Last change
on this file since 11574 was
6746,
checked in by rgrieder, 15 years ago
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Merged gamestates2 branch back to trunk.
This brings in some heavy changes in the GUI framework.
It should also fix problems with triggered asserts in the InputManager.
Note: PickupInventory does not seem to work —> Segfault when showing because before, the owner in GUIOverlay::setGUIName is already NULL.
I haven't tested it before, so I can't tell whether it's my changes.
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-
Property svn:eol-style set to
native
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File size:
420 bytes
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Line | |
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1 | <?xml version="1.0" ?> |
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2 | <GUIScheme Name="OrxonoxGUI"> |
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3 | <Imageset Name="MainMenuBackground" Filename="MainMenuBackground.imageset"/> |
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4 | <Imageset Name="PickupInventory" Filename="PickupInventory.imageset"/> |
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5 | <Font Name="BlueHighway-12" Filename="bluehighway-12.font" /> |
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6 | <Font Name="BlueHighway-10" Filename="bluehighway-10.font" /> |
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7 | <Font Name="BlueHighway-8" Filename="bluehighway-8.font" /> |
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8 | </GUIScheme> |
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