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source: code/branches/gamestates2/data/gui/scripts/InGameMenu.lua @ 6874

Last change on this file since 6874 was 6722, checked in by rgrieder, 15 years ago

Renamed showGUI and hideGUI to showMenuSheet and hideMenuSheet.

  • Property svn:eol-style set to native
File size: 718 bytes
RevLine 
[6018]1-- InGameMenu.lua
2
[6718]3local P = createMenuSheet("InGameMenu")
[6018]4
5-- events for ingamemenu
6function P.button_quit_clicked(e)
[6048]7    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
[6018]8end
9
10function P.button_mainmenu_clicked(e)
[6019]11    orxonox.Game:getInstance():popState()
12    orxonox.Game:getInstance():popState()
13    orxonox.Game:getInstance():requestState("mainmenu")
[6722]14    hideMenuSheet("InGameMenu")
[6018]15end
16
[6217]17function P.button_settings_clicked(e)
[6722]18    showMenuSheet("SettingsMenu", true)
[6217]19end
20
[6019]21function P.button_return_clicked(e)
[6722]22    hideMenuSheet("InGameMenu")
[6019]23end
24
[6048]25function P.callback(doExit)
26    if doExit then
[6722]27        hideMenuSheet("InGameMenu")
[6403]28        orxonox.execute("exit")
[6048]29    end
30end
31
[6018]32return P
33
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