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source: code/branches/gamestates3/data/levels/includes/weaponsettings_pirate.oxi @ 10181

Last change on this file since 10181 was 5781, checked in by rgrieder, 15 years ago

Reverted trunk again. We might want to find a way to delete these revisions again (x3n's changes are still available as diff in the commit mails).

  • Property svn:eol-style set to native
File size: 925 bytes
Line 
1    <weaponslots>
2      <WeaponSlot position=" 4.3,-6,-10" />
3      <WeaponSlot position="-4.3,-6,-10" />
4    </weaponslots>
5    <weaponsets>
6      <WeaponSet firemode=0 />
7      <WeaponSet firemode=1 />
8    </weaponsets>
9    <weapons>
10      <WeaponPack>
11        <links>
12          <DefaultWeaponmodeLink firemode=0 weaponmode=0 />
13          <DefaultWeaponmodeLink firemode=1 weaponmode=1 />
14        </links>
15        <Weapon>
16          <HsW01 mode=0 munitionpershot=0 delay=0 material="Flares/point_lensflare" />
17          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset=" 0.5,0.6,1.7" />
18        </Weapon>
19        <Weapon>
20          <HsW01 mode=0 munitionpershot=0 delay=0  material="Flares/point_lensflare" />
21          <HsW01 mode=0 munitionpershot=0 delay=0.125 material="Flares/point_lensflare" muzzleoffset="-0.5,0.6,1.7" />
22        </Weapon>
23      </WeaponPack>
24    </weapons>
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