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source: code/branches/gamestate/src/orxonox/overlays/GUISheet.cc @ 6564

Last change on this file since 6564 was 6441, checked in by rgrieder, 15 years ago

Added XML loadable wrapper class that can load GUI sheets.

  • Property svn:eol-style set to native
File size: 2.7 KB
RevLine 
[6441]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *   Co-authors:
25 *      ...
26 *
27 */
28
29#include "GUISheet.h"
30
31#include "core/CoreIncludes.h"
32#include "core/GUIManager.h"
33#include "core/XMLPort.h"
34
35namespace orxonox
36{
37    CreateFactory(GUISheet);
38
39    GUISheet::GUISheet(BaseObject* creator)
40        : BaseObject(creator)
41        , bShowOnLoad_(false)
42        , bShowCursor_(true)
43        , bHidePrevious_(false)
44    {
45        RegisterObject(GUISheet);
46
47        if (!GameMode::showsGraphics())
48            ThrowException(NoGraphics, "GUISheet construction failed: no graphics");
49    }
50
51    GUISheet::~GUISheet()
52    {
53    }
54
55    void GUISheet::XMLPort(Element& xmlElement, XMLPort::Mode mode)
56    {
57        SUPER(GUISheet, XMLPort, xmlElement, mode);
58
59        XMLPortParam(GUISheet, "showOnLoad",   setShowOnLoad,       getShowOnLoad,       xmlElement, mode);
60        XMLPortParam(GUISheet, "showCursor",   setCursorVisibility, getCursorVisibility, xmlElement, mode);
61        XMLPortParam(GUISheet, "hidePrevious", setPreviousHiding,   getPreviousHiding,   xmlElement, mode);
62        XMLPortParam(GUISheet, "script",       setScript,           getScript,           xmlElement, mode);
63    }
64
65    void GUISheet::show()
66    {
67        GUIManager::showGUI(this->script_, this->bHidePrevious_, this->bShowCursor_);
68    }
69
70    void GUISheet::hide()
71    {
72        GUIManager::hideGUI(this->script_);
73    }
74
75    void GUISheet::setScript(const std::string& filename)
76    {
77        this->script_ = filename;
78        GUIManager::getInstance().loadGUI(this->script_);
79        if (this->bShowOnLoad_)
80            this->show();
81    }
82
83    void GUISheet::setCursorVisibility(bool bShow)
84    {
85        this->bShowCursor_ = bShow;
86        // TODO: This call has no effect when already showing!
87    }
88
89    void GUISheet::setPreviousHiding(bool bHide)
90    {
91        this->bHidePrevious_ = bHide;
92        // TODO: This call has no effect when already showing!
93    }
94}
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