1 | /* |
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2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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3 | * > www.orxonox.net < |
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4 | * |
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5 | * |
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6 | * License notice: |
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7 | * |
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8 | * This program is free software; you can redistribute it and/or |
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9 | * modify it under the terms of the GNU General Public License |
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10 | * as published by the Free Software Foundation; either version 2 |
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11 | * of the License, or (at your option) any later version. |
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12 | * |
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13 | * This program is distributed in the hope that it will be useful, |
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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16 | * GNU General Public License for more details. |
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17 | * |
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18 | * You should have received a copy of the GNU General Public License |
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19 | * along with this program; if not, write to the Free Software |
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20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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21 | * |
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22 | * Author: |
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23 | * Felix Schulthess |
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24 | * Co-authors: |
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25 | * Reto Grieder |
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26 | * |
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27 | */ |
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28 | |
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29 | #include "HUDNavigation.h" |
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30 | |
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31 | #include <string> |
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32 | #include <OgreCamera.h> |
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33 | #include <OgreOverlayManager.h> |
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34 | #include <OgreTextAreaOverlayElement.h> |
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35 | #include <OgrePanelOverlayElement.h> |
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36 | |
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37 | #include "util/Math.h" |
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38 | #include "util/Convert.h" |
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39 | #include "core/CoreIncludes.h" |
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40 | #include "core/XMLPort.h" |
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41 | #include "CameraManager.h" |
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42 | #include "Scene.h" |
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43 | #include "Radar.h" |
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44 | #include "graphics/Camera.h" |
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45 | #include "controllers/HumanController.h" |
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46 | #include "worldentities/pawns/Pawn.h" |
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47 | |
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48 | namespace orxonox |
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49 | { |
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50 | CreateFactory(HUDNavigation); |
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51 | |
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52 | HUDNavigation::HUDNavigation(BaseObject* creator) |
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53 | : OrxonoxOverlay(creator) |
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54 | { |
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55 | RegisterObject(HUDNavigation); |
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56 | |
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57 | // create nav text |
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58 | navText_ = static_cast<Ogre::TextAreaOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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59 | .createOverlayElement("TextArea", "HUDNavigation_navText_" + getUniqueNumberString())); |
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60 | |
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61 | // create nav marker |
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62 | navMarker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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63 | .createOverlayElement("Panel", "HUDNavigation_navMarker_" + getUniqueNumberString())); |
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64 | navMarker_->setMaterialName("Orxonox/NavArrows"); |
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65 | |
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66 | /* |
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67 | // create aim marker |
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68 | aimMarker_ = static_cast<Ogre::PanelOverlayElement*>(Ogre::OverlayManager::getSingleton() |
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69 | .createOverlayElement("Panel", "HUDNavigation_aimMarker_" + getUniqueNumberString())); |
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70 | aimMarker_->setMaterialName("Orxonox/NavCrosshair"); |
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71 | this->wasOutOfView_ = true; // Ensure the material is changed right the first time.. |
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72 | |
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73 | setFont("Monofur"); |
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74 | setTextSize(0.05f); |
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75 | setNavMarkerSize(0.05f); |
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76 | setAimMarkerSize(0.04f); |
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77 | */ |
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78 | |
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79 | background_->addChild(navMarker_); |
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80 | // background_->addChild(aimMarker_); |
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81 | background_->addChild(navText_); |
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82 | |
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83 | // hide at first |
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84 | this->setVisible(false); |
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85 | } |
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86 | |
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87 | HUDNavigation::~HUDNavigation() |
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88 | { |
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89 | if (this->isInitialized()) |
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90 | { |
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91 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->navMarker_); |
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92 | Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->navText_); |
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93 | // Ogre::OverlayManager::getSingleton().destroyOverlayElement(this->aimMarker_); |
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94 | } |
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95 | } |
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96 | |
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97 | void HUDNavigation::XMLPort(Element& xmlElement, XMLPort::Mode mode) |
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98 | { |
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99 | SUPER(HUDNavigation, XMLPort, xmlElement, mode); |
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100 | |
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101 | XMLPortParam(HUDNavigation, "font", setFont, getFont, xmlElement, mode); |
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102 | XMLPortParam(HUDNavigation, "textSize", setTextSize, getTextSize, xmlElement, mode); |
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103 | XMLPortParam(HUDNavigation, "navMarkerSize", setNavMarkerSize, getNavMarkerSize, xmlElement, mode); |
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104 | // XMLPortParam(HUDNavigation, "aimMarkerSize", setAimMarkerSize, getAimMarkerSize, xmlElement, mode); |
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105 | } |
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106 | |
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107 | void HUDNavigation::setFont(const std::string& font) |
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108 | { |
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109 | if (this->navText_ && !font.empty()) |
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110 | this->navText_->setFontName(font); |
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111 | } |
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112 | |
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113 | const std::string& HUDNavigation::getFont() const |
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114 | { |
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115 | if (this->navText_) |
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116 | return this->navText_->getFontName(); |
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117 | else |
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118 | return BLANKSTRING; |
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119 | } |
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120 | |
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121 | void HUDNavigation::setTextSize(float size) |
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122 | { |
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123 | if (this->navText_ && size >= 0.0f) |
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124 | this->navText_->setCharHeight(size); |
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125 | } |
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126 | |
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127 | float HUDNavigation::getTextSize() const |
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128 | { |
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129 | if (this->navText_) |
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130 | return this->navText_->getCharHeight(); |
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131 | else |
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132 | return 0.0f; |
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133 | } |
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134 | |
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135 | void HUDNavigation::tick(float dt) |
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136 | { |
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137 | SUPER(HUDNavigation, tick, dt); |
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138 | |
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139 | // Get radar |
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140 | Radar* radar = this->getOwner()->getScene()->getRadar(); |
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141 | |
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142 | if (!radar->getFocus()) |
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143 | { |
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144 | this->overlay_->hide(); |
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145 | return; |
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146 | } |
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147 | else |
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148 | { |
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149 | this->overlay_->show(); |
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150 | } |
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151 | |
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152 | // set text |
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153 | int dist = static_cast<int>(getDist2Focus()); |
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154 | navText_->setCaption(multi_cast<std::string>(dist)); |
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155 | float textLength = multi_cast<std::string>(dist).size() * navText_->getCharHeight() * 0.3; |
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156 | |
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157 | orxonox::Camera* cam = CameraManager::getInstance().getActiveCamera(); |
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158 | if (!cam) |
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159 | return; |
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160 | const Matrix4& transform = cam->getOgreCamera()->getProjectionMatrix() * cam->getOgreCamera()->getViewMatrix(); |
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161 | // transform to screen coordinates |
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162 | Vector3 pos = transform * radar->getFocus()->getRVWorldPosition(); |
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163 | |
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164 | bool outOfView; |
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165 | if (pos.z > 1.0) |
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166 | { |
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167 | // z > 1.0 means that the object is behind the camera |
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168 | outOfView = true; |
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169 | // we have to switch all coordinates (if you don't know why, |
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170 | // try linear algebra lectures, because I can't explain..) |
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171 | pos.x = -pos.x; |
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172 | pos.y = -pos.y; |
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173 | } |
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174 | else |
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175 | outOfView = pos.x < -1.0 || pos.x > 1.0 || pos.y < -1.0 || pos.y > 1.0; |
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176 | |
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177 | if (outOfView) |
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178 | { |
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179 | // object is not in view |
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180 | // aimMarker_->hide(); |
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181 | |
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182 | if (!wasOutOfView_) |
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183 | { |
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184 | navMarker_->setMaterialName("Orxonox/NavArrows"); |
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185 | wasOutOfView_ = true; |
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186 | } |
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187 | |
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188 | if (pos.x < pos.y) |
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189 | { |
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190 | if (pos.y > -pos.x) |
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191 | { |
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192 | // up |
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193 | float position = pos.x / pos.y + 1.0; |
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194 | navMarker_->setPosition((position - navMarker_->getWidth()) * 0.5, 0.0); |
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195 | navMarker_->setUV(0.5, 0.0, 1.0, 0.5); |
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196 | navText_->setLeft((position - textLength) * 0.5); |
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197 | navText_->setTop(navMarker_->getHeight()); |
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198 | } |
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199 | else |
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200 | { |
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201 | // left |
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202 | float position = pos.y / pos.x + 1.0; |
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203 | navMarker_->setPosition(0.0, (position - navMarker_->getWidth()) * 0.5); |
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204 | navMarker_->setUV(0.0, 0.0, 0.5, 0.5); |
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205 | navText_->setLeft(navMarker_->getWidth() + 0.01); |
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206 | navText_->setTop((position - navText_->getCharHeight()) * 0.5); |
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207 | } |
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208 | } |
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209 | else |
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210 | { |
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211 | if (pos.y < -pos.x) |
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212 | { |
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213 | // down |
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214 | float position = -pos.x / pos.y + 1.0; |
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215 | navMarker_->setPosition((position - navMarker_->getWidth()) * 0.5, 1.0 - navMarker_->getHeight()); |
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216 | navMarker_->setUV(0.0, 0.5, 0.5, 1.0); |
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217 | navText_->setLeft((position - textLength) * 0.5); |
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218 | navText_->setTop(1.0 - navMarker_->getHeight() - navText_->getCharHeight()); |
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219 | } |
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220 | else |
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221 | { |
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222 | // right |
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223 | float position = -pos.y / pos.x + 1.0; |
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224 | navMarker_->setPosition(1.0 - navMarker_->getWidth(), (position - navMarker_->getHeight()) * 0.5); |
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225 | navMarker_->setUV(0.5, 0.5, 1.0, 1.0); |
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226 | navText_->setLeft(1.0 - navMarker_->getWidth() - textLength - 0.01); |
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227 | navText_->setTop((position - navText_->getCharHeight()) * 0.5); |
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228 | } |
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229 | } |
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230 | } |
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231 | else |
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232 | { |
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233 | // object is in view |
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234 | /* |
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235 | Vector3 aimpos = transform * getPredictedPosition(SpaceShip::getLocalShip()->getPosition(), |
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236 | Projectile::getSpeed(), Radar::getInstance().getFocus()->getRVWorldPosition(), Radar::getInstance().getFocus()->getRVOrientedVelocity()); |
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237 | */ |
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238 | if (wasOutOfView_) |
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239 | { |
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240 | navMarker_->setMaterialName("Orxonox/NavTDC"); |
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241 | wasOutOfView_ = false; |
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242 | } |
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243 | |
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244 | // object is in view |
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245 | navMarker_->setUV(0.0, 0.0, 1.0, 1.0); |
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246 | navMarker_->setLeft((pos.x + 1.0 - navMarker_->getWidth()) * 0.5); |
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247 | navMarker_->setTop((-pos.y + 1.0 - navMarker_->getHeight()) * 0.5); |
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248 | |
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249 | /* |
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250 | aimMarker_->show(); |
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251 | aimMarker_->setLeft((aimpos.x + 1.0 - aimMarker_->getWidth()) * 0.5); |
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252 | aimMarker_->setTop((-aimpos.y + 1.0 - aimMarker_->getHeight()) * 0.5); |
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253 | */ |
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254 | navText_->setLeft((pos.x + 1.0 + navMarker_->getWidth()) * 0.5); |
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255 | navText_->setTop((-pos.y + 1.0 + navMarker_->getHeight()) * 0.5); |
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256 | } |
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257 | } |
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258 | |
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259 | float HUDNavigation::getDist2Focus() const |
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260 | { |
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261 | Radar* radar = this->getOwner()->getScene()->getRadar(); |
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262 | if (radar->getFocus() && HumanController::getLocalControllerEntityAsPawn()) |
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263 | return (radar->getFocus()->getRVWorldPosition() - HumanController::getLocalControllerEntityAsPawn()->getWorldPosition()).length(); |
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264 | else |
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265 | return 0; |
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266 | } |
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267 | |
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268 | /** |
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269 | @brief Overridden method of OrxonoxOverlay. Usually the entire overlay |
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270 | scales with scale(). Here we obviously have to adjust this. |
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271 | */ |
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272 | void HUDNavigation::sizeChanged() |
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273 | { |
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274 | // use size to compensate for aspect ratio if enabled. |
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275 | float xScale = this->getActualSize().x; |
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276 | float yScale = this->getActualSize().y; |
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277 | if (this->navMarker_) |
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278 | navMarker_->setDimensions(navMarkerSize_ * xScale, navMarkerSize_ * yScale); |
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279 | /* |
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280 | if (this->aimMarker_) |
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281 | aimMarker_->setDimensions(aimMarkerSize_ * xScale, aimMarkerSize_ * yScale); |
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282 | */ |
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283 | if (this->navText_) |
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284 | navText_->setCharHeight(navText_->getCharHeight() * yScale); |
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285 | } |
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286 | } |
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