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source: code/branches/gamestates3/cmake/SourceFileUtilities.cmake @ 10464

Last change on this file since 10464 was 6417, checked in by rgrieder, 15 years ago

Merged presentation2 branch back to trunk.
Major new features:

  • Actual GUI with settings, etc.
  • Improved space ship steering (human interaction)
  • Rocket fire and more particle effects
  • Advanced sound framework
  • Property svn:eol-style set to native
File size: 4.9 KB
Line 
1 #
2 #             ORXONOX - the hottest 3D action shooter ever to exist
3 #                             > www.orxonox.net <
4 #
5 #        This program is free software; you can redistribute it and/or
6 #         modify it under the terms of the GNU General Public License
7 #        as published by the Free Software Foundation; either version 2
8 #            of the License, or (at your option) any later version.
9 #
10 #       This program is distributed in the hope that it will be useful,
11 #        but WITHOUT ANY WARRANTY; without even the implied warranty of
12 #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 #                 GNU General Public License for more details.
14 #
15 #   You should have received a copy of the GNU General Public License along
16 #      with this program; if not, write to the Free Software Foundation,
17 #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
18 #
19 #
20 #  Author:
21 #    Reto Grieder
22 #  Description:
23 #    Several functions that help organising the source tree.
24 #    [ADD/SET]_SOURCE_FILES - Writes source files to the cache by force and
25 #                             adds the current directory.
26 #                             Also compiles multiple source files into a single
27 #                             one by including them
28 #                             Use COMPILATION_[BEGIN|END] in
29 #                             [ADD|SET]_SOURCE_FILES and specify the name of
30 #                             the new source file after COMPILATION_BEGIN
31 #    GET_ALL_HEADER_FILES   - Finds all header files recursively.
32 #    GENERATE_SOURCE_GROUPS - Set Visual Studio source groups.
33 #
34
35FUNCTION(PREPARE_SOURCE_FILES)
36  SET(_fullpath_sources)
37  FOREACH(_file ${ARGN})
38    IF(_file STREQUAL "COMPILATION_BEGIN")
39      SET(_compile TRUE)
40      # Next file is the name of the compilation
41      SET(_get_name TRUE)
42    ELSEIF(_get_name)
43      SET(_get_name FALSE)
44      SET(_compilation_name ${_file})
45    ELSEIF(_file STREQUAL "COMPILATION_END")
46      IF(NOT _compilation_name)
47        MESSAGE(FATAL_ERROR "No name provided for source file compilation")
48      ENDIF()
49      IF(NOT DISABLE_COMPILATIONS)
50        SET(_compilation_file ${CMAKE_CURRENT_BINARY_DIR}/${_compilation_name})
51        SET(_include_string)
52        FOREACH(_file2 ${_compilation})
53          SET(_include_string "${_include_string}#include \"${_file2}\"\n")
54        ENDFOREACH(_file2)
55        IF(EXISTS ${_compilation_file})
56          FILE(READ ${_compilation_file} _include_string_file)
57        ENDIF()
58        IF(NOT _include_string STREQUAL "${_include_string_file}")
59          FILE(WRITE ${_compilation_file} "${_include_string}")
60        ENDIF()
61        LIST(APPEND _fullpath_sources ${_compilation_file})
62        # MSVC hack that excludes the compilations from the intellisense database
63        # (There is a bug with the "-" instead of "/". Only works for "Zm#" argument)
64        IF(MSVC)
65          SET_SOURCE_FILES_PROPERTIES(${_compilation_file} PROPERTIES COMPILE_FLAGS "-Zm1000")
66        ENDIF()
67      ENDIF()
68      SET(_compilation_name)
69      SET(_compilation)
70      SET(_compile FALSE)
71    ELSE()
72      # Prefix the full path
73      GET_SOURCE_FILE_PROPERTY(_filepath ${_file} LOCATION)
74      LIST(APPEND _fullpath_sources ${_filepath})
75      IF(_compile AND NOT DISABLE_COMPILATIONS)
76        LIST(APPEND _compilation ${_filepath})
77        LIST(APPEND _fullpath_sources "H")
78      ENDIF()
79    ENDIF()
80  ENDFOREACH(_file)
81  SET(_fullpath_sources ${_fullpath_sources} PARENT_SCOPE)
82ENDFUNCTION(PREPARE_SOURCE_FILES)
83
84
85# Adds source files with the full path to a list
86FUNCTION(ADD_SOURCE_FILES _varname)
87  PREPARE_SOURCE_FILES(${ARGN})
88  # Write into the cache to avoid variable scoping in subdirs
89  SET(${_varname} ${${_varname}} ${_fullpath_sources} CACHE INTERNAL "Do not edit")
90ENDFUNCTION(ADD_SOURCE_FILES)
91
92
93# Sets source files with the full path
94FUNCTION(SET_SOURCE_FILES _varname)
95  PREPARE_SOURCE_FILES(${ARGN})
96  # Write into the cache to avoid variable scoping in subdirs
97  SET(${_varname} ${_fullpath_sources} CACHE INTERNAL "Do not edit")
98ENDFUNCTION(SET_SOURCE_FILES)
99
100
101# Search the entire directory tree for header files and add them to a variable
102MACRO(GET_ALL_HEADER_FILES _target_varname)
103  FILE(GLOB_RECURSE ${_target_varname} ${CMAKE_CURRENT_SOURCE_DIR} "*.h")
104ENDMACRO(GET_ALL_HEADER_FILES)
105
106
107# Generate source groups according to the directory structure
108FUNCTION(GENERATE_SOURCE_GROUPS)
109
110  FOREACH(_file ${ARGN})
111    GET_SOURCE_FILE_PROPERTY(_full_filepath ${_file} LOCATION)
112    FILE(RELATIVE_PATH _relative_path ${CMAKE_CURRENT_SOURCE_DIR} ${_full_filepath})
113    IF(NOT _relative_path MATCHES "^\\.\\.")
114      GET_FILENAME_COMPONENT(_relative_path ${_relative_path} PATH)
115      STRING(REPLACE "/" "\\\\" _group_path "${_relative_path}")
116      SOURCE_GROUP("Source\\${_group_path}" FILES ${_file})
117    ELSE()
118      # Has to be a compilation
119      SOURCE_GROUP("Compilations" FILES ${_file})
120    ENDIF()
121  ENDFOREACH(_file)
122
123ENDFUNCTION(GENERATE_SOURCE_GROUPS)
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