size_t getRenderWindowHandle();
70        bool isFullScreen() const;
71
72        void upgradeToGraphics();
73        void loadDebugOverlay();
74        bool rendererLoaded() const { return renderWindow_ != NULL; }
75
76        void setCamera(Ogre::Camera* camera);
77
78    private:
79        GraphicsManager(GraphicsManager&); // don't mess with singletons
80
81        // OGRE initialisation
82        void loadOgreRoot();
83        void loadOgrePlugins();
84        void loadRenderer();
85
86        // event from Ogre::LogListener
87        void messageLogged(const std::string& message, Ogre::LogMessageLevel lml,
88            bool maskDebug, const std::string& logName);
89
90        // console commands
91        void printScreen();
92
93        scoped_ptr<OgreWindowEventListener> ogreWindowEventListener_; //!< Pimpl to hide OgreWindowUtilities.h
94#if OGRE_VERSION < 0x010600
95        scoped_ptr<MemoryArchiveFactory>    memoryArchiveFactory_;    //!< Stores the modified particle scripts
96#endif
97        scoped_ptr<Ogre::LogManager>        ogreLogger_;
98        scoped_ptr<Ogre::Root>              ogreRoot_;                //!< Ogre's root
99        Ogre::RenderWindow* renderWindow_;             //!< the one and only render window
100        Ogre::Viewport*     viewport_;                 //!< default full size viewport
101
102        // XML files for the resources and the debug overlay
103        shared_ptr<XMLFile> resources_;                //!< XML with resource locations
104        shared_ptr<XMLFile> extResources_;             //!< XML with resource locations in the external path (only for dev runs)
105        shared_ptr<XMLFile> debugOverlay_;             //!< XML with various debug overlays
106
107        // config values
108        std::string         ogreConfigFile_;           //!< ogre config filename
109        std::string         ogrePluginsDirectory_;     //!< Directory where the Ogre plugins are located
110        std::string         ogrePlugins_;              //!< Comma separated list of all plugins to load
111        std::string         ogreLogFile_;              //!< log filename for Ogre log messages
112        int                 ogreLogLevelTrivial_;      //!< Corresponding Orxonox debug level for LL_TRIVIAL
113        int                 ogreLogLevelNormal_;       //!< Corresponding Orxonox debug level for LL_NORMAL
114        int                 ogreLogLevelCritical_;     //!< Corresponding Orxonox debug level for LL_CRITICAL
115
116        // console commands
117        ConsoleCommand*     ccPrintScreen_;
118
119        static GraphicsManager* singletonPtr_s;        //!< Pointer to the Singleton
120    };
121}
122
123#endif /* _GraphicsManager_H__ */
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