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source: code/branches/gamestates2/data/gui/scripts/InGameMenu.lua @ 6987

Last change on this file since 6987 was 6722, checked in by rgrieder, 15 years ago

Renamed showGUI and hideGUI to showMenuSheet and hideMenuSheet.

  • Property svn:eol-style set to native
File size: 718 bytes
Line 
1-- InGameMenu.lua
2
3local P = createMenuSheet("InGameMenu")
4
5-- events for ingamemenu
6function P.button_quit_clicked(e)
7    openDecisionPopup( "Do you really want to quit the game?", InGameMenu.callback )
8end
9
10function P.button_mainmenu_clicked(e)
11    orxonox.Game:getInstance():popState()
12    orxonox.Game:getInstance():popState()
13    orxonox.Game:getInstance():requestState("mainmenu")
14    hideMenuSheet("InGameMenu")
15end
16
17function P.button_settings_clicked(e)
18    showMenuSheet("SettingsMenu", true)
19end
20
21function P.button_return_clicked(e)
22    hideMenuSheet("InGameMenu")
23end
24
25function P.callback(doExit)
26    if doExit then
27        hideMenuSheet("InGameMenu")
28        orxonox.execute("exit")
29    end
30end
31
32return P
33
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