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source: code/branches/gamestate/src/libraries/core/Identifier.h @ 6625

Last change on this file since 6625 was 6432, checked in by rgrieder, 15 years ago

Changed the way config values associated with general settings (ConfigFileType::Settings) are handled:

  • ConfigFileManager only handles config files listed in the ConfigFileType enum (normal enum again)
  • ConfigFileManager only takes care of ConfigFiles and returns a pointer to the right one, just two functions left. —> use like: ConfigFileManager::getInstance().getConfigFile(myType)→doSomething();
  • Moved all code (except for the argument completion functions) relating to ConfigFileType::Settings to a new class: SettingsConfigFile, which is a Singleton (it doesn't make sense to have multiple instances unless you start coding a lot more)
  • SettingsConfigFile handles config value containers according to their section and entry in the ini file, not according to class and variables names. (In most cases it will be class and variable names though)
  • SettingsConfigFile supports:
    • clear() (removes any file entries not associated to a config value container)
    • updateConfigValues() (does exactly that through the identifier)
    • config, tconfig and getConfig
    • commands listed above are exported to tolua, and tconfig, config and getConfig were given shortcuts in Lua (e.g. orxonox.config)
  • If you need to organise ConfigFiles yourself, just do it without the ConfigFileManager, like the KeyBinder does.
  • All getValue() functions have been split into getOrCreateValue() and getValue(), which is const
  • Removed obsolete config value management code in the Identifier (it still stores and destroys them and provides access to them)

All of that leads to one HUGE advantage:
"config OutputHandler softDebugLevelInGameConsole"
works now :D (any further implications are up to the reader…)
(it didn't work before because the actual config value container is in the InGameConsole singleton)

  • Property svn:eol-style set to native
File size: 27.5 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Fabian 'x3n' Landau
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29/**
30    @file
31    @brief Definition of the Identifier class, definition and implementation of the ClassIdentifier class.
32
33    The Identifier contains all needed information about the class it belongs to:
34     - the name
35     - a list with all objects
36     - parents and children
37     - the factory (if available)
38     - the networkID that can be synchronised with the server
39     - all configurable variables (if available)
40
41    Every object has a pointer to the Identifier of its class. This allows the use isA(...),
42    isExactlyA(...), isChildOf(...) and isParentOf(...).
43
44    To create the class-hierarchy, the Identifier has some intern functions and variables.
45
46    Every Identifier is in fact a ClassIdentifier, but they are derived from Identifier.
47*/
48
49#ifndef _Identifier_H__
50#define _Identifier_H__
51
52#include "CorePrereqs.h"
53
54#include <cassert>
55#include <map>
56#include <set>
57#include <string>
58#include <typeinfo>
59
60#include "util/Debug.h"
61#include "util/TypeTraits.h"
62#include "MetaObjectList.h"
63#include "ObjectList.h"
64#include "ObjectListBase.h"
65#include "Super.h"
66
67namespace orxonox
68{
69    // ###############################
70    // ###       Identifier        ###
71    // ###############################
72    //! The Identifier is used to identify the class of an object and to store information about the class.
73    /**
74        The Identifier contains all needed information about the class it belongs to:
75         - the name
76         - a list with all objects
77         - parents and children
78         - the factory (if available)
79         - the networkID that can be synchronised with the server
80         - all configurable variables (if available)
81
82        Every object has a pointer to the Identifier of its class. This allows the use isA(...),
83        isExactlyA(...), isChildOf(...) and isParentOf(...).
84
85        You can't directly create an Identifier, it's just the base-class for ClassIdentifier.
86    */
87    class _CoreExport Identifier
88    {
89        public:
90            /** @brief Returns the name of the class the Identifier belongs to. @return The name */
91            inline const std::string& getName() const { return this->name_; }
92            void setName(const std::string& name);
93
94            /** @brief Returns the network ID to identify a class through the network. @return the network ID */
95            inline const uint32_t getNetworkID() const { return this->networkID_; }
96            void setNetworkID(uint32_t id);
97
98            /** @brief Returns the unique ID of the class */
99            FORCEINLINE unsigned int getClassID() const { return this->classID_; }
100
101            /** @brief Returns the list of all existing objects of this class. @return The list */
102            inline ObjectListBase* getObjects() const { return this->objects_; }
103
104            /** @brief Sets the Factory. @param factory The factory to assign */
105            inline void addFactory(Factory* factory) { this->factory_ = factory; }
106            /** @brief Returns true if the Identifier has a Factory. */
107            inline bool hasFactory() const { return (this->factory_ != 0); }
108
109            BaseObject* fabricate(BaseObject* creator);
110
111            /** @brief Returns true if the class can be loaded through XML. */
112            inline bool isLoadable() const { return this->bLoadable_; }
113            /** @brief Set the class to be loadable through XML or not. */
114            inline void setLoadable(bool bLoadable) { this->bLoadable_ = bLoadable; }
115
116            bool isA(const Identifier* identifier) const;
117            bool isExactlyA(const Identifier* identifier) const;
118            bool isChildOf(const Identifier* identifier) const;
119            bool isDirectChildOf(const Identifier* identifier) const;
120            bool isParentOf(const Identifier* identifier) const;
121            bool isDirectParentOf(const Identifier* identifier) const;
122
123
124            /////////////////////////////
125            ////// Class Hierarchy //////
126            /////////////////////////////
127            static void createClassHierarchy();
128
129            /** @brief Returns true, if a branch of the class-hierarchy is being created, causing all new objects to store their parents. @return The status of the class-hierarchy creation */
130            inline static bool isCreatingHierarchy() { return (hierarchyCreatingCounter_s > 0); }
131
132            /** @brief Returns the parents of the class the Identifier belongs to. @return The list of all parents */
133            inline const std::set<const Identifier*>& getParents() const { return this->parents_; }
134            /** @brief Returns the begin-iterator of the parents-list. @return The begin-iterator */
135            inline std::set<const Identifier*>::const_iterator getParentsBegin() const { return this->parents_.begin(); }
136            /** @brief Returns the end-iterator of the parents-list. @return The end-iterator */
137            inline std::set<const Identifier*>::const_iterator getParentsEnd() const { return this->parents_.end(); }
138
139            /** @brief Returns the children of the class the Identifier belongs to. @return The list of all children */
140            inline const std::set<const Identifier*>& getChildren() const { return this->children_; }
141            /** @brief Returns the begin-iterator of the children-list. @return The begin-iterator */
142            inline std::set<const Identifier*>::const_iterator getChildrenBegin() const { return this->children_.begin(); }
143            /** @brief Returns the end-iterator of the children-list. @return The end-iterator */
144            inline std::set<const Identifier*>::const_iterator getChildrenEnd() const { return this->children_.end(); }
145
146            /** @brief Returns the direct parents of the class the Identifier belongs to. @return The list of all direct parents */
147            inline const std::set<const Identifier*>& getDirectParents() const { return this->directParents_; }
148            /** @brief Returns the begin-iterator of the direct-parents-list. @return The begin-iterator */
149            inline std::set<const Identifier*>::const_iterator getDirectParentsBegin() const { return this->directParents_.begin(); }
150            /** @brief Returns the end-iterator of the direct-parents-list. @return The end-iterator */
151            inline std::set<const Identifier*>::const_iterator getDirectParentsEnd() const { return this->directParents_.end(); }
152
153            /** @brief Returns the direct children the class the Identifier belongs to. @return The list of all direct children */
154            inline const std::set<const Identifier*>& getDirectChildren() const { return this->directChildren_; }
155            /** @brief Returns the begin-iterator of the direct-children-list. @return The begin-iterator */
156            inline std::set<const Identifier*>::const_iterator getDirectChildrenBegin() const { return this->directChildren_.begin(); }
157            /** @brief Returns the end-iterator of the direct-children-list. @return The end-iterator */
158            inline std::set<const Identifier*>::const_iterator getDirectChildrenEnd() const { return this->directChildren_.end(); }
159
160
161            //////////////////////////
162            ///// Identifier Map /////
163            //////////////////////////
164            static void destroyAllIdentifiers();
165
166            static Identifier* getIdentifierByString(const std::string& name);
167            static Identifier* getIdentifierByLowercaseString(const std::string& name);
168            static Identifier* getIdentifierByID(uint32_t id);
169
170            static void clearNetworkIDs();
171
172            /** @brief Returns the map that stores all Identifiers with their names. @return The map */
173            static inline const std::map<std::string, Identifier*>& getStringIdentifierMap() { return Identifier::getStringIdentifierMapIntern(); }
174            /** @brief Returns a const_iterator to the beginning of the map that stores all Identifiers with their names. @return The const_iterator */
175            static inline std::map<std::string, Identifier*>::const_iterator getStringIdentifierMapBegin() { return Identifier::getStringIdentifierMap().begin(); }
176            /** @brief Returns a const_iterator to the end of the map that stores all Identifiers with their names. @return The const_iterator */
177            static inline std::map<std::string, Identifier*>::const_iterator getStringIdentifierMapEnd() { return Identifier::getStringIdentifierMap().end(); }
178
179            /** @brief Returns the map that stores all Identifiers with their names in lowercase. @return The map */
180            static inline const std::map<std::string, Identifier*>& getLowercaseStringIdentifierMap() { return Identifier::getLowercaseStringIdentifierMapIntern(); }
181            /** @brief Returns a const_iterator to the beginning of the map that stores all Identifiers with their names in lowercase. @return The const_iterator */
182            static inline std::map<std::string, Identifier*>::const_iterator getLowercaseStringIdentifierMapBegin() { return Identifier::getLowercaseStringIdentifierMap().begin(); }
183            /** @brief Returns a const_iterator to the end of the map that stores all Identifiers with their names in lowercase. @return The const_iterator */
184            static inline std::map<std::string, Identifier*>::const_iterator getLowercaseStringIdentifierMapEnd() { return Identifier::getLowercaseStringIdentifierMap().end(); }
185
186            /** @brief Returns the map that stores all Identifiers with their IDs. @return The map */
187            static inline const std::map<uint32_t, Identifier*>& getIDIdentifierMap() { return Identifier::getIDIdentifierMapIntern(); }
188            /** @brief Returns a const_iterator to the beginning of the map that stores all Identifiers with their IDs. @return The const_iterator */
189            static inline std::map<uint32_t, Identifier*>::const_iterator getIDIdentifierMapBegin() { return Identifier::getIDIdentifierMap().begin(); }
190            /** @brief Returns a const_iterator to the end of the map that stores all Identifiers with their IDs. @return The const_iterator */
191            static inline std::map<uint32_t, Identifier*>::const_iterator getIDIdentifierMapEnd() { return Identifier::getIDIdentifierMap().end(); }
192
193
194            /////////////////////////
195            ///// Config Values /////
196            /////////////////////////
197            virtual void updateConfigValues(bool updateChildren = true) const = 0;
198
199            /** @brief Returns true if this class has at least one config value. @return True if this class has at least one config value */
200            inline bool hasConfigValues() const { return this->bHasConfigValues_; }
201
202            void addConfigValueContainer(const std::string& varname, ConfigValueContainer* container);
203            ConfigValueContainer* getConfigValueContainer(const std::string& varname);
204
205
206            ////////////////////////////
207            ///// Console Commands /////
208            ////////////////////////////
209            /** @brief Returns true if this class has at least one console command. @return True if this class has at least one console command */
210            inline bool hasConsoleCommands() const { return this->bHasConsoleCommands_; }
211
212            /** @brief Returns the map that stores all console commands. @return The const_iterator */
213            inline const std::map<std::string, ConsoleCommand*>& getConsoleCommandMap() const { return this->consoleCommands_; }
214            /** @brief Returns a const_iterator to the beginning of the map that stores all console commands. @return The const_iterator */
215            inline std::map<std::string, ConsoleCommand*>::const_iterator getConsoleCommandMapBegin() const { return this->consoleCommands_.begin(); }
216            /** @brief Returns a const_iterator to the end of the map that stores all console commands. @return The const_iterator */
217            inline std::map<std::string, ConsoleCommand*>::const_iterator getConsoleCommandMapEnd() const { return this->consoleCommands_.end(); }
218
219            /** @brief Returns the map that stores all console commands with their names in lowercase. @return The const_iterator */
220            inline const std::map<std::string, ConsoleCommand*>& getLowercaseConsoleCommandMap() const { return this->consoleCommands_LC_; }
221            /** @brief Returns a const_iterator to the beginning of the map that stores all console commands with their names in lowercase. @return The const_iterator */
222            inline std::map<std::string, ConsoleCommand*>::const_iterator getLowercaseConsoleCommandMapBegin() const { return this->consoleCommands_LC_.begin(); }
223            /** @brief Returns a const_iterator to the end of the map that stores all console commands with their names in lowercase. @return The const_iterator */
224            inline std::map<std::string, ConsoleCommand*>::const_iterator getLowercaseConsoleCommandMapEnd() const { return this->consoleCommands_LC_.end(); }
225
226            ConsoleCommand& addConsoleCommand(ConsoleCommand* command, bool bCreateShortcut);
227            ConsoleCommand* getConsoleCommand(const std::string& name) const;
228            ConsoleCommand* getLowercaseConsoleCommand(const std::string& name) const;
229
230
231            ///////////////////
232            ///// XMLPort /////
233            ///////////////////
234            /** @brief Returns the map that stores all XMLPort params. @return The const_iterator */
235            inline const std::map<std::string, XMLPortParamContainer*>& getXMLPortParamMap() const { return this->xmlportParamContainers_; }
236            /** @brief Returns a const_iterator to the beginning of the map that stores all XMLPort params. @return The const_iterator */
237            inline std::map<std::string, XMLPortParamContainer*>::const_iterator getXMLPortParamMapBegin() const { return this->xmlportParamContainers_.begin(); }
238            /** @brief Returns a const_iterator to the end of the map that stores all XMLPort params. @return The const_iterator */
239            inline std::map<std::string, XMLPortParamContainer*>::const_iterator getXMLPortParamMapEnd() const { return this->xmlportParamContainers_.end(); }
240
241            /** @brief Returns the map that stores all XMLPort objects. @return The const_iterator */
242            inline const std::map<std::string, XMLPortObjectContainer*>& getXMLPortObjectMap() const { return this->xmlportObjectContainers_; }
243            /** @brief Returns a const_iterator to the beginning of the map that stores all XMLPort objects. @return The const_iterator */
244            inline std::map<std::string, XMLPortObjectContainer*>::const_iterator getXMLPortObjectMapBegin() const { return this->xmlportObjectContainers_.begin(); }
245            /** @brief Returns a const_iterator to the end of the map that stores all XMLPort objects. @return The const_iterator */
246            inline std::map<std::string, XMLPortObjectContainer*>::const_iterator getXMLPortObjectMapEnd() const { return this->xmlportObjectContainers_.end(); }
247
248            void addXMLPortParamContainer(const std::string& paramname, XMLPortParamContainer* container);
249            XMLPortParamContainer* getXMLPortParamContainer(const std::string& paramname);
250
251            void addXMLPortObjectContainer(const std::string& sectionname, XMLPortObjectContainer* container);
252            XMLPortObjectContainer* getXMLPortObjectContainer(const std::string& sectionname);
253
254
255        protected:
256            Identifier();
257            Identifier(const Identifier& identifier); // don't copy
258            virtual ~Identifier();
259
260            static Identifier* getIdentifierSingleton(const std::string& name, Identifier* proposal);
261            virtual void createSuperFunctionCaller() const = 0;
262
263            void initializeClassHierarchy(std::set<const Identifier*>* parents, bool bRootClass);
264
265            /** @brief Returns the map that stores all Identifiers with their names. @return The map */
266            static std::map<std::string, Identifier*>& getStringIdentifierMapIntern();
267            /** @brief Returns the map that stores all Identifiers with their names in lowercase. @return The map */
268            static std::map<std::string, Identifier*>& getLowercaseStringIdentifierMapIntern();
269            /** @brief Returns the map that stores all Identifiers with their network IDs. @return The map */
270            static std::map<uint32_t, Identifier*>& getIDIdentifierMapIntern();
271
272            /** @brief Returns the children of the class the Identifier belongs to. @return The list of all children */
273            inline std::set<const Identifier*>& getChildrenIntern() const { return this->children_; }
274            /** @brief Returns the direct children of the class the Identifier belongs to. @return The list of all direct children */
275            inline std::set<const Identifier*>& getDirectChildrenIntern() const { return this->directChildren_; }
276
277            ObjectListBase* objects_;                                      //!< The list of all objects of this class
278
279        private:
280            /** @brief Increases the hierarchyCreatingCounter_s variable, causing all new objects to store their parents. */
281            inline static void startCreatingHierarchy() { hierarchyCreatingCounter_s++; }
282            /** @brief Decreases the hierarchyCreatingCounter_s variable, causing the objects to stop storing their parents. */
283            inline static void stopCreatingHierarchy()  { hierarchyCreatingCounter_s--; }
284
285            static std::map<std::string, Identifier*>& getTypeIDIdentifierMap();
286
287            void initialize(std::set<const Identifier*>* parents);
288
289            std::set<const Identifier*> parents_;                          //!< The parents of the class the Identifier belongs to
290            mutable std::set<const Identifier*> children_;                 //!< The children of the class the Identifier belongs to
291
292            std::set<const Identifier*> directParents_;                    //!< The direct parents of the class the Identifier belongs to
293            mutable std::set<const Identifier*> directChildren_;           //!< The direct children of the class the Identifier belongs to
294
295            bool bCreatedOneObject_;                                       //!< True if at least one object of the given type was created (used to determine the need of storing the parents)
296            bool bSetName_;                                                //!< True if the name is set
297            bool bLoadable_;                                               //!< False = it's not permitted to load the object through XML
298            std::string name_;                                             //!< The name of the class the Identifier belongs to
299            Factory* factory_;                                             //!< The Factory, able to create new objects of the given class (if available)
300            static int hierarchyCreatingCounter_s;                         //!< Bigger than zero if at least one Identifier stores its parents (its an int instead of a bool to avoid conflicts with multithreading)
301            uint32_t networkID_;                                           //!< The network ID to identify a class through the network
302            const unsigned int classID_;                                   //!< Uniquely identifies a class (might not be the same as the networkID_)
303            static unsigned int classIDCounter_s;                          //!< Static counter for the unique classIDs
304
305            bool bHasConfigValues_;                                        //!< True if this class has at least one assigned config value
306            std::map<std::string, ConfigValueContainer*> configValues_;    //!< A map to link the string of configurable variables with their ConfigValueContainer
307
308            bool bHasConsoleCommands_;                                     //!< True if this class has at least one assigned console command
309            std::map<std::string, ConsoleCommand*> consoleCommands_;       //!< All console commands of this class
310            std::map<std::string, ConsoleCommand*> consoleCommands_LC_;    //!< All console commands of this class with their names in lowercase
311
312            std::map<std::string, XMLPortParamContainer*> xmlportParamContainers_;     //!< All loadable parameters
313            std::map<std::string, XMLPortObjectContainer*> xmlportObjectContainers_;   //!< All attachable objects
314    };
315
316    _CoreExport std::ostream& operator<<(std::ostream& out, const std::set<const Identifier*>& list);
317
318
319    // ###############################
320    // ###     ClassIdentifier     ###
321    // ###############################
322    //! The ClassIdentifier is derived from Identifier and holds all class-specific functions and variables the Identifier cannot have.
323    /**
324        ClassIdentifier is a Singleton, which means that only one object of a given type T exists.
325        This makes it possible to store information about a class, sharing them with all
326        objects of that class without defining static variables in every class.
327
328        To be really sure that not more than exactly one object exists (even with libraries),
329        ClassIdentifiers are stored in the Identifier Singleton.
330    */
331    template <class T>
332    class ClassIdentifier : public Identifier
333    {
334        #define SUPER_INTRUSIVE_DECLARATION_INCLUDE
335        #include "Super.h"
336
337        public:
338            static ClassIdentifier<T>* getIdentifier();
339            static ClassIdentifier<T>* getIdentifier(const std::string& name);
340
341            bool initialiseObject(T* object, const std::string& className, bool bRootClass);
342
343            void updateConfigValues(bool updateChildren = true) const;
344
345        private:
346            static void initialiseIdentifier();
347            ClassIdentifier(const ClassIdentifier<T>& identifier) {}    // don't copy
348            ClassIdentifier()
349            {
350                SuperFunctionInitialization<0, T>::initialize(this);
351            }
352            ~ClassIdentifier()
353            {
354                SuperFunctionDestruction<0, T>::destroy(this);
355            }
356
357            static ClassIdentifier<T>* classIdentifier_s;
358    };
359
360    template <class T>
361    ClassIdentifier<T>* ClassIdentifier<T>::classIdentifier_s = 0;
362
363    /**
364        @brief Returns the only instance of this class.
365        @return The unique Identifier
366    */
367    template <class T>
368    inline ClassIdentifier<T>* ClassIdentifier<T>::getIdentifier()
369    {
370        // check if the Identifier already exists
371        if (!ClassIdentifier<T>::classIdentifier_s)
372            ClassIdentifier<T>::initialiseIdentifier();
373
374        return ClassIdentifier<T>::classIdentifier_s;
375    }
376
377    /**
378        @brief Does the same as getIdentifier() but sets the name if this wasn't done yet.
379        @param name The name of this Identifier
380        @return The Identifier
381    */
382    template <class T>
383    inline ClassIdentifier<T>* ClassIdentifier<T>::getIdentifier(const std::string& name)
384    {
385        ClassIdentifier<T>* identifier = ClassIdentifier<T>::getIdentifier();
386        identifier->setName(name);
387        return identifier;
388    }
389
390    /**
391        @brief Assigns the static field for the identifier singleton.
392    */
393    template <class T>
394    void ClassIdentifier<T>::initialiseIdentifier()
395    {
396        // Get the name of the class
397        const std::string& name = typeid(T).name();
398
399        // create a new identifier anyway. Will be deleted in Identifier::getIdentifier if not used.
400        ClassIdentifier<T>* proposal = new ClassIdentifier<T>();
401
402        // Get the entry from the map
403        ClassIdentifier<T>::classIdentifier_s = (ClassIdentifier<T>*)Identifier::getIdentifierSingleton(name, proposal);
404
405        if (ClassIdentifier<T>::classIdentifier_s == proposal)
406        {
407            COUT(4) << "*** Identifier: Requested Identifier for " << name << " was not yet existing and got created." << std::endl;
408        }
409        else
410        {
411            COUT(4) << "*** Identifier: Requested Identifier for " << name << " was already existing and got assigned." << std::endl;
412        }
413    }
414
415    /**
416        @brief Adds an object of the given type to the ObjectList.
417        @param object The object to add
418    */
419    template <class T>
420    bool ClassIdentifier<T>::initialiseObject(T* object, const std::string& className, bool bRootClass)
421    {
422        if (bRootClass)
423            COUT(5) << "*** Register Root-Object: " << className << std::endl;
424        else
425            COUT(5) << "*** Register Object: " << className << std::endl;
426
427        object->identifier_ = this;
428        if (Identifier::isCreatingHierarchy())
429        {
430            if (bRootClass && !object->parents_)
431                object->parents_ = new std::set<const Identifier*>();
432
433            if (object->parents_)
434            {
435                this->initializeClassHierarchy(object->parents_, bRootClass);
436                object->parents_->insert(object->parents_->end(), this);
437            }
438
439            object->setConfigValues();
440            return true;
441        }
442        else
443        {
444            COUT(5) << "*** ClassIdentifier: Added object to " << this->getName() << "-list." << std::endl;
445            object->metaList_->add(this->objects_, this->objects_->add(new ObjectListElement<T>(object)));
446
447            // Add pointer of type T to the map in the OrxonoxClass instance that enables "dynamic_casts"
448            object->objectPointers_.push_back(std::make_pair(this->getClassID(), static_cast<void*>(object)));
449            return false;
450        }
451    }
452
453    /**
454        @brief Updates the config-values of all existing objects of this class by calling their setConfigValues() function.
455    */
456    template <class T>
457    void ClassIdentifier<T>::updateConfigValues(bool updateChildren) const
458    {
459        if (!this->hasConfigValues())
460            return;
461
462        for (ObjectListIterator<T> it = ObjectList<T>::begin(); it; ++it)
463            it->setConfigValues();
464
465        if (updateChildren)
466            for (std::set<const Identifier*>::const_iterator it = this->getChildrenBegin(); it != this->getChildrenEnd(); ++it)
467                (*it)->updateConfigValues(false);
468    }
469
470
471    // ###############################
472    // ###      orxonox_cast       ###
473    // ###############################
474    /**
475    @brief
476        Casts on object of type OrxonoxClass to any derived type that is
477        registered in the class hierarchy.
478    @return
479        Returns NULL if the cast is not possible
480    @note
481        In case of NULL return (and using MSVC), a dynamic_cast might still be possible if
482        a class forgot to register its objects.
483        Also note that the function is implemented differently for GCC/MSVC.
484    */
485    template <class T, class U>
486    FORCEINLINE T orxonox_cast(U source)
487    {
488#ifdef ORXONOX_COMPILER_MSVC
489        typedef Loki::TypeTraits<typename Loki::TypeTraits<T>::PointeeType>::NonConstType ClassType;
490        if (source != NULL)
491            return source->template getDerivedPointer<ClassType>(ClassIdentifier<ClassType>::getIdentifier()->getClassID());
492        else
493            return NULL;
494#else
495        return dynamic_cast<T>(source);
496#endif
497    }
498}
499
500#endif /* _Identifier_H__ */
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